Your Character as NPC Nemesis for others
We've been through this one.
Having our own NPC Nemesis' that we can create and fight against when we choose? Sounds cool, could well be cool. Not an issue.
For other people? Nah, doesn't work so well. Theres also the issue of supplying text and whatnot that makes sense, and a whole other boatload of stuff that would need addressing.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Where has this been discussed before? Could you point me to thread? I thought I'd searched decently...
...For other people? Nah, doesn't work so well. Theres also the issue of supplying text and whatnot that makes sense, and a whole other boatload of stuff that would need addressing.
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Overall, maybe not as popular an idea as I would have thought - I know I'd like it though...
Can't remember if there was another thread before this (I suspect there was) but this one is one of them;
http://boards.cityofheroes.com/showthread.php?t=246399
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Can't remember if there was another thread before this (I suspect there was) but this one is one of them;
http://boards.cityofheroes.com/showthread.php?t=246399 |
Even so, being able to face toons that are all in the same account ( all yours ), in effect, setting up your own Nemesis, doesn't seem as open to borking. That'd be a good alternative if the devs saw fit.
Agreed.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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As always when this comes up, I say YES to PROPOSITION NEMESIS!
Actually that's the first time I've said that, but I think I'll keep saying it... and I mean yes to creating your own nemesis, not having your characters subjected without your will.
Everything those who posted brought up could be addressed with a robust enough system of:
Player ratings
Powerset bans
Options (account only option)
Personality archetypes
The question is if the value of the system is worth the robust options, and I think it is.
A game is not supposed to be some kind of... place where people enjoy themselves!
I feel like this is mostly covered by the Mission Architect. The only thing you'd have to do is create an area where you can share your created critters with other players and the rest would take care of itself.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."
Originally posted this on PvP thread on general forum, so sort of a double post, but the more I thought about the more I would like this idea, so put it here in suggestions.
Basically, I'd like for the characters we created to be usuable as NPCs for others.
Here's how it would work - you designate your toon to be a nemesis for other toons (maybe limited to one other toon, maybe not...), via flag, pact...something. Then, during the other player's missions, sometimes 'you' show up. But it's not the 'real' you; instead an AI-controlled you, similiar to when you fight your 'Shadow-Self' in various current missions.
Heck, maybe it could even be set up where your AI-Self is involved in some of the repeatable missions; you're the one robbing (or saving) the bank. I'd throw some of my toons into that pool for sure...
Such a feature, while not affecting you directly, would, I think, make you feel more immersed and part of the CoX world, which is just plain cool.
And frankly, I play a particular Villain and a Hero routinely, and I RP them as enemies - if they could actually meet and fight via the above feature. Tanhauser (my 50 Scrapper), is in a mish and at the end he has to fight Jack Caleb (my 50 MM)!
That'd be awesome! as would either of them being the obstacle for various friends of mine.
I know you can sort of do this already in AE, but that involves crafting story arcs, getting players to play your arc, and ultimately, even though you can RP it as such, it's just not as immersed in the 'real' CoX world