Imperial Defense Force
Overall, I haven't had as much trouble with the IDF as this thread would lead one to believe though. They are a good, varied group that poses a threat, but nothing too horrible. Then again, that might be because I've been fighting them as a duo with my FF/Energy Defender and a Fire/WP Scrapper (neither of which is IO'd out yet btw).
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The only mob that really annoys me in the whole group is the Heavy Troopers, since their missiles effectively blind me by taking up the whole screen with their effects, and the recharge time for that attack seems to be about the same time as the full animation, which basically leads to huge flashes and smoke taking up my whole screen until they're dead. If I don't target them right away and stop the blindness, it can be a tough battle. |
Forewarned is forearmed, 'cos those things are actually more effective than a Blind Grenade.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Had my first run-in with a War Walker on my DB/Will Scrapper today. She cuts a path through pretty much anything. Except War Walkers. Those things just won't die. They must resist Lethal a lot and they even have a heal. Then just as I was winning "War Walker is preparing an Orbital Lance!". Yeah, no. I wasn't going to get hit by that. It sounded bad.
Still a +1 War Walker is pretty much a dead-even fight for my Scrapper. Neither of us can win unbuffed, but a stack of reds tilt the balance barely in my favor.
Aegis Rose, Forcefield/Energy Defender - Freedom
"Bubble up for safety!"
Had my first run-in with a War Walker on my DB/Will Scrapper today. She cuts a path through pretty much anything. Except War Walkers. Those things just won't die. They must resist Lethal a lot and they even have a heal. Then just as I was winning "War Walker is preparing an Orbital Lance!". Yeah, no. I wasn't going to get hit by that. It sounded bad.
Still a +1 War Walker is pretty much a dead-even fight for my Scrapper. Neither of us can win unbuffed, but a stack of reds tilt the balance barely in my favor. |
...
I have got to fight these guys soon!

GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Fiery Embrace came in handy
Had my first run-in with a War Walker on my DB/Will Scrapper today. She cuts a path through pretty much anything. Except War Walkers. Those things just won't die. They must resist Lethal a lot and they even have a heal. Then just as I was winning "War Walker is preparing an Orbital Lance!". Yeah, no. I wasn't going to get hit by that. It sounded bad.
Still a +1 War Walker is pretty much a dead-even fight for my Scrapper. Neither of us can win unbuffed, but a stack of reds tilt the balance barely in my favor. |
My MA/Regen Scrapper had little problem with the War Walker. Who, by the way, has not been respeced since I made 50 with her back around I5. It was actually an interesting fight, I had to pop off heals and generally watch my hp, but I took it down. As far as the rest of the IDF, I really only ran into trouble if I let those -regen blasts stack up, or if I didn't immediately hop on the Seers throwing buffs and Psi around.
Of course, lest you think I'm bragging, Marauder simply murdered me over and over, even as a "mere" EB. Rage + Unstoppable meant I was taking 500-800 damage shots in the face repeatedly through 4 purples, and doing pinprick damage in return.
Wait, wait, hold up... where's my Orbital Lance power? Will it be in Alpha slot? Can I unlock it? Could it be bought as a temp???
Need this badly. If only so as:
- I can annoy my mate/playbuddy Lance
- I can legitimately say "nuke it from orbit. It's the only way to be sure."
Is it time for the dance of joy yet?

Wait, wait, hold up... where's my Orbital Lance power? Will it be in Alpha slot? Can I unlock it? Could it be bought as a temp???
Need this badly. If only so as: - I can annoy my mate/playbuddy Lance - I can legitimately say "nuke it from orbit. It's the only way to be sure." |

GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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70% S/L resistance, apparently.
... I have got to fight these guys soon! ![]() |
Stupid War Walker.

Haven't tried a different AT against one yet.
It would allow me to not have to go to Warburg to utilise Alpha's orbital Railcannon, Reason
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Haven't fought the IDF yet, but the more i read about them the more i look forward to it.
*Obviously it's a coilgun. A full auto railgun would quickly burn the rails away.

Dr. Todt's theme.
i make stuff...
Of course, lest you think I'm bragging, Marauder simply murdered me over and over, even as a "mere" EB. Rage + Unstoppable meant I was taking 500-800 damage shots in the face repeatedly through 4 purples, and doing pinprick damage in return.
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Alas! Pretty much the same as with my ice/mace guy - I could get the War Walker down to about one third health and sometimes a little more if I got in close and used melee attacks, but that was it. No problem dodging the orbital lance thing, but the stuns were ultimately my undoing. That, and running out of endurance. I used some of the accolade powers. No help.
Gonna try again with that blaster's alternate build with assorted IO bonuses and the fire pool.
Edit: Got him with the en/en/flame build.

Keeping him stunned prevented that <bleeping!> heal from going off.
Edit #2: Tried my 50 DM/Regen scrapper at +1 (x3) with all SOs (except for 5 Doctored Wounds IOs in Dull Pain) - FWAM-BAM PHOOM! Scratch one War Walker. Hope this doesn't mean there's a... you know what... coming.
Edit #2: Tried my 50 DM/Regen scrapper at +1 (x3) with all SOs (except for 5 Doctored Wounds IOs in Dull Pain) - FWAM-BAM PHOOM! Scratch one War Walker.
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-Siege looks like he always did (presumably a mistake given the info his new bio).
-He has the power set of a War Walker, scaled to EB levels(but not balanced to take him being an EB into consideration)
-Which means his heal goes off when he's at 1/4th health and heals him to half health. The heal has the same short cooldown as it does on a War Walker, but is more potent, so it'll be ready to heal him back to half by the time you get him to 1/4 health again.
-He can do this indefinately. I doubt any player, no matter the build, can spike him from half health to zero before his heal recharges. Most duos can't.
Good luck perma stunning him. /sarcasm
There's no special reward for the mission, since it's the old one-off it always was. Considering the state of the other one-off missions of Maria's (bugged, mix of old dialogue, old enemy groups, new look EBs and old maps) I don't think he's WAI.
But he'll give you an idea of what an EB War Walker would/will be like. As an AV, yeah I can believe 12 players would be needed to take them down.
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@Johnstone & @Johnstone 2
ediblePoly.com
All my characters
What? Really? I had absolutely no trouble with Siege as an EB with the duo I mentioned earlier (Fire/WP Scrapper and FF/Energy Defender)
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[Edit]This is the 'Shut down the Scanners' from Maria Jenkins mission I'm referring to, BTW. Set in Nova Praetoria at the WarWorks. Not the legacy Hero's Hero arc mission where both he and Nightstar show up in a warehouse.
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He can do this indefinately. I doubt any player, no matter the build, can spike him from half health to zero before his heal recharges. Most duos can't.
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He looked like red Citadel with War Walker powers.
I took him down with a Mastermind/Dominator combo no problem.
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Or, as I said, he could simply have been fixed in the last month. I've not fought him since because there's no easy way to repeat that mission after you do it. It's a one-off that isn't currently in Ouroboros.
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I'm working through that arc with my dm/regen, so I should run up against him soon.
I'm working through that arc with my dm/regen, so I should run up against him soon.
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Siege also shows up in the old Hero's Hero arc in a mission with Nightstar, but he's his normal old Energy Melee/Energy Blast self there (and in AE if you make a mission with him).
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Siege? The version I'm talking about is not in the arc. It's a standalone mission Maria gives out either before or after the arc.
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And I was like, "Aw, do I have to, Ms Jenkins? He'll steal all my kills!"
At which point she whipped out a broom and started hitting me about the head and shoulders. So, anyway. I'm working through that arc.
Then likely it's been fixed. Was he using a War Walker power set or his old EM? What did he look like?
[Edit]This is the 'Shut down the Scanners' from Maria Jenkins mission I'm referring to, BTW. Set in Nova Praetoria at the WarWorks. Not the legacy Hero's Hero arc mission where both he and Nightstar show up in a warehouse. . |
@Johnstone & @Johnstone 2
ediblePoly.com
All my characters
Okay, finally got to him, and yeah - 'war walker' Siege is ridiculous. It's looking like it's going to be another <bleeping!> stand-off, just like my ice/mace tanker vs a boss War Walker. My DM/Regen scrapper can't out-damage Siege's heal, and so far he hasn't been able to defeat my scrapper. Gonna load up on reds and see if that will do any good.
Edit: well, my scrapper prevailed. It took three reloads on inspirations - the third time I used 15 out of 16 small reds. Funny thing - when he was defeated, he dropped War Walker parts, which are much bigger than him.
I thought they were different branches like what we have in Praetoria, such as soldiers, Seers, warworks machines and so forth. Didn't figure they'd be the same faction.
Overall, I haven't had as much trouble with the IDF as this thread would lead one to believe though. They are a good, varied group that poses a threat, but nothing too horrible. Then again, that might be because I've been fighting them as a duo with my FF/Energy Defender and a Fire/WP Scrapper (neither of which is IO'd out yet btw).
The only mob that really annoys me in the whole group is the Heavy Troopers, since their missiles effectively blind me by taking up the whole screen with their effects, and the recharge time for that attack seems to be about the same time as the full animation, which basically leads to huge flashes and smoke taking up my whole screen until they're dead. If I don't target them right away and stop the blindness, it can be a tough battle.
@Johnstone & @Johnstone 2
ediblePoly.com
All my characters