Fire Fire Scrapper


bAss_ackwards

 

Posted

Building a fire fire scrapper is all about the art of compromise...more so than most other toons I have built except maybe my Warshade. I love its dramatic nature and think that is what makes it so fun. I have mine near level 40 and need to start thinking about what direction I want to take it.

After having played mine without looking at mids to level 40, I think I am pretty familiar with the powersets. My assumption is that even with IO's, it is still going to be kill first or be killed powerset but to a lesser degree. I could go for capping S/L but that would come at the expense of most everything else- Hardly seems worth it. Instead, I am thinking it is best to try to enhance its strengths and shore up some of the weaknesses without building a lopsided toon.

My preliminary goals for my PVE build-

1. S/L to 30%, N/E to 20%, solid resist values, some status protection
2. ++Recharge (for healing flames, consumption and my attack chain)
3. + Regen & + HP


Here is what I came up with with about an hour on mids? What can i do better?

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Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Matchstick Menice: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(42), KntkC'bat-Dmg/EndRdx:35(43), KntkC'bat-Dmg/Rchg:35(46)
Level 1: Fire Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(46), RctvArm-ResDam/Rchg:40(46), RctvArm-ResDam/EndRdx/Rchg:40(48), S'fstPrt-ResDam/Def+:30(48), S'fstPrt-ResKB:30(50)
Level 2: Blazing Aura -- Armgdn-Dam%:50(A), Armgdn-Dmg/EndRdx:50(3), Armgdn-Acc/Dmg/Rchg:50(3), Armgdn-Acc/Rchg:50(43), Armgdn-Dmg/Rchg:50(43)
Level 4: Cremate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(5), KntkC'bat-Dmg/Rchg:35(5), KntkC'bat-Dmg/EndRdx/Rchg:35(11), HO:Nucle(11)
Level 6: Healing Flames -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(7), Numna-Heal:50(7), Dct'dW-Heal/Rchg:50(9)
Level 8: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(9)
Level 10: Hurdle -- Jump-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(15), Mrcl-Rcvry+:40(15), Mrcl-Heal:40(17)
Level 16: Plasma Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(17), RctvArm-ResDam/EndRdx/Rchg:40(37), RctvArm-ResDam/Rchg:40(40), Aegis-Psi/Status:50(40)
Level 18: Fire Sword Circle -- Erad-Dmg/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(19), Erad-Acc/Dmg/EndRdx/Rchg:30(19), C'ngBlow-Dmg/EndRdx:50(37), C'ngBlow-Acc/Rchg:50(37), C'ngBlow-Dmg/Rchg:50(45)
Level 20: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc:50(21), Efficacy-EndMod/EndRdx:50(34)
Level 22: Consume -- Efficacy-EndMod/Acc/Rchg:50(A), Efficacy-Acc/Rchg:50(23), Efficacy-EndMod:50(23), Efficacy-EndMod/Rchg:50(25)
Level 24: Super Speed -- Winter-ResSlow:50(A), Clrty-Stlth:50(25)
Level 26: Incinerate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(27), KntkC'bat-Dmg/Rchg:35(27), KntkC'bat-Dmg/EndRdx/Rchg:35(29), HO:Nucle(29)
Level 28: Burn -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Dmg/Rchg:30(31), Erad-Acc/Dmg/Rchg:30(31), C'ngBlow-Acc/Rchg:50(31), C'ngBlow-Dmg/Rchg:50(34), C'ngBlow-Dmg/EndRdx:50(34)
Level 30: Boxing -- Acc-I:50(A)
Level 32: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33)
Level 35: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def/Rchg:50(36)
Level 38: Greater Fire Sword -- Hectmb-Dam%:50(A), Hectmb-Dmg/EndRdx:50(39), Hectmb-Dmg/Rchg:50(39), Hectmb-Acc/Dmg/Rchg:50(39), Hectmb-Acc/Rchg:50(40)
Level 41: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def:50(42)
Level 44: Tactics -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(45), GSFC-Build%:50(45)
Level 47: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 49: Vengeance -- LkGmblr-Rchg+:50(A), HO:Membr(50), HO:Membr(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------


Set Bonus Totals:
  • 21.8% Defense(Smashing)
  • 21.8% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 15.5% Defense(Energy)
  • 15.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 12.4% Defense(Melee)
  • 9.25% Defense(Ranged)
  • 3% Defense(AoE)
  • 3.6% Max End
  • 42.5% Enhancement(RechargeTime)
  • 39% Enhancement(Accuracy)
  • 145.6 HP (10.9%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 11.6%
  • 17% (0.28 End/sec) Recovery
  • 64% (3.58 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 3% Resistance(Psionic)


 

Posted

anyone have any thoughts?


 

Posted

So 120 views and nobody has any thoughts? really?


 

Posted

Just saw this, sorry.


Well, it's a good, solid build as-is, although you're leaning on Consume a LOT for your endurance needs. Nothing wrong with that, though.

Hrrrrm.

I like the leadership pool on scraps, others will disagree. Play what ya like.

That said:

Drop the leadership pool. Take those three powers and take combat jumping, shadow meld and dark blast.

Here, take a look:


Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Matchstick Menice: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(42), KntkC'bat-Dmg/EndRdx(43), Mako-Acc/EndRdx/Rchg(45), KntkC'bat-Dmg/Rchg(46)
Level 1: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(46), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(48), S'fstPrt-ResDam/Def+(48), S'fstPrt-ResKB(50)
Level 2: Blazing Aura -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(3), Armgdn-Acc/Dmg/Rchg(3), Armgdn-Acc/Rchg(43), Armgdn-Dmg/Rchg(43)
Level 4: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Acc/EndRdx/Rchg(45)
Level 6: Healing Flames -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(7), Numna-Heal(7), Dct'dW-Heal/Rchg(9)
Level 8: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(9)
Level 10: Hurdle -- Jump-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Mrcl-Rcvry+(15), Mrcl-Heal(17)
Level 16: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam/Rchg(40), Aegis-Psi/Status(40)
Level 18: Fire Sword Circle -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(19), C'ngBlow-Dmg/EndRdx(37), C'ngBlow-Acc/Rchg(37), C'ngBlow-Dmg/Rchg(45)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc(21), Efficacy-EndMod/EndRdx(34)
Level 22: Consume -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-Acc/Rchg(23), Efficacy-EndMod(23), Efficacy-EndMod/Rchg(25)
Level 24: Super Speed -- Winter-ResSlow(A), Clrty-Stlth(25)
Level 26: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29), HO:Nucle(29)
Level 28: Burn -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(31), Erad-Acc/Dmg/Rchg(31), C'ngBlow-Acc/Rchg(31), C'ngBlow-Dmg/Rchg(34), C'ngBlow-Dmg/EndRdx(34)
Level 30: Boxing -- Acc-I(A)
Level 32: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(36)
Level 38: Greater Fire Sword -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(39), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(40)
Level 41: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(42)
Level 44: Dark Blast -- Thundr-Acc/Dmg/Rchg(A)
Level 47: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48)
Level 49: Shadow Meld -- LkGmblr-Rchg+(A), HO:Membr(50), HO:Membr(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run



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Posted

Quote:
Originally Posted by ORACLE View Post
So 120 views and nobody has any thoughts? really?
Fiery Aura doesn't get much talk.

The first thing I noticed is, wowies the endurance drain is out of control. Your attacks also have less Endurance Reduction than I am comfortable with.

I agree with mauk2, you're going to be putting Consume to work and dropping most, if not all of the Leadership pool in favor of better mitigation would help a lot.


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