Synaptic Overload: Missleading Graphical Effect


Mega_Jamie

 

Posted

So I noticed something with Synaptic Overload Last night.

If you cast it on an enemy with mez protection the graphical affect is applied to them when the power arcs to a nearby enemy.

Example one (no bosses): Encountering Mangle in a Tip mission, from stealthed (SS+IO) I place Synaptic Overload on Mangle and watch it arc to the Banished Pantheon Minion next to him, he has the graphical affect (the normal purple bubbles and a small electric sphere around his head) which donates hes confused, as does the minion. They appear to start fighting.

I turn my back to deal with the 3rd minion in his spawn, and before I can say ouch! hes ran up behind me and smacked the daylights out of me, all while still appearing to be confused. Hospital, return to mission, try again. This time I notice that while it appear hes fighting, it is simply that hes gone intot the combat stance as hes being attacked. I then experiment with placing the confuse on the minion it arcs to mangle, but he doesnt gain the confuse graphical affect.

Example two (no Bosses): Fighting Arachnos in a Morality Mission I notice again that while the Wolf Spider Operatives appear to be confused, they only have eyes for me. The same testing shows they dont gain the graphical affect when it arcs to them, but only when its placed on them, but they artna ffected by it.


Now i'm 95% sure that enemies than are not confused by a normal confuse power (I'm thinking illusion control since thats my main) do not display any graphical sign theyve been hit with the power, and it is only with enough Magnitude applied that they are actually under the Mez, that they display the graphic. (as it is for holds, immobs, sleeps, stun etc etc)


Quote:
Originally Posted by VoodooGirl View Post
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