New MM set called Myth and Legend


Fleeting Whisper

 

Posted

A MM set i would love to see in the game


Myth And Legend

Zeus Lighting blast - a small cloud forms a hand points out of it and lighting strikes Target aoe moderate energy damage - end


Summon Cerberus - (you only get one pet) The 3 headed dog each head attack independently, 1 head lighting Middle head Fire 3rd head Ice (each head has it's own hp)
Melee claw moderate lethal damage


Medusa Strike - Snakes appear on your arm their eyes glow and turn one person to stone range attack Minor Toxic damage and Mag 3 Hold


Enchantment of the Elves - boost abilities of the Myths - Chimera gain Hover Cerberus gains fire aura, Cyclopes gains Armor and Hurl (one hand rock throw)


Dragon Breath - a portal opens in front of you and dragon head comes and breaths out fire. High Fire Damage cone


Summon Chimera - 2 headed beast each head attacks independently Lion head Energy blast -knock back and Goat head Dark Blast - acc
Melee claw moderate lethal damage


Ambrosia - paoe for pets- minor heal and 40% damage and tohit Buff for Myths (rez any dead heads)


Summon Cyclopes - The one eye beast- Psi blast high damage from his eye, Club smash Extreme Damage, Foot stop Moderate paoe damage


Gift of the Gods - Cerberus get's healing flame, Chimera Get's Toxic cone spray from snake head tail, Cyclopes get's the Hammer of Thor(20% more Damage)




I realize it would take sometime for the art team to be able to build this but it would be worth it.


 

Posted

And what's the justification for levels 12-23 (only one lieutenant-level henchmen), for levels 6-18 (only two minion-level henchmen), and levels 1-5 (only one minion-level henchman)? Your minion and lieutenants are designed as a single creature with multiple heads, not multiple creatures.

(Let's not even get into the problem of quadrupedal or multi-headed skeletons)


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
And what's the justification for levels 12-23 (only one lieutenant-level henchmen), for levels 6-18 (only two minion-level henchmen), and levels 1-5 (only one minion-level henchman)? Your minion and lieutenants are designed as a single creature with multiple heads, not multiple creatures.

(Let's not even get into the problem of quadrupedal or multi-headed skeletons)

This is a different style MM each head has it's own HP so it's like 2 or 3 henchmen they just stand in the same place they would have slightly higher heath then other MMs to help counter the aoe attacks


 

Posted

But if the Cerberus model has 3 heads each serving as a henchman, then how do you explain only having 1 henchman at levels 1-5? They're not going to make a set that effectively gives you 3 henchment at level 1.

There's also the problem of Bodyguard...


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
But if the Cerberus model has 3 heads each serving as a henchman, then how do you explain only having 1 henchman at levels 1-5? They're not going to make a set that effectively gives you 3 henchment at level 1.

There's also the problem of Bodyguard...
easy only one head active at lvl 1 the other heads are there but not attacking until the lvl they are unlocked

Bodyguard would divide between all the heads


 

Posted

Maybe a more varied monster set would be cool. Stuff from other myths such as Norse legends like Fenrir and the World Serpent. Also, Ray Harryhausen aesthetic would be cool.