Plant/Ice Help Needed


Carnifax_NA

 

Posted

No Mids for Macs so I apologize for the messiness of this build. Looking to make a soloing build. No PvP IOs but other than that anything goes. I do need fly as a travel power.

Strangler: Lockdownx4, ghostwidowx1, paralyticx1, Ruinx1
Roots: Posix6
Seeds: cacophanyx4 CoercivePersuasionx2
Spirit Tree: Miraclex3
Vines Lockdownx5 neuronic shutdown proc
Carrion creepers: Endoplasm, neucleus exposure, forcefeedback, hunter proc, explosive strike proc, Recharge
Flytrap: expedient reinforcementx6

Icebolt: entropic chaosx4, thunderstrikex2
Ice Sword Circle: eradicate x5
power boost: recharge x2
frost breath: detonate x3 air burstx1
bitter ice blast: thunderstrike x6

Air sup
fly: flyx2
Haste: recharge x2
swift
health: numina x2
stam: P'formance shifterx4
maneuvers: kismetx2
tactics: gaussianx6
assault: endurance

Scorpion Shield: gambler x3
Personal FF: Recharge
Tarantula: expedient reinforcementx4

Thanks!


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

I have, but I have no idea what order I took the powers in. Since I'm looking for a new build that bit's not terribly relevant though I guess is it? =) The real trick is that I don't know what I'm doing with builds. In general I just look through the set bonuses, find some I like in the categories the power can take, and try to get as many from that set as I can fit into the power.

That's basically the extent of my "build planning" skills. So, nearly all my characters need extraordinary amounts of build help of the kind that sucker punch's just can't give. Mids would help I've been told. But it doesn't exist for me so not an option.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
In general I just look through the set bonuses, find some I like in the categories the power can take, and try to get as many from that set as I can fit into the power.
what do you want to build for? high defense? permadom? something fun with alot of procs?


 

Posted

here is a defense build i just threw together. it is softcapped with just scorpion shield, and goes almost up to 50% s/l defense with hover and maneuvers running.

it might run a little end heavy, though i have only played that combo up to the teens.

Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Icy Assault
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Strangler -- NrncSD-Acc/Rchg(A), NrncSD-EndRdx/Hold(11), NrncSD-Acc/EndRdx(11), NrncSD-Hold/Rng(13), NrncSD-Acc/Hold/Rchg(13), NrncSD-Dam%(15)
Level 1: Ice Bolt -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(37), CtlSpd-Acc/EndRdx(39), CtlSpd-EndRdx/Rchg/Slow(39), Dmg-I(39), Dmg-I(40)
Level 2: Ice Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 4: Ice Sword Circle -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(5), CtlSpd-Acc/EndRdx(5), CtlSpd-EndRdx/Rchg/Slow(7), Dmg-I(7), M'Strk-Dmg/Rchg(9)
Level 6: Roots -- Dmg-I(A), Dmg-I(15), Enf'dOp-Acc/EndRdx(17), Enf'dOp-Acc/Rchg(17), Enf'dOp-Acc/Immob/Rchg(19), Enf'dOp-EndRdx/Immob(19)
Level 8: Seeds of Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(34), Mlais-Acc/EndRdx(34), Mlais-Conf/Rng(34), Mlais-Acc/Conf/Rchg(37), RechRdx-I(37)
Level 10: Ice Blast -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(40), CtlSpd-Acc/EndRdx(40), CtlSpd-Rng/Slow(42), Dmg-I(43), Dmg-I(43)
Level 12: Hover -- Krma-ResKB(A)
Level 14: Fly -- Flight-I(A)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(25)
Level 18: Swift -- Flight-I(A)
Level 20: Frost Breath -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(21), CtlSpd-Acc/EndRdx(21), CtlSpd-EndRdx/Rchg/Slow(23), Dmg-I(23), Dmg-I(25)
Level 22: Health -- Mrcl-Rcvry+(A)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-End%(29), P'Shift-EndMod/Acc(31)
Level 26: Carrion Creepers -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(27), Enf'dOp-Acc/EndRdx(27), Enf'dOp-Immob/Rng(31), Enf'dOp-Acc/Immob/Rchg(31), Enf'dOp-Acc/Immob(33)
Level 28: Maneuvers -- EndRdx-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 32: Fly Trap -- HO:Nucle(A)
Level 35: Ice Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 38: Bitter Ice Blast -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(43), CtlSpd-Acc/EndRdx(46), CtlSpd-EndRdx/Rchg/Slow(48), Dmg-I(48), Dmg-I(48)
Level 41: Scorpion Shield -- HO:Cyto(A), HO:Cyto(42), DefBuff-I(42)
Level 44: Poisonous Ray -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(45), ShldBrk-DefDeb/EndRdx/Rchg(45), ShldBrk-Acc/EndRdx/Rchg(46), ShldBrk-%Dam(46)
Level 47: Super Speed -- Run-I(A)
Level 49: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-Pcptn(50), EndRdx-I(50), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 1: Ninja Run
------------
Set Bonus Totals:

  • 2.5% DamageBuff(Smashing)
  • 2.5% DamageBuff(Lethal)
  • 2.5% DamageBuff(Fire)
  • 2.5% DamageBuff(Cold)
  • 2.5% DamageBuff(Energy)
  • 2.5% DamageBuff(Negative)
  • 2.5% DamageBuff(Toxic)
  • 2.5% DamageBuff(Psionic)
  • 25% Defense(Smashing)
  • 25% Defense(Lethal)
  • 1.25% Defense(Fire)
  • 1.25% Defense(Cold)
  • 19.1% Defense(Melee)
  • 2.5% Defense(AoE)
  • 18% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 2% Enhancement(Held)
  • 2.5% Enhancement(Confused)
  • 10% Enhancement(JumpHeight)
  • 10% Enhancement(FlySpeed)
  • 10% Enhancement(RunSpeed)
  • 10% Enhancement(JumpSpeed)
  • 6% Enhancement(Immobilize)
  • 5% FlySpeed
  • 64.9 HP (6.38%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 15.7%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 2.5%
  • 20% Perception
  • 7.5% (0.13 End/sec) Recovery
  • 3.75% Resistance(Negative)
  • 5% RunSpeed


 

Posted

Quote:
Originally Posted by Solo_One View Post
what do you want to build for? high defense? permadom? something fun with alot of procs?
In general I like damage first and survivability a distant second. As an example, this character had three debt badges before level 24 (possibly 21 I forget) and picked up the third held/mezzed badge by 27. I die, I rez, and I kill things. Fun with alot of procs is sort of how I aim for damage since many of my powers have a low initial damage value.

I don't care about permadom, I tend to forget that it even exists and I'll be running for 5 minutes with it available but not triggered and go, hey I need end POP. Or I save it for when I need to get out of mez and don't have a breakfree handy. I use domination about once or twice per mission regardless of how often it is up.

Is that blasphemy? I'm not sure. Might be.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Solo_One View Post
here is a defense build i just threw together. it is softcapped with just scorpion shield, and goes almost up to 50% s/l defense with hover and maneuvers running.

it might run a little end heavy, though i have only played that combo up to the teens.
Looks like too many attacks. What is the chain?

right now I confuse->frost breath->(they are gathered by now)roots->jump in Frost Sword circle->jump out roots and then ST-down the stragglers with strangler, ice bolt and ice blast.

I have been quite impressed with the flytrap, he's actually quite decent for damage and as a meat shield. Also, he can take achilles heel which is extraordinarily handy, especially once you get down to the last few enemies. I've used those on my controller and I'm trying to get some villain side. Might have to burn merits on it.

On Carrion Creepers, that slotting is really not so good. One thing I know is that the pseudopet doens't apply all bonuses to all actions. You want teh HOs in there. The bonuses from that set will only apply to the immobilize power, not to the vines, the knockdowns, or any others. But an HO Acc/Damage applies to all of them. I think the creeper pet has two Immobilizes though so that's better than most, which is why I have trap of the hunter in mine. But I use them as a key damage source so for me, they really need the damage, the recharge, and procs.

Some good ideas in that build though! Got one that is less survivable and more aggressive?


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Here's a quick one I came up with that focuses on offense. With Assault running you've got a 30% damage boost full-time. That along with over 70% global recharge and the damage boost from Soul Drain means you can lay down a lot of hurt fast.

It kind of pains me to take a build so close to perma-dom and not push it over the top, but you said that's not a priority.

Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Plant Control
Secondary Power Set: Icy Assault
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Strangler

  • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
  • (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
  • (3) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
  • (17) Basilisk's Gaze - Recharge/Hold: Level 30
  • (17) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 40
  • (46) Lockdown - Endurance/Recharge/Hold: Level 40
Level 1: Ice Bolt
  • (A) Devastation - Accuracy/Damage: Level 40
  • (5) Devastation - Accuracy/Damage/Endurance/Recharge: Level 40
  • (5) Devastation - Accuracy/Damage/Recharge: Level 40
  • (34) Devastation - Damage/Endurance: Level 40
Level 2: Roots
  • (A) Positron's Blast - Accuracy/Damage: Level 40
  • (7) Positron's Blast - Damage/Endurance: Level 40
  • (7) Positron's Blast - Damage/Recharge: Level 40
  • (25) Positron's Blast - Damage/Range: Level 40
  • (25) Positron's Blast - Accuracy/Damage/Endurance: Level 40
  • (46) Positron's Blast - Chance of Damage(Energy): Level 40
Level 4: Ice Sword Circle
  • (A) Obliteration - Damage: Level 40
  • (11) Obliteration - Accuracy/Recharge: Level 40
  • (11) Obliteration - Damage/Recharge: Level 40
  • (34) Obliteration - Accuracy/Damage/Recharge: Level 40
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 40
Level 6: Swift
  • (A) Flight Speed IO: Level 40
Level 8: Seeds of Confusion
  • (A) Coercive Persuasion - Confused/Recharge: Level 50
  • (9) Coercive Persuasion - Contagious Confusion: Level 50
  • (9) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
  • (19) Coercive Persuasion - Accuracy/Recharge: Level 50
  • (19) Coercive Persuasion - Confused/Endurance: Level 50
Level 10: Air Superiority
  • (A) Crushing Impact - Accuracy/Damage: Level 40
  • (15) Crushing Impact - Damage/Endurance/Recharge: Level 40
  • (15) Crushing Impact - Damage/Endurance: Level 40
  • (36) Crushing Impact - Accuracy/Damage/Recharge: Level 40
  • (37) Crushing Impact - Accuracy/Damage/Endurance: Level 40
Level 12: Ice Sword
  • (A) Crushing Impact - Accuracy/Damage: Level 40
  • (13) Crushing Impact - Damage/Endurance: Level 40
  • (13) Crushing Impact - Damage/Endurance/Recharge: Level 40
  • (34) Crushing Impact - Accuracy/Damage/Recharge: Level 40
  • (36) Crushing Impact - Accuracy/Damage/Endurance: Level 40
Level 14: Fly
  • (A) Flight Speed IO: Level 40
Level 16: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 40
Level 18: Hasten
  • (A) Recharge Reduction IO: Level 40
  • (50) Recharge Reduction IO: Level 40
Level 20: Stamina
  • (A) Endurance Modification IO: Level 40
  • (21) Endurance Modification IO: Level 40
  • (21) Endurance Modification IO: Level 40
Level 22: Frost Breath
  • (A) Positron's Blast - Accuracy/Damage: Level 40
  • (23) Positron's Blast - Damage/Endurance: Level 40
  • (23) Positron's Blast - Damage/Recharge: Level 40
  • (37) Positron's Blast - Damage/Range: Level 40
  • (37) Positron's Blast - Accuracy/Damage/Endurance: Level 40
Level 24: Vines
  • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
  • (42) Basilisk's Gaze - Accuracy/Recharge: Level 30
  • (43) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
  • (43) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
Level 26: Carrion Creepers
  • (A) HamiO:Nucleolus Exposure
  • (27) HamiO:Nucleolus Exposure
  • (27) Impeded Swiftness - Chance of Damage(Smashing): Level 30
  • (29) Recharge Reduction IO: Level 40
  • (29) Recharge Reduction IO: Level 40
  • (40) Trap of the Hunter - Chance of Damage(Lethal): Level 40
Level 28: Assault
  • (A) Endurance Reduction IO: Level 40
Level 30: Ice Blast
  • (A) Decimation - Accuracy/Damage: Level 40
  • (31) Decimation - Damage/Endurance: Level 40
  • (31) Decimation - Damage/Recharge: Level 40
  • (31) Decimation - Accuracy/Endurance/Recharge: Level 40
  • (40) Decimation - Accuracy/Damage/Recharge: Level 40
Level 32: Fly Trap
  • (A) Achilles' Heel - Chance for Res Debuff: Level 20
  • (33) Expedient Reinforcement - Accuracy/Damage: Level 40
  • (33) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 40
  • (33) Expedient Reinforcement - Endurance/Damage/Recharge: Level 40
  • (43) Expedient Reinforcement - Damage/Endurance: Level 40
Level 35: Power Boost
  • (A) Recharge Reduction IO: Level 40
Level 38: Bitter Ice Blast
  • (A) Decimation - Accuracy/Damage: Level 40
  • (39) Decimation - Damage/Endurance: Level 40
  • (39) Decimation - Damage/Recharge: Level 40
  • (39) Decimation - Accuracy/Endurance/Recharge: Level 40
  • (40) Decimation - Accuracy/Damage/Recharge: Level 40
Level 41: Dark Embrace
  • (A) Titanium Coating - Resistance/Endurance: Level 50
  • (42) Titanium Coating - Resistance: Level 50
  • (42) Titanium Coating - Resistance/Endurance/Recharge: Level 50
Level 44: Soul Drain
  • (A) Obliteration - Damage: Level 40
  • (45) Obliteration - Accuracy/Recharge: Level 40
  • (45) Obliteration - Damage/Recharge: Level 40
  • (45) Obliteration - Accuracy/Damage/Recharge: Level 40
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 40
Level 47: Dark Obliteration
  • (A) Positron's Blast - Accuracy/Damage: Level 40
  • (48) Positron's Blast - Damage/Endurance: Level 40
  • (48) Positron's Blast - Damage/Recharge: Level 40
  • (48) Positron's Blast - Damage/Range: Level 40
  • (50) Positron's Blast - Accuracy/Damage/Endurance: Level 40
  • (50) Recharge Reduction IO: Level 40
Level 49: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 40
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Domination
Level 2: Ninja Run
------------
Set Bonus Totals:
  • 19% DamageBuff(Smashing)
  • 19% DamageBuff(Lethal)
  • 19% DamageBuff(Fire)
  • 19% DamageBuff(Cold)
  • 19% DamageBuff(Energy)
  • 19% DamageBuff(Negative)
  • 19% DamageBuff(Toxic)
  • 19% DamageBuff(Psionic)
  • 5% Defense(Energy)
  • 5% Defense(Negative)
  • 2.5% Defense(Ranged)
  • 4.5% Max End
  • 76.3% Enhancement(RechargeTime)
  • 4% Enhancement(Confused)
  • 59% Enhancement(Accuracy)
  • 83.9 HP (8.25%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 12.4%
  • MezResist(Sleep) 4.7%
  • MezResist(Stun) 6.9%
  • MezResist(Terrorized) 2.5%
  • 15.5% (0.26 End/sec) Recovery
  • 12% (0.51 HP/sec) Regeneration
  • 4.73% Resistance(Fire)
  • 4.73% Resistance(Cold)
  • 3.13% Resistance(Toxic)


 

Posted

Quote:
Originally Posted by Supernumiphone View Post
It kind of pains me to take a build so close to perma-dom and not push it over the top, but you said that's not a priority.
If the trade off is lower damage for more control then to me it's not worth it. Giving me a permadom is a bit like giving a parapalegic a Bugati Veyron: without feet you really can't drive it properly.

Now if it's like that 400dps fire/fire build Frosticus is floating in the Archetypes forum the permadom is just a way to maintain endurance to support the damage. That I could get behind.

I like the build. Clear spots for longterm upgrades include swapping purples for one of the Posi sets and probably into Ice Sword and one of the ranged blasts as well. Level 50s for the common IOs. Hmm.

Stamina gets better numbers from the Performance shifter proc and the endmod, plus you get a wimpy set bonus out of the deal. If SuperSpeed is just a host for the -knockback I'd probably snag hover instead. I can get the stealth bonus from sprint with a +Stealth IO so hover can hold the zephyr and occasionally give me combat flight at a reasonable end cost.

I like this one. Works as is and gives me a clear path for long-term spending. Thank you!


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.