EM/Fire Build help please
While I realize what you're trying to do, you're picking the wrong set to do it with.
FA isnt the "Jack of all trades" set, and while I know you would love to do what you tried with FA, it won't happen. with the 16% def you have there, you can get the same effect with just one purple. FREE.
Pick either recharge, or defense. Don't try to balance 5 different things on FA, as it's squishy enough with just going for what it's built to do. Kill. Especially with no reliable mitigation in your primary (No, stuns are NOT reliable.)
While I realize what you're trying to do, you're picking the wrong set to do it with.
FA isnt the "Jack of all trades" set, and while I know you would love to do what you tried with FA, it won't happen. with the 16% def you have there, you can get the same effect with just one purple. FREE. Pick either recharge, or defense. Don't try to balance 5 different things on FA, as it's squishy enough with just going for what it's built to do. Kill. Especially with no reliable mitigation in your primary (No, stuns are NOT reliable.) |
If you don't want opinions, don't post.
I didn't say the COMBO was bad, I just said with the unreliable mitigation with what you're trying to do, I would go a different route.
If this is fun for you, then stick with it. Don't post a fun build if you don't want it to be critiqued. People don't need critique on something they find fun.
If it's fun for you, then go with it.
If you want balanced sets, go EM/WP. If you want to kill faster, go EM/FA for your fun.
If you want to save money, use a purple inspiration instead. They drop like skittles.
btw - I'd pick up RotP if you stick with this build. Both because you're gonna die. a lot.
That, and it is indeed rather FUN watching all the baddies think "Yes! We whooped that ***" right before flying 50 ft backwards as you come back to life. I rather enjoy that part of my build sometimes.
Who said anything about not wanting critique? I don't want anyone changing the route i've chosen which is what you are suggesting. Like choose EM/WP i know that set is better which is why i'm not choosing it. I like this combo because how it looks and works with my character and i would like it to be as balanced as it can be. I got enough builds that kill quick and money never been a problem in this game for me.
If it's fun for you then no one has anything else to add.
Carry on.
Been tryin to throw a build together to make my concept character. Yea i hear this combo ain't that great but i'm just tryin to make it the best it can be cause i find it fun to use. I've been tryin to strike a balance between damage,recharge,def,end and resist the best i can. I could use any help you can give
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
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CEO of Darkness: Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Barrage -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Fire Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/Rchg(9), Aegis-EndRdx/Rchg(9), Aegis-ResDam/EndRdx/Rchg(11)
Level 2: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(15)
Level 4: Blazing Aura -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(17), Sciroc-Dmg/Rchg(17), Sciroc-Acc/Rchg(19), Sciroc-Acc/Dmg/EndRdx(19), EndRdx-I(21)
Level 6: Healing Flames -- Mrcl-Heal/EndRdx/Rchg(A), Mrcl-Heal/EndRdx(21), Mrcl-Heal/Rchg(23), Mrcl-Rcvry+(23)
Level 8: Whirling Hands -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-%Dam(29)
Level 10: Boxing -- HO:Nucle(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Swift -- Run-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A)
Level 18: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(31), GSFC-Build%(33)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(34)
Level 22: Plasma Shield -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(34)
Level 24: Consume -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(36), P'Shift-Acc/Rchg(50)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(46)
Level 30: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(39), ImpArm-ResDam/EndRdx/Rchg(39), ImpArm-ResDam/Rchg(39)
Level 32: Energy Transfer -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(40), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(42)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(42)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), LkGmblr-Def/EndRdx/Rchg(43)
Level 41: Char -- HO:Nucle(A)
Level 44: Fire Blast -- GJ-Acc/Dmg(A), GJ-Dam/Rech(45), GJ-Acc/Dmg/End/Rech(45), GJ-Acc/End/Rech(46), GJ-Dam/End/Rech(46)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50), Ragnrk-Knock%(50)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run