Claws/Inv or Fire/Inv


Granite Agent

 

Posted

Hi all. I've just gotten back to the game and am looking to build a new brute.

I'm going to try a combo I've never played before and choosing a secondary was the easy part. However, I'm stuck between the two primaries and both have appeal to me. So I was wondering if anyone out there has experience with the two combos and could offer up which one would mesh well. I'm mostly looking for end game advise, and I do not plan on doing any pvp.

Thanks in advance =-)


There are three types of people in this world: Those who can count and those who can't.

 

Posted

I'd say FM/Inv just because the Fire DOT is buffed by Fury, and because Fire is less resisted late game than Lethal (Claws).

I'm toying with a FM/Inv concept right now.


 

Posted

Fire for great single target and good AoE, claws for great AoE and good single target. Fire is less resisted though admittedly as Granite Agent says, but claws does allow some useful proc possibilities (Achille's heel -res proc on slash and Eviscerate, Gaussian buildup proc would work far better on follow up than build up, Decimation build up proc on focus, force feedback +recharge proc on focus and shockwave). The generally faster attacks of claws also allows faster fury build up without a presence of a horde of foes poking you.


 

Posted

I have a somewhat tricked out 50 Claws/SR Brute. He's right about the -RES procs. But even with -Res achilles in Slash, and running the high DPS chain of FU-Focus-Slash-Strke, I'm only getting ~ 180 dps on Pylons.

I could probably improve that by adding +recharge to run FU-Focus-Eviscerate and slotting Evis with the -RES gladiator proc (current cost: 900M+), but it would cost a lot more and my build already was WAY expensive.

I think Fire Melee will pull ahead in DPS with a lower-cost build that requires less recharge and will let you slot up /Invuln to be soft-capped to all positions (or close, like 44.5%) with only 1 foe. [EDITED TO SAY THIS IS INCORRECT - MY FM/INV BUILD IS ONLY GETTING 162 DPS AND IT BLOWS VS. PYLONS]

Plus you have to remember that FU is much less beneficial to a Brute with Fury than to a scrapper. I'd roll a Claws/INV scrapper over a Fire/INV scrap, but the opposite for a brute.


 

Posted

Quote:
Originally Posted by Granite Agent View Post
I have a somewhat tricked out 50 Claws/SR Brute. He's right about the -RES procs. But even with -Res achilles in Slash, and running the high DPS chain of FU-Focus-Slash-Strke, I'm only getting ~ 180 dps on Pylons.

I could probably improve that by adding +recharge to run FU-Focus-Eviscerate and slotting Evis with the -RES gladiator proc (current cost: 900M+), but it would cost a lot more and my build already was WAY expensive.

I think Fire Melee will pull ahead in DPS with a lower-cost build that requires less recharge and will let you slot up /Invuln to be soft-capped to all positions (or close, like 44.5%) with only 1 foe.

Plus you have to remember that FU is much less beneficial to a Brute with Fury than to a scrapper. I'd roll a Claws/INV scrapper over a Fire/INV scrap, but the opposite for a brute.
Yeah, but I already noted that fire's better for single target. In the AoE department, Spin's better than Fire Sword Circle (marginally more damage, marginally lesser cast time, significantly lower recharge, lower end cost. Fire only wins out because of larger range (but still same capped targets) and being fire.), and Eviscerate is better than Breath of Fire (slightly higher end cost and recharge, lower cast time, higher damage, shorter range, far better angle, has -def), and there's still Shockwave (granted a black sheep because of the kb).