Mind/FF from PvE to PvP critique
You really only need the ranged defense/end drain shield any more. You really need to have confuse. I could see a point for mass confuse over terrify. Even if you keep terrify slotting it for tohit debuff is worthless as for players its gives no tohit debuff. I can't really see the data chunk at work so I am unsure what you have your bonus at. I would definetly at least 4 slot kin crashes in force bolt, maybe even 5 with an acc io or two to round it out. For 2 slotting tk I would go 1 rng 1 rech or 2 rech. The end on it won't matter as it drops after so long. you can get some good hp bonuses from end sets in stamina, 2 slot efficay and I think its 3 slotting p shift. And the p shift proc is nice to add on to a ffer. Your movement powers could use some more enhancement. If I get the time when I get home I will post my cheapo and not so cheapo mind ff builds.
Duel me.
I will work on my sig pic more when I have time.

A friend of mine roped me into a little team pvp action last night and against his suggestions of bringing a high hp toon for my first time, I brought an old Mind/FF troller. I already knew going in the general rule is to target squishies first.
With that in mind, I'm hoping to get some advice regarding a potential pvp build. The first chunk is where the Mind/FF (PvE) and chunk 2 is a potential PvP build for critique.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
MindFF - PVE: Level 50 Mutation Controller
Primary Power Set: Mind Control
Secondary Power Set: Force Field
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Mesmerize -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(23)
Level 1: Personal Force Field -- DefBuff-I(A)
Level 2: Dominate -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
Level 4: Deflection Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(5), RedFtn-Def/EndRdx/Rchg(7), RedFtn-Def(7), RedFtn-EndRdx(9)
Level 6: Combat Jumping -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(50)
Level 8: Force Bolt -- Acc-I(A), Acc-I(48)
Level 10: Levitate -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(39), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(43), Thundr-Acc/Dmg/Rchg(43)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(50), Winter-ResSlow(50)
Level 16: Insulation Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(17), RedFtn-EndRdx/Rchg(17), RedFtn-Def/EndRdx/Rchg(19), RedFtn-Def(19), RedFtn-EndRdx(23)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Dispersion Bubble -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(40), RedFtn-EndRdx(42)
Level 26: Total Domination -- G'Wdw-Acc/Rchg(A), G'Wdw-EndRdx/Hold(27), G'Wdw-Acc/EndRdx(27), G'Wdw-Hold/Rng(37), G'Wdw-Acc/Hold/Rchg(39), G'Wdw-Dam%(40)
Level 28: Terrify -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(29), Abys-Acc/EndRdx(29), Abys-Fear/Rng(31), Abys-Acc/Fear/Rchg(31), Abys-Dam%(34)
Level 30: Assault -- EndRdx-I(A), EndRdx-I(31)
Level 32: Mass Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(33), Mlais-Acc/EndRdx(33), Mlais-Conf/Rng(33), Mlais-Acc/Conf/Rchg(34), Mlais-Dam%(34)
Level 35: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(39)
Level 41: Indomitable Will -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(46)
Level 44: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(45), TtmC'tng-EndRdx/Rchg(45), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-ResDam(46), TtmC'tng-EndRdx(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Vengeance -- DefBuff-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 0: Ninja Run
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
MindFF_PVP: Level 50 Mutation Controller
Primary Power Set: Mind Control
Secondary Power Set: Force Field
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Mesmerize -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(13), Dev'n-Dmg/Rchg(13), Ruin-Acc/Dmg(15), Ruin-Acc/EndRdx/Rchg(15), Ruin-Acc/Dmg/Rchg(23)
Level 1: Personal Force Field -- Krma-ResKB(A)
Level 2: Dominate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), G'Wdw-Acc/Hold/Rchg(9), G'Wdw-Acc/Rchg(11), G'Wdw-Acc/EndRdx(11)
Level 4: Deflection Shield -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(5), S'dpty-Def/EndRdx/Rchg(5), Krma-Def/EndRdx(7), Krma-Def/Rchg(7), Krma-ResKB(9)
Level 6: Combat Jumping -- Zephyr-ResKB(A), Winter-ResSlow(37)
Level 8: Force Bolt -- KinCrsh-Acc/KB(A), KinCrsh-Acc/Dmg/KB(27), KinCrsh-Rechg/EndRdx(34), KinCrsh-Rchg/KB(43)
Level 10: Levitate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(33), Dev'n-Dmg/Rchg(33), Ruin-Acc/Dmg(33), Ruin-Acc/EndRdx/Rchg(40), Ruin-Acc/Dmg/Rchg(42)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(39)
Level 16: Insulation Shield -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(17), S'dpty-Def/EndRdx/Rchg(17), Krma-ResKB(19), Krma-Def/EndRdx(19), Krma-Def/Rchg(23)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Dispersion Bubble -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(25), S'dpty-Def/EndRdx/Rchg(25), Krma-Def/Rchg(34), Krma-ResKB(40), Krma-Def/EndRdx(40)
Level 26: Telekinesis -- EndRdx-I(A), EndRdx-I(27)
Level 28: Terrify -- Abys-Acc/Rchg(A), Abys-Acc/EndRdx(29), Abys-Acc/Fear/Rchg(29), DarkWD-ToHitDeb/Rchg(31), DarkWD-ToHitdeb/Rchg/EndRdx(31), DarkWD-ToHitDeb/EndRdx(34)
Level 30: Assault -- EndRdx-I(A), EndRdx-I(31)
Level 32: Super Speed -- Zephyr-ResKB(A)
Level 35: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), Rec'dRet-Pcptn(37)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Hibernate -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/EndRdx(42), Numna-EndRdx/Rchg(43), Numna-Heal/EndRdx(43), Numna-Heal/EndRdx/Rchg(46)
Level 44: Frozen Armor -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(45), S'dpty-Def/EndRdx/Rchg(45), Krma-Def/EndRdx(45), Krma-Def/Rchg(46), Krma-ResKB(46)
Level 47: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(48), Dev'n-Dmg/Rchg(48), Ruin-Acc/Dmg(48), Ruin-Acc/EndRdx/Rchg(50), Ruin-Acc/Dmg/Rchg(50)
Level 49: Force Bubble -- EndRdx-I(A), EndRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 0: Ninja Run
The Mentor Project - Because we were all new to the game at one time...
http://boards.cityofheroes.com/showthread.php?t=212083