DirectX... Or Dual Boxing on a budget...
1. OpenGL. Though, I think sound and maybe some UI elements are DirectX (minimum requirements include DX9).
2. http://www.inputdirector.com/
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1)Damn...
2)Great Software KVM but not what I'm looking for... I might end up switching to WinXP for my CoH playing, I know octopus works for that.
OTOH I'm having issues with Input Director that I never had before and can no longer work out how to keybind an on/off button .
Whereas Octopus now works fine.
In the distant past I dual/triple boxed CoH, I did this because it was fun and I enjoyed doing it. I'm not into PvP and my method of playing didn't really impact on anyone else.
Octopus may or may not work not tried it on win7 x64, and TBH if I can find a good replacement I will.
I've returned for GR and I'd like to start at least dual-boxing again (possibly x3). In the past I always used some software called Octopus (keyboard multiplexor) however that has been abandoned (author stopped play WoW which is what it was designed for).
So:
1)Is CoH DirectX or OpenGL, can't seem to find the info because while DirectX is apparently required the system is supposed to be OpenGL. Reason I ask is if it is DX I can use InnerSpace which has an active development and plenty of support.
2)Anyone else dual-box through software have any suggestions software wise? (Tried Keyclone but it doesn't work for CoH using two clients one PC, and I can't afford the $20/PC registration (InnerSpace is $10/5xPC), I've also had a dig around on Dual-Boxing.com but they seem even more focused on WoW than they were.