kat/fire build help


DSorrow

 

Posted

I am approaching 50 on my kat/fire scrapper and would like some advice on build goals for him. I would like to get a bit more survivability out of him and am wondering what will give me more bang for my buck.
+ hp
+recharge
+ defence (and is melee or sm/le the way to go)

I dont really care about cost and one mids build i tried had healing flames down to 12 sec if i used purples. I am leaning toward the rechg and +hp but am not sure if this is really what I should be focused on.

Thanks for the suggestions,

Gitch


 

Posted

I have a +hp build that I'm working on, but it's certainly not the optimal way to go. I would go for defense first and recharge second.

You can see my inexpensive build here, and Bass_Ackwards has a stronger build a few posts down in that thread.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

Here is an example of what I was considering for a build. Am I on target or should I consider a different way to go. Please advise.

thanks,

Gitch

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Green Talon: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting

Hero Profile:
------------
Level 1: Sting of the Wasp
(A) Hecatomb - Damage/Recharge: Level 50
(3) Hecatomb - Accuracy/Damage/Recharge: Level 50
(3) Hecatomb - Accuracy/Recharge: Level 50
(5) Hecatomb - Damage/Endurance: Level 50
(5) Hecatomb - Chance of Damage(Negative): Level 50


Level 1: Fire Shield
(A) Steadfast Protection - Resistance/+Def 3%: Level 30
(7) Titanium Coating - Resistance: Level 50
(7) Titanium Coating - Resistance/Endurance: Level 50
(9) Titanium Coating - Resistance/Recharge: Level 50


Level 2: Flashing Steel
(A) Armageddon - Damage/Recharge: Level 50
(9) Armageddon - Accuracy/Damage/Recharge: Level 50
(11) Armageddon - Accuracy/Recharge: Level 50
(11) Armageddon - Damage/Endurance: Level 50
(13) Armageddon - Chance for Fire Damage: Level 50
(46) Achilles' Heel - Chance for Res Debuff: Level 20


Level 4: Healing Flames
(A) Numina's Convalescence - Heal/Recharge: Level 50
(13) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
(15) Numina's Convalescence - Heal/Endurance: Level 50
(15) Miracle - Heal/Recharge: Level 40
(17) Miracle - Heal/Endurance/Recharge: Level 40


Level 6: Super Speed
(A) Celerity - Endurance: Level 50
(17) Celerity - RunSpeed: Level 50
(19) Celerity - +Stealth: Level 50


Level 8: Divine Avalanche
(A) Luck of the Gambler - Recharge Speed: Level 50
(19) Crushing Impact - Accuracy/Damage: Level 50
(21) Crushing Impact - Damage/Endurance/Recharge: Level 50
(21) Crushing Impact - Accuracy/Damage/Endurance: Level 50
(23) Crushing Impact - Accuracy/Damage/Recharge: Level 50
(45) Crushing Impact - Damage/Endurance: Level 50


Level 10: Hurdle
(A) Jumping IO: Level 50


Level 12: Build Up
(A) Recharge Reduction IO: Level 50
(23) Recharge Reduction IO: Level 50


Level 14: Health
(A) Miracle - +Recovery: Level 40
(25) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(25) Regenerative Tissue - +Regeneration: Level 30


Level 16: Plasma Shield
(A) Titanium Coating - Resistance: Level 50
(27) Titanium Coating - Resistance/Endurance: Level 50
(27) Titanium Coating - Resistance/Recharge: Level 50
(29) Steadfast Protection - Knockback Protection: Level 30


Level 18: The Lotus Drops
(A) Multi Strike - Accuracy/Damage: Level 50
(29) Multi Strike - Damage/Endurance: Level 50
(31) Multi Strike - Damage/Recharge: Level 50
(31) Multi Strike - Accuracy/Endurance: Level 50
(31) Multi Strike - Accuracy/Damage/Endurance: Level 50
(33) Multi Strike - Damage/Endurance/Recharge: Level 50


Level 20: Stamina
(A) Performance Shifter - EndMod: Level 50
(33) Performance Shifter - EndMod/Recharge: Level 50
(33) Performance Shifter - EndMod/Accuracy: Level 50


Level 22: Hasten
(A) Recharge Reduction IO: Level 50
(34) Recharge Reduction IO: Level 50
(34) Recharge Reduction IO: Level 50


Level 24: Combat Jumping
(A) Luck of the Gambler - Recharge Speed: Level 50
(50) Kismet - Accuracy +6%: Level 30


Level 26: Soaring Dragon
(A) Crushing Impact - Accuracy/Damage: Level 50
(34) Crushing Impact - Damage/Endurance: Level 50
(36) Crushing Impact - Accuracy/Damage/Recharge: Level 50
(36) Crushing Impact - Accuracy/Damage/Endurance: Level 50
(36) Crushing Impact - Damage/Endurance/Recharge: Level 50
(45) Force Feedback - Chance for +Recharge: Level 50


Level 28: Blazing Aura
(A) Multi Strike - Accuracy/Damage: Level 50
(37) Multi Strike - Damage/Endurance: Level 50
(37) Multi Strike - Damage/Recharge: Level 50
(37) Multi Strike - Accuracy/Endurance: Level 50
(39) Multi Strike - Accuracy/Damage/Endurance: Level 50
(39) Multi Strike - Damage/Endurance/Recharge: Level 50


Level 30: Boxing
(A) Empty


Level 32: Golden Dragonfly
(A) Multi Strike - Accuracy/Damage: Level 50
(39) Multi Strike - Damage/Endurance: Level 50
(40) Multi Strike - Damage/Recharge: Level 50
(40) Multi Strike - Accuracy/Endurance: Level 50
(40) Multi Strike - Accuracy/Damage/Endurance: Level 50
(42) Multi Strike - Damage/Endurance/Recharge: Level 50


Level 35: Tough
(A) Titanium Coating - Resistance/Endurance: Level 50
(42) Titanium Coating - Resistance: Level 50
(42) Titanium Coating - Resistance/Recharge: Level 50


Level 38: Weave
(A) Luck of the Gambler - Recharge Speed: Level 50
(43) Luck of the Gambler - Defense: Level 50
(43) Luck of the Gambler - Defense/Endurance: Level 50
(45) Luck of the Gambler - Defense/Endurance/Recharge: Level 50


Level 41: Consume
(A) Performance Shifter - EndMod/Recharge: Level 50
(43) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
(46) Performance Shifter - Accuracy/Recharge: Level 50


Level 44: Rise of the Phoenix
(A) Eradication - Damage: Level 30
(46) Eradication - Damage/Recharge: Level 30
(48) Eradication - Accuracy/Damage/Recharge: Level 30
(48) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30


Level 47: Burn
(A) Eradication - Damage: Level 30
(48) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
(50) Eradication - Damage/Recharge: Level 30
(50) Eradication - Accuracy/Damage/Recharge: Level 30


Level 49: Fiery Embrace
(A) Recharge Reduction IO: Level 50


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Critical Hit


 

Posted

First off... can you post the data chunk?

Second, I'm not entirely sure what you're building towards. Looks well-rounded, but doesn't excel in any one area.

Third - 5-slotting Doctored Wounds in Healing Flames will get you better results and a 5% recharge bonus.

Fourth - I'd move those purples to Soaring Dragon and Golden Dragonfly.

Fifth - Fiery Embrace should be taken earlier and slotted with at least two recharge IOs. It's the reason you take Fire Armor.

Just a few thoughts.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

Actually, you should keep the purple set in Gambler's Cut. All the high-end attack chains spam GC pretty much every other attack, so you'll get the most out of the purple proc in GC.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein