Since I17, I and all the other mods have occasionally randomly been kicked from the channel which is public but silences on join until unsilenced by a mod.
We now believe that there are no mods with active accounts left in the channel, so the channel is effectively dead as it silences on join.
It appears support are unwilling/unable to do anything to help.
There really needs to be some improvement to the management of these channels, as for a bug to be able to completely kill it is silly. We don't think a mod was doing the "random" boots, but if the message "Mr X was kicked from channel Z by Mr Y" was sent as a global tell, so showed up when Mr X logged in if the slash command was used and they were kicked when offline, then we could be certain.
Also the creation of a "Supermod" who could not be kicked by the other mods would allow the creator of a channel to keep control of it.
It's true. This game is NOT rocket surgery. - BillZBubba
I was a mod on a global channel.
Since I17, I and all the other mods have occasionally randomly been kicked from the channel which is public but silences on join until unsilenced by a mod.
We now believe that there are no mods with active accounts left in the channel, so the channel is effectively dead as it silences on join.
It appears support are unwilling/unable to do anything to help.
There really needs to be some improvement to the management of these channels, as for a bug to be able to completely kill it is silly. We don't think a mod was doing the "random" boots, but if the message "Mr X was kicked from channel Z by Mr Y" was sent as a global tell, so showed up when Mr X logged in if the slash command was used and they were kicked when offline, then we could be certain.
Also the creation of a "Supermod" who could not be kicked by the other mods would allow the creator of a channel to keep control of it.
It's true. This game is NOT rocket surgery. - BillZBubba