Remove the mail restriction from self-mailing
Ironically I can live with all those current email limitations/restrictions but the one that bothers me the most that you didn't mention is that characters have to be level 10 before they can send emails.
Now I completely understand why that restriction exists in general because it helps prevent RMT spammers from sending emails to strangers with quickly created characters. But why would there need to be such a restriction on one of my own low level characters sending email to another one of my own characters?
I have a number of low level "mule" characters that I've used for years (even prior to the markets) to hold items for my other active characters. But with this level 10 restriction it makes it very hard to move things back and forth between my own characters without wasting the time to PL a mule up to level 10.
If the Devs just made it so any character you own can send email to any other character you own regardless of level I'd be happy enough.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Ironically I can live with all those current email limitations/restrictions but the one that bothers me the most that you didn't mention is that characters have to be level 10 before they can send emails.
Now I completely understand why that restriction exists in general because it helps prevent RMT spammers from sending emails to strangers with quickly created characters. But why would there need to be such a restriction on one of my own low level characters sending email to another one of my own characters? I have a number of low level "mule" characters that I've used for years (even prior to the markets) to hold items for my other active characters. But with this level 10 restriction it makes it very hard to move things back and forth between my own characters without wasting the time to PL a mule up to level 10. If the Devs just made it so any character you own can send email to any other character you own regardless of level I'd be happy enough. ![]() |
Both restrictions are in place to put a brake on the things that RMT farmers do. It is unlikely such restrictions would ever be removed.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Both restrictions are in place to put a brake on the things that RMT farmers do. It is unlikely such restrictions would ever be removed.
|
Or do I (thankfully) not know much about gold farming?
The question is, is it necessary to put those restrictions on self-only mail? Outgoing mail would still be completely subject to the above restrictions (I'd even agree to increasing the restrictions... say 50 max per day, with 20-30 seconds between each mail).
Or do I (thankfully) not know much about gold farming? |
I would also imagine these restrictions are to stop legal accounts from quickly and easily emailing oneself unlimited amounts of inspirations to make most encounters danger-free. So, if you want a whole second tray of inspirations at your disposal through email (which you can), it will take a time commitment to set up.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
The question is, is it necessary to put those restrictions on self-only mail?
|
But what about people with dual (or more) accounts? Or a parent that wants to email their kid's acounts? Or the wife to husband? Why can't they enjoy the lack of restrictions?
I made two crafting toons (red/blue) before email. I just used the bins in the SG base, stock up, relog on new toon and get stuff.
So far I have seen in this game that the devs want to limit what we can do in the ways of storage/trading/etc. I can't see them letting up on that (but they may) just so a player can email more.
I made two crafting toons (red/blue) before email. I just used the bins in the SG base, stock up, relog on new toon and get stuff.
|
Also, as for the multiple accounts issue... well, I do have another topic below titled "linked accounts"...
Failing using the mail system, what abut repurposing the storage vaults as a global vault? (Yes, I know it's been proposed before, bear with me here.) Place a 5 second restriction on each item placement, allow no more than 300 vault transactions per day, and keep the 30 item limit, or up it to 50. You don't even have to replace the current functionality, you can add an extra tab.
Failing all of that, would it kill them to put the 15 second timer on the mail tab as a countdown (so that every second "Send (15)" becomes "Send (14)", etc.)?
Eh, just not seeing a pressing need for this. Very interesting on how much you email, but with things like the recent emails lost (and found - thanks GM Lloyd!) makes it sound like the email system is not a robust system.
Over time, well, then it could be another story.
Passing along stuff to oneself quickly so that you can juggle multiple personas to avoid being an obvious RMTer would be useful to RMTers, as well as being able to do it on a level one newly crafted account made free on a Trial or on a paying account opened with a bogus credit card, as well as having unlimited amounts of emails. So, multiple restrictions are put into place.
I would also imagine these restrictions are to stop legal accounts from quickly and easily emailing oneself unlimited amounts of inspirations to make most encounters danger-free. So, if you want a whole second tray of inspirations at your disposal through email (which you can), it will take a time commitment to set up. |
I personally only want to see self-mailing not have to require me to waste time having to PL alts up to level 10. The system is not preventing me from doing what I want to do, it's just making what I want to do needlessly annoying. I have no desires to have alts act as "secondary realtime INS trays" or anything silly like that. People can already do that kind of thing now between alts higher than level 10. I just want to have the ability to pass recipes and salvage back and forth between "mule" alts the same way I already do between my active 50s. *shrugs*
Do I seriously expect this to change in our favor? No not really. I just responded here mostly as a mini-rant to highlight the point that "legitimate" non-RMT uses of the email system are being hampered by the unfortunate need to limit what RMTers try to do.

Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
The question is, is it necessary to put those restrictions on self-only mail? Outgoing mail would still be completely subject to the above restrictions (I'd even agree to increasing the restrictions... say 50 max per day, with 20-30 seconds between each mail).
Or do I (thankfully) not know much about gold farming? |
You're sending the item to that particular global name, and the email system may not be sophisticated enough to recognize that the sender and recipient are the same.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Since emailing an item to yourself has to be done using your global name, I don't think the email system recognizes that you're sending it to yourself.
You're sending the item to that particular global name, and the email system may not be sophisticated enough to recognize that the sender and recipient are the same. |
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
My characters at Virtueverse
Faces of the City
It's also possible (I can't say for certain, being only a player, but it's a guess) that the Devs don't want the OP and others playing the game that way.
|
If the Devs want me to waste a few hours PLing a few of my low level mules up to level 10 to make them useful to store a few extra recipes, enhancements and salvage (something that's equivalent to what we can ALL readily do by using the market storage feature without any extra effort) then I'll do that. But that doesn't mean I can't vent my annoyance about having to do that here.

Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I do a lot of mailing... I have a crafting character that supplies IOs to everyone else on my account. I can't be the only person who does this. Doing so, however, exposes a few problems with the mail system.
There's a 15 second delay between mails sent, for prevention of spamming. There's also a limit of items in your inbox (20), and a daily limit of mails sent (150). I propose that we do away with all of these for mail sent to your own global. I'm not going to spam myself. That would be just silly.
Include a new label on the mail window: Self. Mail sent here requires no address, or rather it's already auto-filled in for you. You can send as much as you want*, as often as you want*.
* Amended idea, in case that's too unrestricted. Reduce re-mail time to 5 seconds, increase inbox size to 50, and daily limit to 300, for that section only.
Thoughts?