Would like some help on my db/sr
My DB/SR Scrapper build. Capped all around without using tough/weave to get there so I could work in Aid Self AND Hasten.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Silver shadow: Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Power Slice -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Acc/EndRdx/Rchg(3), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(45), Mako-Dmg/Rchg(46)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx(13)
Level 2: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(15), LkGmblr-Rchg+(21), LkGmblr-Def/Rchg(25)
Level 4: Ablating Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40)
Level 6: Typhoon's Edge -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(7), M'Strk-Dmg/Rchg(9), M'Strk-Acc/EndRdx(11), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Dmg/EndRdx/Rchg(25)
Level 8: Hurdle -- Jump-I(A)
Level 10: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(27)
Level 12: Practiced Brawler -- RechRdx-I(A)
Level 14: Blinding Feint -- GSFC-Build%(A), GSFC-ToHit/EndRdx(15), GSFC-Rchg/EndRdx(29), GSFC-ToHit/Rchg/EndRdx(34), GSFC-ToHit(46), GSFC-ToHit/Rchg(46)
Level 16: Dodge -- LkGmblr-Def(A), LkGmblr-Rchg+(17), LkGmblr-Def/EndRdx(23)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(43), P'Shift-End%(43)
Level 22: Quickness -- Run-I(A)
Level 24: Aid Other -- RechRdx-I(A)
Level 26: Sweeping Strike -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(29), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(37)
Level 28: Aid Self -- Numna-Heal/Rchg(A), Mrcl-Heal/Rchg(45), Dct'dW-Heal/Rchg(45)
Level 30: Vengeful Slice -- T'Death-Dmg/EndRdx/Rchg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(34), T'Death-Acc/Dmg(36), T'Death-Dam%(39)
Level 32: One Thousand Cuts -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(33), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(37)
Level 35: Lucky -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(48)
Level 38: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(42)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- Numna-Heal/EndRdx(A), Numna-Heal(48), EndMod-I(48), P'Shift-EndMod(50), P'Shift-End%(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
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[QUOTE=Lillika;3025664]My DB/SR Scrapper build. Capped all around without using tough/weave to get there so I could work in Aid Self AND Hasten.
So how come you don't have a travel power?
I don't know because my previous build I was trying to focus on making sure I kept all my attack combos.
[QUOTE=B SIP;3025966]
My DB/SR Scrapper build. Capped all around without using tough/weave to get there so I could work in Aid Self AND Hasten.
|
So how come you don't have a travel power? |
An SR with Quickness, Ninja Run, and Hurdle is just as fast as a Super Jumper and doesn't NEED a travel power.
You really don't need all the combos. Late in the game you'll find that Empower and Weaken are almost never used. I'd just go with Attack Vitals and Sweep. Blinding Feint + Attack Vitals combo is one of the better DPS chains for a Dual Blades scrapper, and it doesn't require a whole lot of recharge to keep it going without gaps. If you insist on having all 4 combos you'll find that you're making your build tighter than it really needs to be.
After softcapping you can skip Elude, and you only need 7 powers out of Dual Blades, so losing a couple combos loosens the build up some. That's the other reason Lillika's build skis a travel power, SR doesn't really need one and not taking one frees up space to take other things instead.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
[QUOTE=ClawsandEffect;3026822]
Ninja Run. An SR with Quickness, Ninja Run, and Hurdle is just as fast as a Super Jumper and doesn't NEED a travel power. You really don't need all the combos. Late in the game you'll find that Empower and Weaken are almost never used. I'd just go with Attack Vitals and Sweep. Blinding Feint + Attack Vitals combo is one of the better DPS chains for a Dual Blades scrapper, and it doesn't require a whole lot of recharge to keep it going without gaps. If you insist on having all 4 combos you'll find that you're making your build tighter than it really needs to be. After softcapping you can skip Elude, and you only need 7 powers out of Dual Blades, so losing a couple combos loosens the build up some. That's the other reason Lillika's build skis a travel power, SR doesn't really need one and not taking one frees up space to take other things instead. |
Well then thank you both. Was a little confused at first but now I'm good. Still am not getting the whole picture of the game but this was a start.
My DB/SR Scrapper build. Capped all around without using tough/weave to get there so I could work in Aid Self AND Hasten.
Hero Plan by Mids' Hero Designer 1.707 http://www.cohplanner.com/ Click this DataLink to open the build! Silver shadow: Level 50 Magic Scrapper Primary Power Set: Dual Blades Secondary Power Set: Super Reflexes Power Pool: Fitness Power Pool: Medicine Power Pool: Speed Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Power Slice -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Acc/EndRdx/Rchg(3), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(45), Mako-Dmg/Rchg(46) Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx(13) Level 2: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(15), LkGmblr-Rchg+(21), LkGmblr-Def/Rchg(25) Level 4: Ablating Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40) Level 6: Typhoon's Edge -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(7), M'Strk-Dmg/Rchg(9), M'Strk-Acc/EndRdx(11), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Dmg/EndRdx/Rchg(25) Level 8: Hurdle -- Jump-I(A) Level 10: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(27) Level 12: Practiced Brawler -- RechRdx-I(A) Level 14: Blinding Feint -- GSFC-Build%(A), GSFC-ToHit/EndRdx(15), GSFC-Rchg/EndRdx(29), GSFC-ToHit/Rchg/EndRdx(34), GSFC-ToHit(46), GSFC-ToHit/Rchg(46) Level 16: Dodge -- LkGmblr-Def(A), LkGmblr-Rchg+(17), LkGmblr-Def/EndRdx(23) Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19) Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(43), P'Shift-End%(43) Level 22: Quickness -- Run-I(A) Level 24: Aid Other -- RechRdx-I(A) Level 26: Sweeping Strike -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(29), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(37) Level 28: Aid Self -- Numna-Heal/Rchg(A), Mrcl-Heal/Rchg(45), Dct'dW-Heal/Rchg(45) Level 30: Vengeful Slice -- T'Death-Dmg/EndRdx/Rchg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(34), T'Death-Acc/Dmg(36), T'Death-Dam%(39) Level 32: One Thousand Cuts -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(33), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(37) Level 35: Lucky -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(48) Level 38: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(42) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42) Level 44: Conserve Power -- RechRdx-I(A) Level 47: Physical Perfection -- Numna-Heal/EndRdx(A), Numna-Heal(48), EndMod-I(48), P'Shift-EndMod(50), P'Shift-End%(50) Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clrty-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Critical Hit Level 6: Ninja Run Code:
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Some Established Villains:
Father McKenzie - Fire/Dark, Voltage Adapter - Elec/Nin
Some Established Heroes:
Sous Chef - DB/WP, Frost Advisory - Ice/Kin, Papa Xmas - Ice/FF, Bubbe - Sonic/Kin, Redeker Plan - Arch/Dev, Dr. Duplicitous - Ill/Kin
I have a lvl 50 scrapper that I recently stripped and just plan to start from scratch. Would like to have some tips/ideas on a new build. Really prefer not to spend billions on it so anything cheap would be great