Relinquishing character slots for costumes
And what about those of us who are altaholics and still want more costume slots?
I'd prefer just "Give us more costume slots."
You could always just roll a new character with the exact same build, almost the same name and level it up. Bam, 5 more slots! (Counting Base, L20, L30, L40 and H-Ween Salvage Unlockable)
Well, that's not quite the same, but that's the current workaround.
While the hypothetical idea of trading "character slots for costume slots" has an interesting appeal it's far from being a practical idea. As others have said if the Devs could actually provide us a way to gain more costume slots for existing characters why exactly would we have to lose character slots for that? That's definitely an "apples and oranges" situation there.
I'd much prefer a system we know already exists, at least in another game at this point. Champions Online provides a way for players to buy additional costume slots for their characters via its microtransaction store system. That way people who would want effectively unlimited costume slots on their characters can get them there if they want them. Back when I toyed around with that game I had one level 5 character with a dozen costume slots.
I propose that this game simply copy that feature from CO. I realize that might not be a trivial thing to do, but ultimately it'd be the most reasonable and flexible solution for this game.
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I think there might be a technical limitation on that.
However a good work around is to save your costumes(With the lovely feature they added for that.)
This way you can keep more than the 5 costumes we have now, you'd just have to change them at the tailor every so often.
I think there might be a technical limitation on that.
However a good work around is to save your costumes(With the lovely feature they added for that.) This way you can keep more than the 5 costumes we have now, you'd just have to change them at the tailor every so often. |
Yes we do (after years of waiting) have the save/load costume workaround here in CoH, but clearly that's a "workaround" in the most "doable but undesirable" connotation. Because I have experienced a superior solution to this in another game I can't really accept that workaround as a final solution for this here.

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Don't forget that said other game uses a different engine.
While i'm not personally interested by this I wish you well in your pursuit of more costumes.
Don't forget that said other game uses a different engine.
While i'm not personally interested by this I wish you well in your pursuit of more costumes. |
That's like telling me the sky is blue. Tell me something we don't know.
As I said before it probably would not be trivial to emulate CO's costume slot system in CoH. But all the Devs kept telling us how hard it was going to be to give us Power Customization until that finally happened. I'm a software engineer IRL. Obviously I've never seen the code involved and (once again) realize that it would probably take some serious effort to accomplish in CoH. But I realize the mere fact that such a feature exists -anywhere- in the world in a software app shows us that it could exist here as well.
Sure it might be hard to accomplish, but it's hardly as impossible as you're making it out to be. Besides if we find out that DCUO follows in CO's footsteps in this area the chances our Devs will follow suit will increase many-fold.

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I assumed that the OP wasn't talking about a VEAT, because they would have to have at least TWO characters that way. But yeah, there's that sorta-sixth one.
Greetings
Being an only-one-character player I am, I think it would be great if other gamers like me were able to relinquish character slots in exchange for costume slots (I think it should be more than one per character slot given up) for the only/few toon(s) they actually care about. If I was able to create new costumes for my only "real" character I'd probably buy some of the mini expansion packs I don't have yet but, by now, it's no use.
Thanks