Things I love about CoH
Also... Knockback!
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Husband's tank was on the top floor and knocked a baddy down to me, I was on the bottom floor.
I used Levitate to throw it back in the air. Then he would punch it at the top of the arc. Then the baddy would fall back down out of his reach until I threw it back up to him.
It was the funniest thing I've ever done in this game, both of us were crying we were laughing so hard by the end.
Feycat: you should try Council Skeet-shooting.
You need at least a couple people for this. Someone with Teleport Foe stands near Moonfire or Ravenstorm, and yanks a random Council agent up to them. If that same person has a major 'launch' power (ie something with knockback), they then send them flying (I often use Power Thrust). Anyone else with blaster powers then tries to hit the Council schmuck after he's been launched into the air.
My husband and I were killing time waiting to start a Moonfire by doing this... then a group of players about to start a Hess wandered past and decided to join us. Then another group of players. We must have had like 20 people on the ground opening fire every time I yanked and smacked a Council. People were just howling with laughter.
Between that and Lobster Racing in Atlas Park, the humor potential in this game is unreal.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Variety.
I also get way more enjoyment than one might think out of seeing all the wildly different characters other people make up...cool or funny names, all kinds of looks from classic to bizarre, and bios/descriptions of every stripe. In other games, most of the characters from the same class/AT look and act fairly similarly. Only here can I be standing around on my slightly cynical Bronze Age minotaur, chatting with a Siamese catgirl with a funny name, while we wait for our teammates, an artificially-intelligent kitchen appliance and a mythical Irish heroine, to reach the mission door so we can commence fighting 1940s Italian fascists possessed by alien symbiotes. Meanwhile a psychic kitten riding a zombie-girl sidekick, a flying Japanese computer scientist/detective, and an elemental tree spirit pass us on their way to fight a satanic carnival. It's crazy in an endlessly entertaining way. |
Variety in mobs from aliens, witches, gnomes, talking trees, robots, fascists etc.
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I mean, we can fight 10-foot, 2-armed, knife-throwing cobras and giant walking mushrooms and petty street thugs and alien monkeys and animated totems and giant robots and a ginormous cell. What's not to love about that?
Also: kicking people off of high places. I never get tired of that. Never.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Feycat: you should try Council Skeet-shooting.
You need at least a couple people for this. Someone with Teleport Foe stands near Moonfire or Ravenstorm, and yanks a random Council agent up to them. If that same person has a major 'launch' power (ie something with knockback), they then send them flying (I often use Power Thrust). Anyone else with blaster powers then tries to hit the Council schmuck after he's been launched into the air. My husband and I were killing time waiting to start a Moonfire by doing this... then a group of players about to start a Hess wandered past and decided to join us. Then another group of players. We must have had like 20 people on the ground opening fire every time I yanked and smacked a Council. People were just howling with laughter. |
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Things I love about CoH |
For instance, last night running through the sewers for the new exploration badges, my level 50 FF defender had the Force Bubble on. Flinging level 8s all over the place had me giggling like a schoolgirl.
--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
I want to add an addendum to the Knockback love: Ragdoll physics. I forget when this was added to the game, but it's made knockback much more fun.
Oh, for the days of unlimited knockback. You haven't lived until you've blasted a lieutenant 10 stories into the sky, watching them become a dot and then come screaming and flailing back down to the ground to go splat. Talk about a hoot!
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I completely forgot to mention Defiance 2.0 in my original list. Fight while mezzed? Yes please!
Haha, as soon as I say your name, Dark_Respite, had replied to this thread I realized I left out DEMORECORD!!!!
With the two players hitting the same foe with knockback... I love it when we're doing that in opposite directions!
Good call!
Seriously, that is such a fantastically awesome superb feature and... I too fear providing such an awesome thing might get overlooked if/when they make another version of the game, hehe.
We can't let that happen though!
*goes to flood inboxes with the importance of the demo recording/editing feature*
Also... Knockback!
I used to duo with two characters that both used Telekinetic Blast as much as possible, haha.
Seeing the enemies being tossed in ZIG-ZAGS is wonderful!
and round up everyone that knows more than they do"-Dylan