My first venture into the world of Super Reflexes
If you're going to use that much influence (LotG +Rech, purples, etc) you really should get to the soft cap for all positions. Especially if your primary objective is to boost survivability, soft capped defenses is THE thing to do, nothing else that's possible comes even close to the added survivability.
Here's a cheap build that is way more survivable than yours, thanks to soft cap, and also has more AoE and I think better single target damage.
Code:
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And here's something more expensive:
Code:
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I'd go on to say that both of the builds are very quickly done and they can still be optimized.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Awesome, thanks DSsorrow, that gives me alot more direction for where I should aim.
No problem.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
So I decided to roll a SR scrapper for the first time. Fire/SR.
My goal of course, is to boost up his survability, and recharge, to make him into the ultimate killing machine.
Here is the build I came up with(Dream build of course)
For total Defense with this, he is at..
Ranged-44.6%
Melee-38.3%
AoE-37%
Should I be switching around a few sets and focus more on Melee def, rather then ranged? How about AoE? Does it need to be as high as the rest, or would something like 34% work fine?
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def/Rchg(11)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17)
Level 4: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11), LkGmblr-Def/Rchg(13)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(19)
Level 8: Hurdle -- Empty(A)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(19)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21), RgnTis-Regen+(23), Numna-Heal(27)
Level 18: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(23), Sciroc-Dmg/Rchg(25), Sciroc-Acc/Dmg/EndRdx(25), Sciroc-Dam%(27)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(29), P'Shift-Acc/Rchg(31), P'Shift-EndMod/Acc(42), P'Shift-End%(43)
Level 22: Quickness -- Empty(A)
Level 24: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/Rchg(31), LkGmblr-Def/EndRdx(46)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 28: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(43)
Level 30: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36), LkGmblr-Def/Rchg(43)
Level 32: Greater Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(37), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(42), RedFtn-EndRdx(50)
Level 38: Elude -- RechRdx-I(A), RechRdx-I(40)
Level 41: Focused Accuracy -- GSFC-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx(42)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Energy Torrent -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Knock%(48), Ragnrk-Dmg(50)
Level 49: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
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Set Bonus Totals: