Fly missing shadow in Ultra Mode?


flipside

 

Posted

This may have been occurring for some time and I've just missed it, but I just noticed that a character with Fly as a travel power down not project a shadow in Ultra Mode when actually flying. The shadows on the world and characters show as normal, and show correctly when my character simply jumps. However, as soon as I turn on Fly the shadow disappears.

I logged into characters with Super Jump, Super Speed and Teleport and did not see this problem. When using those travel powers and jumping or teleporting, the shadow appears normally on the ground. It is only with Fly that I appear to lose the shadow.

Issue in game or issue on my PC?


Main Character: Ice/Storm/Ice Controller (Justice, 1340 badges)

 

Posted

It works just fine on my system, so I'm guessing it's an issue with your computer - driver-related maybe.


Where do we go from here?

 

Posted

Quote:
Originally Posted by Hero Prime View Post
It works just fine on my system, so I'm guessing it's an issue with your computer - driver-related maybe.
Dang, thanks for checking Hero Prime. If anyone can troubleshoot, I'm on an ATI Radeon HD 5770 with the latest 10.10 drivers and CCC. My in-game graphics settings are:
Screen resolution: 1280x1024 (same as desktop)
Refresh rate: 60
Gamma: 100%
FSAA: 4x
Environment Reflections: Ultra Quality
Water Effects: Ultra Quality
Advanced Shadow Settings: Enabled
Shadow Quality: Customized
Advanced Occlusion Settings: Disabled
Ambient Occlusion: Performance
Advanced Shadow Settings:
- Shader: High Quality
- Size: Large
- Distance: Far
Suppress FX When Close: Disabled
Particle Physics Quality: High
World Texture Quality: Very High
Character Texture Quality: High
World/Character Detail: 100%
Max Particle Count: 50,000
Vertical Sync: Enabled
Mouse Cursors: Color
Use Geometry Buffers: Enabled
Anisotropic Filtering: 4x
Texture Crispness: Smooth
Shader Quality: High
Depth of Field Effects: Disabled
Bloom Effects: Regular
Bloom Amount: 100%
Desaturation Effects: Enabled

ATI CCC Settings:
Use custom settings: Enabled
Anti-Aliasing: Use application settings
Anti-Aliasing Mode: Performance
Anisotropic Filtering: Use application settings
Mipmap Detail Level: Quality
Catalyst A.I.: Standard
Wait for vertical refresh: Off, unless application specifies


Anything sticking out?


Main Character: Ice/Storm/Ice Controller (Justice, 1340 badges)

 

Posted

Quote:
Originally Posted by flipside View Post
This may have been occurring for some time and I've just missed it, but I just noticed that a character with Fly as a travel power down not project a shadow in Ultra Mode when actually flying. The shadows on the world and characters show as normal, and show correctly when my character simply jumps. However, as soon as I turn on Fly the shadow disappears.

I logged into characters with Super Jump, Super Speed and Teleport and did not see this problem. When using those travel powers and jumping or teleporting, the shadow appears normally on the ground. It is only with Fly that I appear to lose the shadow.

Issue in game or issue on my PC?
When stealthed or invisible, characters won't cast a shadow. So are you using a stelath/invisibility power with that flying character? Or do you have a Stealth proc in Fly? That's the only thing I can think of, since you see shadows with your other characters.


Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.

 

Posted

Quote:
Originally Posted by Photonstorm View Post
When stealthed or invisible, characters won't cast a shadow. So are you using a stelath/invisibility power with that flying character? Or do you have a Stealth proc in Fly? That's the only thing I can think of, since you see shadows with your other characters.
This would be my guess as well. It sounds like they have a Stealth Proc slotted in Fly, which is why there is no shadow.

I'll also note that a recent patch "fixed" it so that procs like that will only be active while the power is active, which means it no longer persists for 120s after the toggle is turned off like it used to.


 

Posted

Quote:
Originally Posted by Photonstorm View Post
When stealthed or invisible, characters won't cast a shadow. So are you using a stelath/invisibility power with that flying character? Or do you have a Stealth proc in Fly? That's the only thing I can think of, since you see shadows with your other characters.
I feel so stupid. This was the problem. I switched to a character with fly and without that stealth proc and it works fine. Thanks for helping me sort this out!


Main Character: Ice/Storm/Ice Controller (Justice, 1340 badges)