Privateer badge


OutaControl

 

Posted

You get this from killing sky raider sky skiffs.

When I quit playing a few years ago it was pretty common than most controllers could drop things that fly. stone cages are a good example. You could pair up with most controllers and head to Terra Volta and knock this badge out in no time. The other place you can go is Striga Isle and skiffs there are special and no matter how high they fly they are really on the ground so anyone can kill them.

The game was changed so that the Terra Volta skiffs don't drop from the sky when stone cages ( or any other type of controller cages ) are used on them. For the life of me I can't figure out why they went out of their way to make this change. I mean really, why don't we make all of the PI Fake Nemesis float 30 ft in the air whenever a controller cages them... it's really the same principle isn't it? This change seems to hurt controllers most where their pets do most of their damage. Just getting a jet pack doesn't get the pets into the air. To make quick kills with my controller I would have to pair with someone that has the group fly power.... and we all know someone with group fly right?


Now for my question...
Why did they think this change was needed and why did they bother doing it?


 

Posted

Quote:
Originally Posted by OutaControl View Post
You get this from killing sky raider sky skiffs.

When I quit playing a few years ago it was pretty common than most controllers could drop things that fly. stone cages are a good example. You could pair up with most controllers and head to Terra Volta and knock this badge out in no time. The other place you can go is Striga Isle and skiffs there are special and no matter how high they fly they are really on the ground so anyone can kill them.

The game was changed so that the Terra Volta skiffs don't drop from the sky when stone cages ( or any other type of controller cages ) are used on them. For the life of me I can't figure out why they went out of their way to make this change. I mean really, why don't we make all of the PI Fake Nemesis float 30 ft in the air whenever a controller cages them... it's really the same principle isn't it? This change seems to hurt controllers most where their pets do most of their damage. Just getting a jet pack doesn't get the pets into the air. To make quick kills with my controller I would have to pair with someone that has the group fly power.... and we all know someone with group fly right?


Now for my question...
Why did they think this change was needed and why did they bother doing it?
It's a bug related to how flying mobs are spawned according to the discussion about it several years ago. Not all Sky Skiffs are immune to -fly, but the ones spawned in TV are notorious for it.


Dr. Todt's theme.
i make stuff...