Create a mage-themed costume, win INF
I'd like to give this a shot, since I don't have many opportunities to go outside my typical comfort zone in costume making, but one question: How do I go from the code to costume file that can be used in game?
sounds fun, if I get any spare time in the next while I'll take a shot at it.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
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I'd like to give this a shot, since I don't have many opportunities to go outside my typical comfort zone in costume making, but one question: How do I go from the code to costume file that can be used in game?
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2) Right-click, "Copy"
3) Open Notepad
4) Right-click, "Paste"
5) "Save as..."
6) Browse to your CoH install folder, open "Costumes"
7) Save as type: All files
8) File name: "Memorable name.costume"
9) "Save"
10) Open CoH, costume should show up under the tailor "load a costume" option.
Character index
Thanks. I'll get on that costume.
EDIT: I still seem to be unable to get it to work. :S
Here's my go at it. I think I have the right blue.
For some reason, I thought 'Witch,' which made me think of medieval times (must be all the fantasy gaming), and I wound up going this direction with it.
An alternative would be to put the Arcane border on the collar, but I went without it.

And here's the code:
{
CostumeFilePrefix fem
Scale -4.733
BoneScale -1
ShoulderScale -1
ChestScale -0.7363
WaistScale -0.3929
HipScale -0.6538
LegScale 0.004615
HeadScales -0.28, -0.14, -0.47
BrowScales 0.09, 0.33, -0.47
CheekScales 0.47, 0.71, 0.8
ChinScales 0, 0.38, -0.04
CraniumScales 0, 0, 0
JawScales 0, 0, 0
NoseScales 0.33, -0.19, 0.14
SkinColor 255, 195, 155
NumParts 28
BodyType 1
CostumePart ""
{
Geometry Tight
Texture1 armored_medieval_01
Texture2 !HIPS_Magic
DisplayName P1525729866
RegionName "Lower Body"
BodySetName Tight
Color1 99, 130, 192
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Tight
Texture1 Armor_Medieval_01
Texture2 !CHEST_Magic
DisplayName P566009771
RegionName "Upper Body"
BodySetName Tight
Color1 99, 130, 192
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
Texture1 !v_sf_face_skin_head_12
Texture2 None
DisplayName P687117166
RegionName Head
BodySetName standard
Color1 0, 1, 204
Color2 126, 165, 241
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Small_01
Texture1 skin_Small_01a
Texture2 skin_Small_01b
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Tight
Color1 99, 130, 192
Color2 255, 255, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Tallboot
Texture1 smooth_01
Texture2 !Boot_Magic
DisplayName P2104750136
RegionName "Lower Body"
BodySetName Tight
Color1 0, 0, 0
Color2 99, 130, 192
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P177456852
RegionName "Upper Body"
BodySetName Tight
Color1 0, 1, 204
Color2 126, 165, 241
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Long_04
Texture1 Long_01a
Texture2 Long_01b
DisplayName P2681220175
RegionName Head
BodySetName standard
Color1 31, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Tiara_07
Texture1 Tiara_01a
Texture2 Tiara_01b
DisplayName P2793026233
RegionName Head
BodySetName standard
Color1 99, 130, 192
Color2 255, 255, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Tight
Color1 0, 1, 204
Color2 126, 165, 241
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P772741860
RegionName "Upper Body"
BodySetName Tight
Color1 0, 1, 204
Color2 126, 165, 241
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2371314042
RegionName Head
BodySetName standard
Color1 99, 130, 192
Color2 126, 165, 241
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Magic
Texture1 !Cape_MagicHarness_01
Texture2 !Cape_MagicHarness_01_Mask
DisplayName P4269687129
RegionName Capes
BodySetName "High Collar"
Color1 99, 130, 192
Color2 59, 59, 59
Color3 99, 130, 192
Color4 59, 59, 59
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx capes/CapeMagicLongFem01.fx
Geometry magic_01
Texture1 !X_Cape_CloakoftheEighthCircle
Texture2 !Cape_CloakoftheEighthCircle_Mask
DisplayName P4269015351
RegionName Capes
BodySetName "High Collar"
Color1 99, 130, 192
Color2 59, 59, 59
Color3 99, 130, 192
Color4 59, 59, 59
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 68, 102
Color2 126, 165, 241
Color3 0, 1, 204
Color4 126, 165, 241
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 99, 130, 192
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P1848153390
RegionName Head
BodySetName standard
Color1 0, 1, 204
Color2 126, 165, 241
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName Tight
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
As an EU player, not sure I'm eligable for the INF, but I don't care. This is based a little on the design of my Necro/Dark Mastermind, but with way less skin and more of a heroic mage look. I've gone for a pale blue with silver/grey due to the name.

The code is as follows:
{
CostumeFilePrefix fem
Scale -4.733
BoneScale -1
ShoulderScale -1
ChestScale -0.7363
WaistScale -0.3929
HipScale -0.6538
LegScale 0.004615
HeadScales -0.28, -0.14, -0.47
BrowScales 0.09, 0.33, -0.47
CheekScales 0.47, 0.71, 0.8
ChinScales 0, 0.38, -0.04
CraniumScales 0, 0, 0
JawScales 0, 0, 0
NoseScales 0.33, -0.19, 0.14
SkinColor 255, 195, 155
NumParts 28
BodyType 1
CostumePart ""
{
Geometry Tucked_In
Texture1 !Hips_V_Warrior_01
Texture2 !Hips_V_Warrior_01_Mask
DisplayName P887196332
RegionName "Lower Body"
BodySetName TuckedIn
Color1 143, 143, 143
Color2 76, 137, 255
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry Robe
Texture1 skin_tights
Texture2 !Chest_bikini
DisplayName P566009771
RegionName "Upper Body"
BodySetName Robe
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
Texture1 !v_sf_face_skin_head_12
Texture2 None
DisplayName P687117166
RegionName Head
BodySetName Hoods
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry Bracer_02
Texture1 Skin_Bracer_02a
Texture2 Skin_Bracer_02b
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Robe
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry V_FEM_BOOT.GEO/GEO_Lleg*_Cowboy_Boot_01
Texture1 !Boot_V_Cowboy_01
Texture2 !Boot_V_Cowboy_01_Mask
DisplayName P2104750136
RegionName "Lower Body"
BodySetName TuckedIn
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry Robe_Tactical_03
Texture1 tactical_03a
Texture2 tactical_03b
DisplayName P177456852
RegionName "Upper Body"
BodySetName Robe
Color1 143, 143, 143
Color2 76, 137, 255
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry V_FEM_Hair.GEO/GEO_Hair_Magic_Hood_01
Texture1 !Hair_V_Magic_Hood_01
Texture2 !Hair_V_Magic_Hood_01_Mask
DisplayName P1729794585
RegionName Head
BodySetName Hoods
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2793026233
RegionName Head
BodySetName Hoods
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Robe
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P772741860
RegionName "Upper Body"
BodySetName Robe
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2371314042
RegionName Head
BodySetName Hoods
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry Half
Texture1 Cape_Top_01
Texture2 None
DisplayName P1987928225
RegionName Capes
BodySetName HalfMantle
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P33398819
RegionName Capes
BodySetName HalfMantle
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx capes/CapeLongFem.fx
Geometry None
Texture1 !X_Cape_CloakoftheEighthCircle
Texture2 !Cape_CloakoftheEighthCircle_Mask
DisplayName P4269015351
RegionName Capes
BodySetName HalfMantle
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx Auras/Female/Runes/Runes_Body.fx
Geometry None
Texture1 None
Texture2 None
DisplayName P3636920680
RegionName Special
BodySetName Runes
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry V_FEM_TOP.GEO/GEO_Top_Robe_Warrior_01
Texture1 !Top_Robe_Warrior_02
Texture2 !Top_Robe_Warrior_02_Mask
DisplayName P1552531240
RegionName "Upper Body"
BodySetName Robe
Color1 143, 143, 143
Color2 76, 137, 255
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Robe_Warrior_01
Texture1 !Top_Robe_Warrior_02
Texture2 !Top_Robe_Warrior_02_Mask
DisplayName P90216369
RegionName "Upper Body"
BodySetName Robe
Color1 143, 143, 143
Color2 76, 137, 255
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx WEAPONS/Custom_Bow/Fem_Bow_Base.fx
Geometry None
Texture1 None
Texture2 None
DisplayName P974978278
RegionName WEAPONS
BodySetName WEAPONS
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName TuckedIn
Color1 76, 137, 255
Color2 143, 143, 143
Color3 76, 137, 255
Color4 143, 143, 143
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}

Okay, so here's the deal, guys. I recently got the Origins Booster, and I'd like to use the Cloak of the Eight Circle on my main, Silver Gale.


The problem is, she has two different mage-themed costumes, and both of them already have a cape-like element.
Midnighter outfit, with sparkles.
Witch outfit, with new Runes aura.
So here is my challenge: create a new outfit for Gale. Some guidelines:
* Use the Cloak of the Eight Circle, obviously!
* Make it distinct from either of her existing mage outfits, but still mage-themed.
* Try not to have *too much* skin showing - as you can see, she's not really the sort to do that.
* Any color is okay as long as it's blue. More seriously, I have a marked preference for blue on Gale. Feel free to go nuts with colors, but I reserve the right to recolor it blue if I use your idea.
* Don't use bits from the Mutant pack - I don't own it. Aside from that, anything goes. Gale's my main and has every costume unlock ever.
* PRIZES! I am allocating a total of 100 million inf towards prizes. I know, I know, it's not much. What can I say, Issue 19's soon and I need purples. I will divide the 100 million among my favourite submissions in a way that seems fair.
Here's a blank Silver Gale costume to start out with:
{ CostumeFilePrefix fem Scale -4.733 BoneScale -1 ShoulderScale -1 ChestScale -0.7363 WaistScale -0.3929 HipScale -0.6538 LegScale 0.004615 HeadScales -0.28, -0.14, -0.47 BrowScales 0.09, 0.33, -0.47 CheekScales 0.47, 0.71, 0.8 ChinScales 0, 0.38, -0.04 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0.33, -0.19, 0.14 SkinColor 255, 195, 155 NumParts 28 BodyType 1 CostumePart "" { Geometry Tight Texture1 Tights Texture2 None DisplayName P1525729866 RegionName "Lower Body" BodySetName Tight Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Tight Texture1 Tights Texture2 None DisplayName P566009771 RegionName "Upper Body" BodySetName Tight Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !v_sf_face_skin_head_12 Texture2 None DisplayName P687117166 RegionName Head BodySetName standard Color1 0, 1, 204 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Smooth Texture1 smooth_01 Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Tight Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Smooth Texture1 smooth_01 Texture2 None DisplayName P2104750136 RegionName "Lower Body" BodySetName Tight Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Tight Color1 0, 1, 204 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Long_04 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 31, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName standard Color1 0, 1, 204 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Tight Color1 0, 1, 204 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Tight Color1 0, 1, 204 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 0, 1, 204 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 68, 102 Color2 126, 165, 241 Color3 0, 1, 204 Color4 126, 165, 241 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 0, 1, 204 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Tight Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }Character index