My BS/Regen Build
this is either a trollbuild or you really don't know what you're doing...
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I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
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this is either a trollbuild or you really don't know what you're doing...
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I have had this character for 2.5 years only got to 50 6 months ago, my first character (5 years+) Spines/regen is still not 50 but close. I am a fairly casual player.
Torque "There are people in this world who do not love their fellow man and I HATE people like that!" -- Tom Leher
Dr. Awe 50++ Sonic/Dark Corr
Intra Venus 50 Mind/Psi Dom
Storm Claud lvl 50+ Elec/Dark Brute
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this is either a trollbuild or you really don't know what you're doing...
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It's not how I would slot it, and it's not really optimized, but I've seen much worse.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Thanks claws I was looking for constructive criticizim and was not expecting to be dissed. My parameters are:
1) I want to work with what I have or can get within reason.
2) I want decent PVE performance My understanding is that BS/Regen is not the ultimate PVP FOTM build anyway and I havent really been a PVPer though I would try it if I had an easy way to be introduced to it.
I have reworked the build a little bit. I would need to work to get the LOG pieces for it. When I built this toon while leveling up I was working on Recharge and Fear resistance because fear can really suck. (See Jack in Irons) I will still look at constructive critique.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
New Elcrit: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack
- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Accuracy/Damage/Endurance
- (3) Crushing Impact - Accuracy/Damage/Recharge
- (7) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Damage/Endurance/Recharge
- (15) Kinetic Combat - Knockdown Bonus
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Heal
- (27) Numina's Convalescence - Heal/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (5) Scirocco's Dervish - Accuracy/Recharge
- (5) Scirocco's Dervish - Accuracy/Damage/Endurance
- (15) Scirocco's Dervish - Damage/Recharge
- (17) Scirocco's Dervish - Damage/Endurance
- (25) Achilles' Heel - Chance for Res Debuff
- (A) Numina's Convalescence - Endurance/Recharge
- (9) Numina's Convalescence - Heal/Recharge
- (19) Doctored Wounds - Heal/Endurance/Recharge
- (19) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Recharge
- (40) Resist Damage IO
- (A) Endurance Modification IO
- (9) Endurance Modification IO
- (17) Endurance Modification IO
- (A) Accuracy IO
- (11) Accuracy IO
- (11) Recharge Reduction IO
- (13) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Recharge
- (25) Kinetic Combat - Knockdown Bonus
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Doctored Wounds - Heal/Endurance
- (21) Doctored Wounds - Endurance/Recharge
- (21) Doctored Wounds - Heal/Recharge
- (23) Doctored Wounds - Heal/Endurance/Recharge
- (36) Doctored Wounds - Heal
- (36) Doctored Wounds - Recharge
- (A) Quickfoot - RunSpeed
- (A) Miracle - Heal/Endurance
- (42) Miracle - Heal/Recharge
- (42) Miracle - Heal
- (43) Miracle - Heal/Endurance/Recharge
- (43) Endurance Reduction IO
- (A) Accuracy IO
- (A) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance
- (45) Reactive Armor - Endurance
- (A) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Recharge
- (A) Scirocco's Dervish - Accuracy/Damage
- (29) Scirocco's Dervish - Damage/Endurance
- (31) Scirocco's Dervish - Damage/Recharge
- (31) Scirocco's Dervish - Accuracy/Recharge
- (45) Scirocco's Dervish - Accuracy/Damage/Endurance
- (50) Scirocco's Dervish - Chance of Damage(Lethal)
- (A) Crushing Impact - Accuracy/Damage
- (31) Crushing Impact - Damage/Endurance
- (33) Crushing Impact - Damage/Recharge
- (33) Crushing Impact - Accuracy/Damage/Recharge
- (33) Crushing Impact - Accuracy/Damage/Endurance
- (50) Crushing Impact - Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (34) Doctored Wounds - Endurance/Recharge
- (34) Doctored Wounds - Heal/Recharge
- (34) Doctored Wounds - Heal/Endurance/Recharge
- (40) Doctored Wounds - Heal
- (42) Doctored Wounds - Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Scirocco's Dervish - Accuracy/Damage
- (36) Scirocco's Dervish - Damage/Endurance
- (37) Scirocco's Dervish - Damage/Recharge
- (37) Scirocco's Dervish - Accuracy/Recharge
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance
- (39) Multi Strike - Accuracy/Damage
- (A) Rectified Reticle - To Hit Buff/Recharge
- (39) Rectified Reticle - Increased Perception
- (A) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Recharge Speed
- (A) Gift of the Ancients - Run Speed +7.5%
- (43) Gift of the Ancients - Defense/Endurance
- (A) HamiO:Endoplasm Exposure
- (46) HamiO:Endoplasm Exposure
- (46) Essence of Curare - Accuracy/Endurance
- (46) Essence of Curare - Accuracy/Hold/Recharge
- (A) Accuracy IO
- (48) To Hit Debuff IO
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Accuracy IO
Level 1: Sprint
- (A) Unbounded Leap - Endurance
- (50) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
Level 2: Swift
- (A) Run Speed IO
- (A) Healing IO
- (A) Jumping IO
- (A) Endurance Modification IO
Set Bonus Totals:
- 3.938% Defense(Melee)
- 4.875% Defense(Smashing)
- 4.875% Defense(Lethal)
- 7.688% Defense(Fire)
- 7.688% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 6.125% Defense(Psionic)
- 3.625% Defense(Ranged)
- 12.38% Defense(AoE)
- 50% Enhancement(Accuracy)
- 35% Enhancement(RechargeTime)
- 13% Enhancement(Heal)
- 95.38 HP (7.123%) HitPoints
- 4% JumpHeight
- 4% JumpSpeed
- MezResist(Immobilize) 5.5%
- MezResist(Terrorized) 8.25%
- 20% Perception
- 4.5% (0.075 End/sec) Recovery
- 74% (4.137 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 9.375% Resistance(Negative)
- 2.52% Resistance(Toxic)
- 5.02% Resistance(Psionic)
- 7.5% RunSpeed
Set Bonuses:
Crushing Impact
(Hack)
- MezResist(Immobilize) 2.2%
- 15.06 HP (1.125%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Fast Healing)
- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
(Slice)
- 10% (0.559 HP/sec) Regeneration
- 3.125% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
(Reconstruction)
- 12% (0.671 HP/sec) Regeneration
(Reconstruction)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
(Parry)
- 10% (0.559 HP/sec) Regeneration
(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
- 1.26% Resistance(Toxic,Psionic)
(Integration)
- 2.5% (0.042 End/sec) Recovery
- 25.1 HP (1.874%) HitPoints
- 5% Enhancement(Heal)
(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
(Weave)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Whirling Sword)
- 10% (0.559 HP/sec) Regeneration
- 3.125% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
- 3.125% Defense(Psionic)
(Disembowel)
- MezResist(Immobilize) 2.2%
- 15.06 HP (1.125%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Instant Healing)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
- 1.26% Resistance(Toxic,Psionic)
(Resilience)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Head Splitter)
- 10% (0.559 HP/sec) Regeneration
- 3.125% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
(Build Up)
- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
- 20% Perception
(Moment of Glory)
- 10% (0.559 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
- 7.5% Enhancement(RechargeTime)
(Combat Jumping)
- 2% (0.033 End/sec) Recovery
- 7.5% RunSpeed
(Petrifying Gaze)
- MezResist(Terrorized) 1.65%
(Sprint)
- 4% JumpSpeed, 4% JumpHeight
Torque "There are people in this world who do not love their fellow man and I HATE people like that!" -- Tom Leher
Dr. Awe 50++ Sonic/Dark Corr
Intra Venus 50 Mind/Psi Dom
Storm Claud lvl 50+ Elec/Dark Brute
Don't worry about the Fear resistance.
Fear and Confuse are about tied t being the rarest status effect by quite a wide margin. My Claws/Regen has no resistance to either and I can't recall the last time he has been hit with either one outside of PvP.
I'll deconstruct the build later if I get a chance, but in general you want: Recharge, Defense, More Recharge, and maybe a little bit of passive regeneration before shooting for more recharge.
Max HP bonuses don't really do a whole lot of good when you get perma Dull Pain (which only requires 3 slotted Hasten and 55% global recharge to achieve.
Doctored Wounds is a good idea for all your click heals, but you only need 5.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Here's what I'd do with your build.
It has Perma Dull Pain capability, is softcapped to melee (and then some) with double stacked Parry. Has 23% or so to ranged defense.
Regen is sitting at 648% with just Fast Healing, Health, Integration, and Physical Perfection (which I believe may be new since you last played)
Dropped Revive, now that you can make a wakie out of any 3 inspirations you shouldn't need it any more. I replaced it with maneuvers so you can fit a 5th LotG Recharge in the build.
There's one purple in there, the Hecatomb: Chance for NE Damage in Parry. If you use alignment merits to buy stuff and sell it you should have enough for it fairly quickly.
Here's the build:
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
New Elcrit: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dam%(15)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Numna-Heal/EndRdx(27)
Level 2: Slice -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(5), Erad-Dmg/Rchg(5), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg(17), Achilles-ResDeb%(25)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal(9), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal/Rchg(19), Dct'dW-Rchg(40)
Level 6: Quick Recovery -- P'Shift-End%(A), EndMod-I(9), EndMod-I(17)
Level 8: Parry -- Hectmb-Dam%(A), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Acc/Dmg(13), C'ngImp-Acc/Dmg/Rchg(23), LkGmblr-Rchg+(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(48)
Level 12: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(36)
Level 14: Super Speed -- QckFt-RunSpd(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(42), Numna-Heal/Rchg(42)
Level 18: Boxing -- Acc-I(A)
Level 20: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(27), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-EndRdx(45)
Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(29), LkGmblr-Def(45), LkGmblr-Def/Rchg(48)
Level 24: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(50)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(50)
Level 28: Instant Healing -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(34), Dct'dW-Heal/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal(40)
Level 30: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 35: Build Up -- Rec'dRet-ToHit/Rchg(A), RechRdx-I(36), Rec'dRet-Pcptn(39)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(39), RechRdx-I(42)
Level 41: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43)
Level 44: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(46), EndRdx-I(46)
Level 47: Physical Perfection -- Mrcl-Rcvry+(A), RgnTis-Regen+(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-EndRdx(A), ULeap-Stlth(50)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40), P'Shift-EndMod/Rchg(46)
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |


This is my current BS/regen build submitted for the forums populous to critique.
Enjoy!
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Elcrit: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5), KntkC'bat-Knock%(7)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Heal-I(9)
Level 2: Slice -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(9), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Rchg(11), Sciroc-Dmg/Rchg(13), Achilles-ResDeb%(13)
Level 4: Reconstruction -- Numna-EndRdx/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Rchg(15), Dct'dW-Heal/Rchg(17), S'fstPrt-ResDam/Def+(17), Numna-Heal/Rchg(19)
Level 6: Quick Recovery -- EndMod-I(A), EndMod-I(19), EndMod-I(21)
Level 8: Parry -- Acc-I(A), Acc-I(21), RechRdx-I(23), LkGmblr-Rchg+(23), LkGmblr-Def/Rchg(25), KntkC'bat-Knock%(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 12: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal/Rchg(29), Dct'dW-Rchg(29), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal(31)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Integration -- Mrcl-Heal/EndRdx(A), Mrcl-Heal(31), Mrcl-Heal/EndRdx/Rchg(33), Mrcl-Heal/Rchg(33), EndRdx-I(33), EndRdx-I(34)
Level 18: Whirling Sword -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Rchg(36), Sciroc-Dmg/Rchg(36), C'ngBlow-Acc/Dmg(36)
Level 20: Resilience -- ResDam-I(A)
Level 22: Combat Jumping -- GftotA-Def/EndRdx(A), GftotA-Run+(37)
Level 24: Build Up -- RechRdx-I(A), RechRdx-I(37), AdjTgt-ToHit/Rchg(37)
Level 26: Disembowel -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/Rchg(40)
Level 28: Instant Healing -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Rchg(42), Dct'dW-Heal(42), Dct'dW-EndRdx/Rchg(42), Dct'dW-Heal/EndRdx(43)
Level 30: Maneuvers -- EndRdx-I(A)
Level 32: Head Splitter -- Sciroc-Acc/Rchg(A), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Acc/Dmg(43), Sciroc-Dmg/EndRdx(45), Sciroc-Dmg/Rchg(45), M'Strk-Dmg/Rchg(45)
Level 35: Tactics -- EndRdx-I(A)
Level 38: Moment of Glory -- RechRdx-I(A), ResDam-I(46)
Level 41: Petrifying Gaze -- EoCur-Acc/EndRdx(A), EoCur-Acc/Hold/Rchg(46), HO:Endo(46), HO:Endo(48)
Level 44: Night Fall -- Acc-I(A), Acc-I(48), Range-I(48), Dmg-I(50), ToHitDeb-I(50)
Level 47: Revive -- RechRdx-I(A)
Level 49: Confront -- Mocking-Taunt/Rchg(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A), ULeap-EndRdx(50)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
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Set Bonus Totals:
Torque "There are people in this world who do not love their fellow man and I HATE people like that!" -- Tom Leher
Dr. Awe 50++ Sonic/Dark Corr
Intra Venus 50 Mind/Psi Dom
Storm Claud lvl 50+ Elec/Dark Brute