Super Strength / Electric Build Advice
Here's my finished SS/Elec build. It doesn't have the KB protection you want, but you can put -KB IO's in Super Speed and Power Surge. As for flight, I'm sure temp flight will be enough.
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Here's what I would do to fit the -KB in:
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Mains (Freedom) @Auroxis
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Neuropain - Sonic/Mental/Elec Blaster
Quote:
The build is ok. I believe you won't use hover outside of Hami raid. If you do, I suggest that you slot it for flight speed. As far as travel is concerned, I think it is ok to use superspeed and then hover for obstacle, so fly is a little redundant. From your description, it seems like you take fly just for a kb IO. You can draw slots from lightning field, for example, and put the kb IO elsewhere. However, it's up to you. Superior conditioning is probably not necessary for ElA. I would pick some other powers or other ancillary power pools, unless you take energy mastery for some reason.
Here's the build that I'm currently working towards on my Super Strength / Electric Armor Brute. Any advice would be appreciated.
A couple of points: 1. I plan to use this Brute on Hamidon raids. Thus the twelve points of Knockback protection in IOs. 2. You have to have some form of flight on Hamidon raids, so why not just kill two birds with one stone - take Hover and Fly, and slot two Knockback protection IOs in 'em. This gives me eight points of Knockback protection, and I only have to use one additional enhancement slot for the four extra points of Knockback protection. |
Here's the build that I'm currently working towards on my Super Strength / Electric Armor Brute. Any advice would be appreciated.
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Celestial Smasher: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Electric Armor
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- C'ngImp-Acc/Dmg/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(3), KntkC'bat-Acc/Dmg:35(11), KntkC'bat-Dmg/EndRdx:35(23), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 1: Charged Armor -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/EndRdx/Rchg:40(13), RctvArm-EndRdx:40(23), S'fstPrt-ResDam/Def+:30(40), S'fstPrt-ResKB:30(46)
Level 2: Haymaker -- C'ngImp-Acc/Dmg/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(5), KntkC'bat-Acc/Dmg:35(13), KntkC'bat-Dmg/EndRdx:35(25), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(46)
Level 4: Lightning Field -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(7), M'Strk-Dmg/Rchg:50(17), M'Strk-Acc/EndRdx:50(33), M'Strk-Acc/Dmg/EndRdx:50(42), M'Strk-Dmg/EndRdx/Rchg:50(48)
Level 6: Conductive Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(9), RctvArm-ResDam/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(34)
Level 8: Knockout Blow -- C'ngImp-Acc/Dmg/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(9), KntkC'bat-Acc/Dmg:35(19), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/Rchg:35(42), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 10: Static Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(11), RctvArm-ResDam/Rchg:40(19), RctvArm-ResDam/EndRdx/Rchg:40(34)
Level 12: Hover -- Zephyr-ResKB:50(A)
Level 14: Fly -- Zephyr-ResKB:50(A)
Level 16: Grounded -- Aegis-Psi/Status:50(A)
Level 18: Taunt -- Taunt-I:50(A)
Level 20: Rage -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21)
Level 22: Lightning Reflexes -- Run-I:50(A)
Level 24: Kick -- Acc-I:50(A)
Level 26: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(27), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(36)
Level 28: Energize -- Dct'dW-Heal:50(A), Dct'dW-EndRdx/Rchg:50(29), Dct'dW-Heal/Rchg:50(29), Dct'dW-Heal/EndRdx/Rchg:50(37), Dct'dW-Rchg:50(43)
Level 30: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(31), LkGmblr-Rchg+:50(37)
Level 32: Foot Stomp -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dmg/EndRdx:50(37), Armgdn-Dam%:50(43), FrcFbk-Rechg%:50(50)
Level 35: Power Sink -- Efficacy-EndMod/Rchg:50(A), Efficacy-EndMod/Acc/Rchg:50(36), P'Shift-EndMod/Rchg:50(36), P'Shift-EndMod/Acc/Rchg:50(39)
Level 38: Combat Jumping -- Ksmt-ToHit+:30(A), LkGmblr-Rchg+:50(39)
Level 41: Superior Conditioning -- P'Shift-EndMod:50(A), P'Shift-End%:50(42)
Level 44: Laser Beam Eyes -- Apoc-Dmg/Rchg:50(A), Apoc-Acc/Dmg/Rchg:50(45), Apoc-Acc/Rchg:50(45), Apoc-Dmg/EndRdx:50(45), Apoc-Dam%:50(46), Achilles-ResDeb%:20(50)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Super Speed -- Clrty-Stlth:50(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Heal:50(5), Numna-Heal/EndRdx:50(15), Numna-Heal/Rchg:50(25), Numna-Regen/Rcvry+:50(40)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(7), P'Shift-EndMod/Acc:50(15), P'Shift-End%:50(31)
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Set Bonus Totals:
1. I plan to use this Brute on Hamidon raids. Thus the twelve points of Knockback protection in IOs.
2. You have to have some form of flight on Hamidon raids, so why not just kill two birds with one stone - take Hover and Fly, and slot two Knockback protection IOs in 'em. This gives me eight points of Knockback protection, and I only have to use one additional enhancement slot for the four extra points of Knockback protection.
@Celestial Lord and @Celestial Lord Too