SS/FA/MU revision


Blue_Centurion

 

Posted

Here is a quick build by HelinCarnate. I am looking for something like this, only even more brutal. It will be the ALT build on the Brute, although the one used 95% of the time. so, no travel powers, no Rise of the Phoenix, no nothing that does not add pure AoE damage, and res/def/health/end. It'sjust a moneymaker for farming Fire Robots. Not even my farm, although I guess I could write one. THey seem to do Fire damage, and Smash/Lethal Defense seems to work against them. Any help is appreciated. Oh, and I'd like to keep the build until 2 bill, if at all possible. I use no Melee attacks, just the FS/Burn Aoe/and 3 Area att from MU, recycled until crispy and done.

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Jab -- Amaze-Stun(A), Amaze-Stun/Rchg(48), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(48), Amaze-EndRdx/Stun(50)
Level 1: Fire Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(37), TtmC'tng-ResDam/Rchg(39), Aegis-ResDam/EndRdx(39)
Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), EndRdx-I(37)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(5), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(7), Dct'dW-Rchg(13)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(9), Hectmb-Acc/Rchg(11), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(13)
Level 10: Temperature Protection -- S'fstPrt-ResKB(A)
Level 12: Swift -- Run-I(A)
Level 14: Super Jump -- Empty(A)
Level 16: Plasma Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-ResDam/Rchg(17), Aegis-ResDam/EndRdx(37)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Numna-Heal/EndRdx(19), RgnTis-Regen+(27), Mrcl-Rcvry+(34), Mrcl-Heal(36)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(40), Efficacy-EndMod/Acc(50), Efficacy-EndMod/EndRdx(50)
Level 22: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), Efficacy-EndMod/Acc/Rchg(23), Efficacy-Acc/Rchg(27), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(46)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Rage -- RechRdx-I(A)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31)
Level 30: Boxing -- Empty(A)
Level 32: Foot Stomp -- FrcFbk-Rechg%(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), Armgdn-Dam%(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-ResDam/Rchg(40), Aegis-ResDam/EndRdx(40)
Level 41: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(43)
Level 44: Ball Lightning -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(46), Ragnrk-Knock%(46)
Level 47: Weave -- LkGmblr-Rchg+(A)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
------------


 

Posted

You'd get more people replying to this if you could post the total mids build including data chunk and data link.


 

Posted

post the code please... i'm running a ss/fire/Mu atm,

Figures on mine are,

112% Rech inc hasten, not inc FF proc.
25% Melee Defense
15% Ranged Defense
90% res to Fire
3.23 End/Sec with 0.9 drain

Runs the map you are thinking about very well.


Consciousness: that annoying time between naps.

 

Posted

Well, since there isnt a data chunk i cant give you too much help but the first thing i can tell you is never 6 slot a purple set, ever.

But this is the build i run with, it's set up to fight fire dmg dudes in AE. I tried to max out +rech (with a bit of +recov/end so i dont have to use consume too much) since thats the most useful thing to shoot for. I have made a decent chunk of cash with this guy (that might be an understatement depending on who you talk to)


Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1401;708;1416;HEX;|
|78DA9D935B53525114C7D7E12271870C45D40C51014994E9AA76994A2D12D486B19|
|A6A22B29D9E1906193834F9D643BDF55433F5D46DFA0A7949EB9359D1BA6C9D9E3B|
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|55C011700C438502EAAAA52D952ABAE1AE592D550B5556B2D2A3FCDA8A7AAD654D9|
|39533536CA575A8D4A385F5B539863650F6E7C4BEBEB55CCB06AAAD9F4F0A25457E|
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|B820586AF289867E40A0C32E8D2D65C79AE77E486E0BA3CEA1C636496B183896EB1|
|06EE6E835C74E076AF0E79536CC58521BF841CFEDBDC2770899313377920C9B89D8|
|2E3795E7DC7C4A01E6350E61795F925647EE3325BD2B061E3B2E1AFECE7E847C117|
|46EC3323FE491E005D74EAB29D6F3874ECADE09D4CFD3D63173322E0E1B2116063B|
|136FFD227031EFDCD1893E10F62D96E296BEBCEF0F3F60912822E4CE8D103E989F0|
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|E85EF8C51A2176799E40E2DEFD2DD3D92FB240F481E9294F905DBF31D380E9E275F|
|93245324D32411F407AF29D3E545F192F848FC240192204988A4932446F281A4FD1|
|7547DF1DB|
|-------------------------------------------------------------------|


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Under two billion for a fire farm farmer? Hilarious.

I run mine on basic level 50 IOs. Level +2/x8 and spamming inspirations as fast as they drop (which is really, really often in AE). He paid for himself in the first run. Being at the defense and resistance cap due to inspiration spammage the odd green is more than enough to keep him upright... don't even use healing flames really.

The adage it takes money to make money falls apart hardcore when subjected to a ss/fire and inspiration drop rate in a x8 fire damage AE spawn.

Of course, he dies pretty much instantly in x8 spawns (even council) when taken from his holodeck fantasy.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."