Issue 19 was released on 30 November 2010...
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i never use rest because i dont like how it works: can be interupted, way too long recharge, if a baddy happens across you while your in it you better get out of it fast because you will get hit pretty quick (if i need hp or end, i just pop a few inspers cause thats what they are for, as everyone says they drop like candy)
You never use Rest or Sprint? Why?
And Brawl is useful for Brutes if you have any, as a zero endurance filler attack spammed between normal attacks to keep up Fury. |
other reasons i dont use rest is because im so bored of the low levels i usually just geet a friend to PL my toons till they are in the 20s anyway and by then i have enough tools to not need the crutches of most of the inherent powers
i never use sprint because ninja run is 100x better and sprint feels like an end waster to me
never used brawl because its so freaking weak, and im not wasting slots on it to make it even moderatly comparative even to tier 1 attacks
the way most of my toons are built, i usually dont even use the vet attacks (ghost axe, nem staff) that much once i am in the 32+ range

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The second quote expresses my feelings about the first quote.
...23 minutes later, it became self-aware. It began to learn at a geometric rate.
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Dr. Todt's theme.
i make stuff...
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Just checked in-game.
Did you know you can use both at the same time? And Ninja Run uses almost twice the End of Sprint? And that they grant the same run speed?
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[Sprint] gives a 50% enhancable runspeed boost and a 50% unenhancable runspeed boost, plus a 10% enhancable jump height bonus for 0.29 end/sec.
[Ninja Run] gives 104% enhancable (through buffs only, not slotting) runspeed at level 4 (just over Sprint's bonus) which scales up to 140% at level 50. In addition, it gives a 465% to 695% jump height bonus, and a 111.65% to 136.95% jump height bonus. It costs 0.46 end/sec, which is less than 60% more than Sprint.
But hey, you were right about using both at once!
@Roderick
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As standard now i tend to have my characters use both sprint and ninja run.. and then they *might* take hover as a long distance "AFK travel" power. Unless you want gold on one of the Ski Runs; combining both is pretty handy for general travel around the game...
Just checked in-game.
[Sprint] gives a 50% enhancable runspeed boost and a 50% unenhancable runspeed boost, plus a 10% enhancable jump height bonus for 0.29 end/sec. [Ninja Run] gives 104% enhancable (through buffs only, not slotting) runspeed at level 4 (just over Sprint's bonus) which scales up to 140% at level 50. In addition, it gives a 465% to 695% jump height bonus, and a 111.65% to 136.95% jump height bonus. It costs 0.46 end/sec, which is less than 60% more than Sprint. But hey, you were right about using both at once! |
*edit* And with inherant fitness now, slot those 2 up, and away you go!
Bah, I saw the .2something and the .4something and read it as almost double.
And I didn't realize that Ninja Run scaled up with your level, but at the base (+100% from Sprint, +104% from Ninja Run) that's practically the same speed.
And I didn't realize that Ninja Run scaled up with your level, but at the base (+100% from Sprint, +104% from Ninja Run) that's practically the same speed.
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umm.... when does it do that? My broadsword scrapper punches with his free hand for Brawl. My katana scrapper and stalker strike the enemy in the face with the sword pommel for Brawl.
The only use I have for brawl is with my sword/katana characters..it produces the 'kick' like the mooks in the Family do, and I love that.LOL
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Now, my dark/archery defender DOES kick for Brawl.
Paragon City Search And Rescue
The Mentor Project
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i know i can use them at the same time, but that also costs more end, when i can just use the default slot in swift with a run speed enhance which is on all the time and costs 0 end since its an auto power
Did you know you can use both at the same time? And Ninja Run uses almost twice the End of Sprint? And that they grant the same run speed?
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i also prefer ninja run because it has the better jump enhancement and air control
to be honest, even before ninja run was introduced to the game i still basically ignored sprint powers because the enhancement they provided wasnt IMO justified to be worth the end consumption

Also, run/jump stealth IOs can be slotted in sprint. And sprint doesn't get suppressed in combat. And sprint can be used with other travel powers, like say combat jump.
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Sprint is first and foremost unsuppressed movement, which alone makes it worth using.
i never use sprint because ninja run is 100x better and sprint feels like an end waster to me
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Sprint can hold a stealth IO or a Micro HO if you have full invis already.
Sprint can help you get to the all holy run speed cap.
Sprint can be used with Ninja Run if you're one of those people that doesn't care about speed.
The kick is the result of Brawling with claws, spines, bow or dual blades out, also half the time with shield out.
What shall claim a Sky Kings' Ransom?
PPD & Resistance Epic Archetypes
Shodowy Presence is one of those powers that I don't keep on a hotbar. That pretty much says how useful I find it
Bathroom break armor.
Just rez..incoming...shadow hide...LOL>

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Did you know that you can turn Sprint off when you're in combat?
to be honest, even before ninja run was introduced to the game i still basically ignored sprint powers because the enhancement they provided wasnt IMO justified to be worth the end consumption
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http://www.fimfiction.net/story/36641/My-Little-Exalt
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Same here. I've turned it on once or twice for effect; I used it for AFK once, where I learned about the 5-minute timer.
I still put it on my power tray, but it sits there unused.
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--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
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i do know all these things, but to me sprint is pointless because it doesnt enhance as much as ninja run, and im perfectly content with ninja runs speed with swift which costs less end
Sprint is first and foremost unsuppressed movement, which alone makes it worth using.
Sprint can hold a stealth IO or a Micro HO if you have full invis already. Sprint can help you get to the all holy run speed cap. Sprint can be used with Ninja Run if you're one of those people that doesn't care about speed. |
im not gonna burn end on extra travel when the 1 travel is perfectly enough to get from A to B, i dont even use ninja run inside of mishs unless i know my toon can afford the end
super speed with 1 enhance already caps run speed and with the GvE jump pack i dont need to worry about height
i dont need it for slotting either because all my toons that want full invis get it through slotting powers i do actually use lol
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Did you know that you can turn Sprint off when you're in combat?
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the ONLY time i have ever used sprint recently was pre i19 and my ill/cold needed a spec for a travel power to use in MoITFs since apparently ninja run is not useable even though its inherent, but since ive had a chance to respec that toon, sprint never sees the light of day anymore

I use it to hide from patrols also in some instances. The only use I have for brawl is with my sword/katana characters..it produces the 'kick' like the mooks in the Family do, and I love that.LOL