Health/HP Regeneration
Quote:
Correct. You always get healed for 5% of your max HP per tick, thus the only way to increase regen is to either raise your HP (done via +HP) or increase the number of ticks per time unit (done via +regen).
I know that Health/HP regenerates at certain time intervals or ticks, but I had always thought that these ticks were constant, i.e. everyone heals at the same interval, with Regen boosting the % of health healed per tick.
Someone told me that the ticks are actually variable, based on the Regeneration rate, and that the constant is 5% of total Health that is healed per tick. Thus Regen would decrease the length of the ticks. Is this correct? |
Easiest way to check it is to roll a new character and compare the time between the ticks to a character with more than base regen.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Got it, thanks.
Plasmic says otherwise... but I'll leave that up to discussion, I honestly don't know.
http://boards.cityofheroes.com/showthread.php?t=129428
Quote:
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
I know that Health/HP regenerates at certain time intervals or ticks, but I had always thought that these ticks were constant, i.e. everyone heals at the same interval, with Regen boosting the % of health healed per tick.
Someone told me that the ticks are actually variable, based on the Regeneration rate, and that the constant is 5% of total Health that is healed per tick. Thus Regen would decrease the length of the ticks. Is this correct?