Stateman Task force
So im wondering what every one thinks is the best team build up for a Statesman Task force? I've done about 6 or so of them and only succesfully completed 2.
Whats the best tank? Whats the best support? |
I've done it on teams that by the numbers should crush it who were so terrible at coordination that it failed. I've done it with teams that shouldn't have a chance that succeeded. The most important component is to have 8 competent players behind the keyboards, everything else is optional.
The classic strategy utilizes a tanker who's durable enough to handle the AV's and Lord Recluse... Stone's the classic choice but I tend to prefer Invuln, if it's built right it's more than tough enough. I've tanked the STF with both Stone and Invuln and been on successful runs with every tanker primary except Dark and Electric (no, I'm not saying they can't handle it, just that I haven't done an STF with either tanking) and with no tank at all.
Backing up the tanker is damage, Blasters are a popular choice. Controllers/Defenders are always welcome; really any set will be an asset if well played.
Truthfully if I'm putting together an STF I look primarily for Controllers and Defenders... one good tanker is all you'll need, although your "tanker" can be any AT that can manage AV aggro... I've tanked the STF with a perma-phantom army Ill/Rad controller.
Here's your keys to an easy STF
- Aggro control - classically a tanker who's tough enough for the job. If built right several sets can handle the job unassisted and all can handle it with team support. The tanker will have to be able to hold the aggro of the AV's solidly... Taunt is STRONGLY recommended for this as auras are less effective against AV's.
- Debuffs/Buffs - Controllers or Defenders, one of the things you're looking for are resistance and/or regen debuffs or team survivability buffs. A kinetic who actually keeps the team speed boosted is a huge asset.
- Damage - you need heavy damage, both single target and AOE. The more damage you have the faster the team will move. This can be Controllers/Defenders (it's amazing just how powerful stacked buff/debuffs are and several controller sets do great damage) or it can be Blasters/Scrappers.
I've been on at least 70 STF runs since issue 9, probably more. I can recall 4 failures in that time, all of them were from bad players and poor play. The Master STF is a different story; I've attempted it 20 times and succeeded 6... even the MoSTF "failures" succeeded in completing the TF. I wouldn't suggest trying for a MoSTF with a PuG team; you'll want 8 players who are totally familiar with the TF and their characters.
Read up on the strategy for the STF in the guides section; some things have changed over the years but the basics are the same... I can't think of any changes that invalidate a strategy since issue 10.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
So im wondering what every one thinks is the best team build up for a Statesman Task force? I've done about 6 or so of them and only succesfully completed 2.
Whats the best tank? |
Whats the best support? |
That said, there are all sorts of combinations that can work. For example, I was on a successful run where my scrapper, who had taken Web Grenade for thematic reasons, immobilized Ghost Widow while the tank kept her distracted from range and two blasters defeated her.
Competence is essential, but the Statesman Task Force is one of the few things in the game that benefits from specific builds: Ghost Widow is much easier to fight if you've got Empathy with Clear Mind, Kinetics with Increase Density, or Sonic with Clarity to protect the tank from Ghost Widow's mag 100 hold.
That said, there are all sorts of combinations that can work. For example, I was on a successful run where my scrapper, who had taken Web Grenade for thematic reasons, immobilized Ghost Widow while the tank kept her distracted from range and two blasters defeated her. |

Iscariot's Guide to the Tri-Form Warshade, version 2.1
I'm sorry that math > your paranoid delusions, but them's the breaks -- Nethergoat
P.E.R.C. Rep for Liberty server
I've done it a handful of times with various team builds.
The fastest (less than an hour) had:
- Willpower Tank (me)
- Emp Defender
- Ice/Sonic controller
- Three scrappers, whose powers I don't recall
- A blaster whose power I don't recall
- Tri-form Warshade

Thank you, Champion.
we just did 1 in 47 minutes, had 7 rad controllers and 1 rad defender.
The more people I meet, the more I'm beginning to root for the zombies.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
It varied, atleast 3 illousions and a fire. Not sure on the others.
The more people I meet, the more I'm beginning to root for the zombies.
So im wondering what every one thinks is the best team build up for a Statesman Task force?
|
Tank powersets don't seem to matter a whole lot.
As far as support goes, I'm partial to Cold Domination and Thermal Radiation, but specific sets aren't as important as having players that can function as part of a team together.
Master runs are a whole different ballgame. Stone tanks have the easiest time of it, and Kinetics and Thermal get my vote for support. Cold Domination and FF get a nod as well for helping keep squishies (and Regen scrappers) alive.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
2-3 Cold Domination, couple of Blasters and fill the last three spots with whichever AT you feel like bringing along.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
I've participated in four All-Defenders STFs and they have been, by far, the least troublesome STF runs I've been in. About the only preference during recruitment (I didn't lead them) were to try to get at least a couple of shield buffers (FF, Sonic, Thermal and/or Cold). The basic tactic in every AV encounter was for everyone to pile on the debuffs, then proceed with the beat down. Buffs were kept up as they recharged, of course.
This same method was used for the 4 Patron AVs too. Total aggro, pick one to beat on, then repeat. No one was designated to tank and it was up to you if you wanted to enter into melee. Even with Lord Recluse, just apply your debuffs and ignore him! It blew my mind the first time, but it works. Recluse just ran around like a little kid trying to get your attention. Yeah, you might get one-shotted now and then while pounding on the Towers, but someone will rez you and you'll back in action almost immediately. I don't recall if there were ever any full team wipes.
Teams are the number one killer of soloists.
So im wondering what every one thinks is the best team build up for a Statesman Task force? I've done about 6 or so of them and only succesfully completed 2.
Whats the best tank?
Whats the best support?
I dont really know what to say
Electric Armour and the Soft cap
Electric Armour and the 1st 20 levels
Thundra Knight
click here for You want the best TANK!? I'll let you decicde!