Question about kb....
4 is most of the KB you will encounter in the game from NPCs.
On the flip side, the more KB protection you have, the better it is for you even for KB over your protection, because it's the overage that is the distance you fly, IIRC, not the total value (so 9-7= 2pts of KB, you fly 2pts. worth of KB, not 9).
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Alright after reading your post and re-reading paragon wiki I get the jist of it. I guess nothing is better than something but ultimately the magnitude of the attack is what is going to really determine my protection effectiveness.
Thanks for the reply; it helped me work it out.
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4 is absolutely fine for most non-tanks (unless in PVP)

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Sorry if this is somewhere on the forums but my searches revealed nada.....Paragon wiki didn't seem to help me figure it out either.
I am looking at respecing my blaster and in doing so I am realizing it has been a long while since I did one and have a couple questions.
I looked at adding some kb protection some time ago and had worked out a build that gave me 6 pts of protection. This seemed to work for my purposes but now in working out my new build I have added a Steadfast 4 pt protection and am wondering....
Is 4 pts enough?
I can add another 3 fairly cheaply in a Kin Crash set but am thinking of opting for other slotting.
I don't like/have hover...don't want it... but is there something else I should look at. Any advice is welcome. Thx.
Wash: "I've been under fire before. Well ... I've been in a fire. Actually, I was fired. I can handle myself."