Another Win 7 Issue.


Back_Blast

 

Posted

Before I get to my problem, let me give a big thanks to the people in the stickied threads and the other techies helping out in posts, I've been lurking around them to try and fix my problem and although it hasn't worked I appreciate their help. So, onto the problem.

The Problem: Random crashing during gameplay, usually when zoning in and out of mission maps and other zones. Upon restarting the game, the updater begins "fixing" various pigg files. During some fixes the error pops up saying either not enough memory or wrong permissions with a continue/cancel option. Continue will, obviously, continue to checksum and allow me to open the game. The crashes will then randomly happen again, sometimes within moments of starting back up. Yesterday however I logged an 8 hour taskforce with two more hours of normally play, testing one of the fixes, before a crash finally came. Since then back to the 10min-1hour schedule.

What I have attempted: At first the game ran in super bright colors on my GeForce 250 so I updated the drivers with windows update, I believe the driver version was 190 something. This fixed the problem yet began to cause bluescreens. An update to 197.45 drivers from nVidia itself fixed the bluescreens but kept the crashing. After lurking around here for an answer I rolled back to the 185 drivers, encountered the same problems. I then scrubbed the drivers and tried again with the 190,197, and 185beta drivers. Again, same problems. I have also uninstalled and reinstalled CoX twice, tried running it in every xp and vista service pack mode available (this caused the game to slow down to sub snail level), and of course ran it in the obvious administrator mode. Im not entirely sure this is a driver issue, once the bluescreens and color problems were resolved anyway, since I get no error messages or anything of the like. The game simply stops mid zoning screen and the send error report pops up (I've listed and sent them every time, current count at 17 in the past 2 days), then the fixing piggs upon reloading.

I seem to be at my wit's end with this, so Im coming to the forum gurus for help. Below is my CoHHelper data.

---System information gathered by CoH Helper version 0.1.1.8---

DxDiag gathered at April 21, 2010 17:18 (-04:00)
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 05/07/09 17:17:44 Ver: 08.00.12
Central Processor: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs), ~3.2GHz
Memory: 4096MB
.Net Memory Report: 3011MB out of 4095MB available
Page File: 7021MB (1167MB currently in use)
C Drive: (WDC WD5000AAKS-00D2B0 ATA Device) 424688MB out of 476837MB (89%) free
D Drive: (HL-DT-ST DVDRAM GH22NS50 ATA Device) zero-size drive
J Drive: (ZKN XA7GL2N SCSI CdRom Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)

Display Notes: No problems found.
Sound Notes: No problems found.

No problems found.
Input Notes: No problems found.

Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce GTS 250
Manufacturer / Chip: NVIDIA / GeForce GTS 250
Video Memory: 2797 MB
Driver Version: 8.17.11.9745
Driver Date: 4/3/2010 6:55:31 PM
Driver Language: English

Sound Device Description: Speakers (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 8:07:00 PM

Sound Device Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 8:07:00 PM


WMI Information
Motherboard Manufacturer: ASUSTeK Computer INC.
Motherboard Model: (empty)
Motherboard Product: P5KPL-CM
Motherboard Version: x.xx
BIOS Manufacturer: American Megatrends Inc.
BIOS Name: BIOS Date: 05/07/09 17:17:44 Ver: 08.00.12
BIOS Version: A_M_I_ - 5000907
BIOS Release: 20090507000000.000000+000

Registry Information for Current User
Resolution: 1090x721
3D Resolution: 1090x721 (Not using renderscale)
Full Screen: No
Maximized: No
Screen Position: 226, 9
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes

Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No

Anti-aliasing: 4x
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: High Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Unknown (3)

World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 2.000
Shadows Enabled: Yes
Gamma Correction: 0.982
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes

Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600

Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 1600.20100114.11T
Installation Directory: C:\Program Files (x86)\City of Heroes

Mod files in the Data directory
No modifications found


 

Posted

Well my first suspects based on what you say would be the HD and memory. If it keeps having to fix the piggs that makes me think they are getting corrupted or damaged somehow.


It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.

 

Posted

Im thinking the same Back Blast. I had a driver issue and fixed it, at least I'm pretty sure I did, but this random crashing still persists. The problem now is that I have no idea how to approach the piggs issue.


 

Posted

Uninstall and re-install the game.

This definitely isn't a Windows 7 issue and therefore, the thread title should be changed.


 

Posted

Per my initial post; I have uninstalled and reinstalled twice now with the persisting problem. As for the title of the thread, the issues I'm having/have had as very similar to the issues described in the win7 sticky and other win7 posts, in fact that sticky helped resolve my first problem.


 

Posted

May not have a thing to do with your PIGG file issues, but I've noticed that the last several times I've run CCleaner on my system and done the registry issue scanner, it's picked up an issue that PIGG (and also RAM) files are unused file extensions. Fortunately I know that they weren't unused, so I made sure those issues weren't "fixed". But it would be really easy for someone to not look close enough and "fix" those registry entries.


My Deviant Art page link-link

CoH/V Fan Videos

 

Posted

Quote:
Originally Posted by RebelGeek View Post
Im thinking the same Back Blast. I had a driver issue and fixed it, at least I'm pretty sure I did, but this random crashing still persists. The problem now is that I have no idea how to approach the piggs issue.
I'd suggest running some diagnostics on your HD and memory. For the HD you can do this: http://www.sevenforums.com/tutorials...isk-check.html and be sure to have it check for bad sectors. If you get errors, you may have a bad drive. For the memory follow these instructions: http://www.tomstricks.com/how-to-tes...-in-windows-7/ That should tell you if the memory is faulty.


It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.

 

Posted

Thanks again Back, got an error on the memory test. The test didn't give me the report when I logged back on but I saw the fault detected message during the test.