Katana / Regeneration


Nimps

 

Posted

There was a thread some time back asking for good Katana / Regeneration builds. I have put this one together, but I am sure it can be made better. Please take a look and provide some constructive criticism if you have the time.

I am planning to alternate Shadow Meld and MoG to keep my resists / defense high. Not sure if I could solo an AV with this build so any help is appreciated.

Also, will the +END in revive actually provide the END if the power is not activated?

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Simian Stalker: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(23)
Level 1: Fast Healing -- RgnTis-Regen+(A), Mrcl-Rcvry+(46), Mrcl-Heal(46), Numna-Regen/Rcvry+(48), Numna-Heal(48), Panac-Heal/+End(50)
Level 2: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(7), Dct'dW-Heal/EndRdx(9), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(37)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(5)
Level 6: Flashing Steel -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 8: Divine Avalanche -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(25), T'Death-Dmg/Rchg(25), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(43)
Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(11), Dct'dW-Heal/EndRdx(11), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(37)
Level 12: Build Up -- RechRdx-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Integration -- HO:Golgi(A), HO:Golgi(17), HO:Golgi(17)
Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(40)
Level 20: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(39), Zephyr-Travel/EndRdx(48)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- GA-3defTpProc(A), GA-ResDam(46)
Level 26: Soaring Dragon -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(27), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Acc/Rchg(31), Hectmb-Dmg/EndRdx(37)
Level 28: Instant Healing -- Dct'dW-Rchg(A), Dct'dW-Heal(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx(31), Dct'dW-Heal/EndRdx/Rchg(31)
Level 30: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(39)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Moment of Glory -- RechRdx-I(A)
Level 41: Dark Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43)
Level 44: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Revive -- P'Shift-End%(A)
Level 49: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 18% DamageBuff(Smashing)
  • 18% DamageBuff(Lethal)
  • 18% DamageBuff(Fire)
  • 18% DamageBuff(Cold)
  • 18% DamageBuff(Energy)
  • 18% DamageBuff(Negative)
  • 18% DamageBuff(Toxic)
  • 18% DamageBuff(Psionic)
  • 15.38% Defense(Smashing)
  • 15.38% Defense(Lethal)
  • 7.875% Defense(Fire)
  • 7.875% Defense(Cold)
  • 7.25% Defense(Energy)
  • 7.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 24.75% Defense(Melee)
  • 8.5% Defense(Ranged)
  • 9.75% Defense(AoE)
  • 2.25% Max End
  • 60% Enhancement(Accuracy)
  • 60% Enhancement(RechargeTime)
  • 12% Enhancement(Heal)
  • 5% FlySpeed
  • 110.44 HP (8.248%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 5.5%
  • MezResist(Immobilize) 5.5%
  • MezResist(Stun) 6.6%
  • MezResist(Terrorized) 6.6%
  • 9% (0.15 End/sec) Recovery
  • 48% (2.683 HP/sec) Regeneration
  • 6.3% Resistance(Fire)
  • 6.3% Resistance(Cold)
  • 5% RunSpeed




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@ThrillKiller

 

Posted

Quote:
Also, will the +END in revive actually provide the END if the power is not activated?
No it will not.

I think I stuck to what you were going for (Soft capped melee with DA, soft capped to all positions with Shadow Meld and no fitness). I'm not sure how attached you were to fly and revive, but I omitted both. Also the Gladiator 3% Defense unique isn't in the build, I realized I didn't use it until I was done and I was too lazy to adjust everything to fit it in. It is very pricey, but from by the looks of your initial build cost didn't seem like it was an issue.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Gambler's Cut
  • (A) Hecatomb - Chance of Damage(Negative)
  • (3) Hecatomb - Damage/Endurance
  • (5) Hecatomb - Accuracy/Recharge
  • (23) Hecatomb - Accuracy/Damage/Recharge
  • (25) Hecatomb - Damage/Recharge
  • (25) Achilles' Heel - Chance for Res Debuff
Level 1: Fast Healing
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Numina's Convalescence - Heal
  • (15) Miracle - +Recovery
  • (39) Regenerative Tissue - +Regeneration
  • (42) Miracle - Heal
  • (42) Numina's Convalescence - Heal/Endurance
Level 2: Flashing Steel
  • (A) Obliteration - Chance for Smashing Damage
  • (3) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (5) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Damage/Recharge
  • (43) Obliteration - Accuracy/Recharge
  • (46) Obliteration - Damage
Level 4: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (7) Performance Shifter - EndMod
  • (23) Endurance Modification IO
Level 6: Build Up
  • (A) Adjusted Targeting - Recharge
  • (7) Adjusted Targeting - To Hit Buff/Recharge
Level 8: Divine Avalanche
  • (A) Crushing Impact - Accuracy/Damage/Endurance
  • (9) Mako's Bite - Accuracy/Damage
  • (9) HamiO:Enzyme Exposure
  • (36) Hecatomb - Damage
  • (36) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Recharge Speed
Level 10: Reconstruction
  • (A) Doctored Wounds - Heal
  • (11) Doctored Wounds - Recharge
  • (11) Doctored Wounds - Endurance/Recharge
  • (42) Doctored Wounds - Heal/Endurance
  • (43) Doctored Wounds - Heal/Endurance/Recharge
Level 12: Dull Pain
  • (A) Numina's Convalescence - Heal/Recharge
  • (13) Numina's Convalescence - Heal
  • (13) Miracle - Heal/Recharge
  • (37) Miracle - Heal/Endurance/Recharge
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Kismet - Accuracy +6%
Level 16: Integration
  • (A) Panacea - +Hit Points/Endurance
  • (17) Panacea - Heal
  • (17) Panacea - Heal/Endurance
  • (37) Panacea - Hea/Recharge
  • (37) Panacea - Heal/Endurance/Recharge
Level 18: The Lotus Drops
  • (A) Obliteration - Chance for Smashing Damage
  • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (19) Obliteration - Damage
  • (21) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Recharge
Level 20: Boxing
  • (A) Accuracy IO
Level 22: Super Speed
  • (A) Winter's Gift - Slow Resistance (20%)
Level 24: Resilience
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 26: Soaring Dragon
  • (A) Crushing Impact - Accuracy/Damage/Endurance
  • (27) Crushing Impact - Damage/Endurance/Recharge
  • (27) Crushing Impact - Damage/Endurance
  • (31) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Mako's Bite - Accuracy/Endurance/Recharge
Level 28: Instant Healing
  • (A) Doctored Wounds - Heal
  • (29) Doctored Wounds - Recharge
  • (29) Doctored Wounds - Endurance/Recharge
  • (43) Doctored Wounds - Heal/Recharge
  • (45) Doctored Wounds - Heal/Endurance/Recharge
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 32: Golden Dragonfly
  • (A) Armageddon - Chance for Fire Damage
  • (33) Armageddon - Damage/Endurance
  • (33) Armageddon - Accuracy/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Damage/Recharge
  • (34) Fury of the Gladiator - Chance for Res Debuff
Level 35: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (36) HamiO:Enzyme Exposure
  • (40) Luck of the Gambler - Defense/Endurance
Level 38: Moment of Glory
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 41: Tough
  • (A) HamiO:Ribosome Exposure
Level 44: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (45) HamiO:Enzyme Exposure
  • (45) Luck of the Gambler - Defense/Endurance
Level 47: Dark Blast
  • (A) Apocalypse - Chance of Damage(Negative)
  • (48) Apocalypse - Damage/Endurance
  • (48) Apocalypse - Accuracy/Recharge
  • (48) Apocalypse - Accuracy/Damage/Recharge
  • (50) Apocalypse - Damage/Recharge
Level 49: Shadow Meld
  • (A) Luck of the Gambler - Recharge Speed
  • (50) HamiO:Membrane Exposure
  • (50) HamiO:Membrane Exposure
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Critical Hit
Level 2: Ninja Run



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