Electric/Shield and Fire/Shield for any budget


Arboris_NA

 

Posted

Here is a build for my theoretical fire/shield scrapper that I might consider making.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Draft Punk: Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Scorch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(43)
Level 1: Deflection -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(5), HO:Enzym(9), LkGmblr-Rchg+(11)
Level 2: Battle Agility -- HO:Enzym(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def(3), LkGmblr-Rchg+(5)
Level 4: True Grit -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(9), Panac-Heal/EndRedux/Rchg(13), Panac-Heal(48), Panac-Heal/+End(50)
Level 6: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(7), Zephyr-ResKB(7)
Level 8: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/Rchg(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(37)
Level 10: Swift -- Run-I(A)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(13)
Level 14: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), Numna-Heal(17), Numna-Regen/Rcvry+(19)
Level 16: Boxing -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(33), Amaze-Acc/Rchg(40), Amaze-EndRdx/Stun(46), Amaze-ToHitDeb%(48)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(40)
Level 20: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(21), P'Shift-End%(21), P'Shift-EndMod/Acc(39)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(25), Aegis-EndRdx/Rchg(25), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam(27)
Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(43)
Level 28: Weave -- HO:Enzym(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29), LkGmblr-Rchg+(33)
Level 30: Combat Jumping -- HO:Enzym(A), LkGmblr-Rchg+(31), Zephyr-Travel(31), Zephyr-Travel/EndRdx(31)
Level 32: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(45), Hectmb-Dmg/EndRdx(46), Hectmb-Dam%(46)
Level 35: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 38: Against All Odds -- EndRdx-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), Mrcl-Heal(45), Mrcl-Rcvry+(45), RgnTis-Regen+(48)
Level 47: Grant Cover -- HO:Enzym(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run



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Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

That build looks solid. Expensive, but solid.


 

Posted

OMG lol I just realized I didn't take shield charge in that build rofl!

Okay edited build I had to drop GFS

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Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Fury Flechette View Post
Sant,

Turn on Combat Jumping. Build is soft capped.
Doh! Thats what happens when you study for too long on a sunday!


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
OMG lol I just realized I didn't take shield charge in that build rofl!

Okay edited build I had to drop GFS
Oh? I thought you did that by design. Some sort of single target super pylon crusher.


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
Oh? I thought you did that by design. Some sort of single target super pylon crusher.
Lol yeah no I like the mitigation shield charge provides.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Fury,

Are any of these fire/sd builds good at overall teaming/farming AND AV soloing? I am new to high end scrapper builds and don't know if you can have both AoE that farming/teaming likes and high ST that AV's need.


Badging in a PvP zone?

If you are treasure hunting on a battlefield wearing an enemy uniform, there is a high probability that you will be attacked.

This is an enjoy-the-ride game. "50" is only a number, not the goal of the game. - Noxilicious

 

Posted

Quote:
Originally Posted by Oya View Post
Fury,

Are any of these fire/sd builds good at overall teaming/farming AND AV soloing? I am new to high end scrapper builds and don't know if you can have both AoE that farming/teaming likes and high ST that AV's need.
All of them are great at teaming/farming. The cheap one may have a bit of trouble with AVs only because the regen/recovery numbers aren't as high, but that can be made up with a few blue and green inspirations. The more expensive builds handle AVs with ease.

Yes you can have a scrapper build with high ST, AoE, teaming and AV soloing capability. It's why fire/shield has become a favorite for players who desire this versatility.

EDIT:

*AOE*
Youtube video showing my scrapper farming Council. Sorry about bad quality. It was taken on my older system: http://www.youtube.com/watch?v=HPW6ChUyY7Y

*ST*
Same scrapper taking out a Rikti pylon: http://img72.imageshack.us/img72/1989/pylon.jpg (250 dps for that run)


 

Posted

I wonder how many people will either shelve their shield characters or delete them entirely when shield charge gets its damage lowered


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
I wonder how many people will either shelve their shield characters or delete them entirely when shield charge gets its damage lowered
That's really silly. I was farming successfully with mine prior to the AT modifier buff. Even if the expected nerf brings it back down to those levels, the combination is still a beast. The only thing it will mean for my fire/shield is that I may have to apply one more AoE if I'm fighting +2s or higher. Even before the buff, shield charge was outright killing even cons.

I expect a reduction somewhere in between the pre-AT modifier buff and what we have now, and it wouldn't bother me at all.

EDIT: I've always thought the crown jewel of the shield set was actually AAO.


 

Posted

Hi Fury,

It seems the soft-cap is achieved only if grouping. Have you tried to work the soft-cap for a solo-build? If so, how would you change the expensive Elec/Shields build?

Thanks so much!


 

Posted

Quote:
Originally Posted by Lost_Serenity View Post
Hi Fury,

It seems the soft-cap is achieved only if grouping. Have you tried to work the soft-cap for a solo-build? If so, how would you change the expensive Elec/Shields build?

Thanks so much!
Every build I've listed is soft capped when solo. Have you ensured that the toggles (combat jumping, weave, defection, battle agility - manuevers if it's on the build) are toggled on when you're looking at these builds?


 

Posted

Thanks for the response.

I'm using the Expensive Elec/Shields build you posted and looking at mids, Phalanx Fighting says if you're fighting near your allies then the defense applies. It doesn't sound like this is applied when soloing or am I reading this wrong?

Also, in your opinion, what specifically is going to be changed with Shields in the dev review?

Regards,
-LS


 

Posted

Quote:
Originally Posted by Lost_Serenity View Post
Thanks for the response.

I'm using the Expensive Elec/Shields build you posted and looking at mids, Phalanx Fighting says if you're fighting near your allies then the defense applies. It doesn't sound like this is applied when soloing or am I reading this wrong?

Also, in your opinion, what specifically is going to be changed with Shields in the dev review?

Regards,
-LS
Phalanx Fighting provides +3.75% defense regardless of having anybody else in range. It provides more defense if someone is near you.

As to your question, Castle admitted that shield charge got way more of a damage boost when the damage was adjusted to match the scrapper AT modifier. At one point, shield charge for brutes, tankers and scrappers all did the same damage. Scrapper shield charge is supposed to do more, but not as much as is done on live.

The change is hanging out there to happen sometime in the future. Castle *implied* as much. But it isn't something that will be addressed soon, at least until well after Going Rogue.


 

Posted

FM/SD/Body.

Can farm L54 +8 It's about as pimped as i could get it lol

Will try a pylon run today.


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@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union

 

Posted

Fury,

Would you mind posting a version of your Moderate Fire Build without a travel power?

I am curious what you would replace it with and how it would effect the build.

Thank you!

-Arboris


 

Posted

Fury! Thanks for the BUilds! I have BOTH my fire/shield and Elec/Shield using your Expensive builds. My Elec/Shield is a nasty farmer. My fire/shield doesn't do as much on teh AoE side, but I've solo'd a Pylon, Dreck and Requiem from teh Unai Arc so far.
Having a blast! THanks again for the builds!


@Radmind - Justice Server
ClintarCOH - Twitter

[/center]

 

Posted

Thanks Fury for the builds and ideas as well as the other people that have posted their ideas/concepts. I’d say I don’t have enough money for the build but you have a thread for that too. Now, I just need to get my GF’s Fire/Dev designed and slotted. Thanks again.


 

Posted

hi this is my proposed future build, at lvl 35 at the mo. Got most of the inf needed just that it's red side but with the up coming GR that w'ont matter much by then.

Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- Mako-Dam%:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(3), Mako-Acc/Dmg:50(3), Mako-Dmg/EndRdx:50(5), Mako-Dmg/Rchg:50(23), Mako-Acc/EndRdx/Rchg:50(40)
Level 1: Deflection -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(7), S'fstPrt-ResDam/Def+:30(17), HO:Enzym(34), GA-3defTpProc:50(43)
Level 2: Battle Agility -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(7), LkGmblr-Def/EndRdx:50(9), HO:Enzym(46)
Level 4: True Grit -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(9), Mrcl-Heal/EndRdx:40(11)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Build Up -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(11), GSFC-ToHit:50(13), GSFC-ToHit/Rchg:50(13), GSFC-ToHit/Rchg/EndRdx:50(15), GSFC-Rchg/EndRdx:50(15)
Level 10: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(17)
Level 14: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(19), RgnTis-Regen+:30(19)
Level 16: Boxing -- Amaze-Stun:50(A)
Level 18: Fire Sword Circle -- Armgdn-Dam%:50(A), Armgdn-Dmg/EndRdx:50(21), Armgdn-Dmg/Rchg:50(21), Armgdn-Acc/Dmg/Rchg:50(23), Armgdn-Acc/Rchg:50(25)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(25), P'Shift-EndMod:50(27), P'Shift-EndMod/Rchg:50(27), P'Shift-Acc/Rchg:50(37), P'Shift-EndMod/Acc/Rchg:50(37)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
Level 24: Against All Odds -- EndRdx-I:50(A)
Level 26: Incinerate -- Mako-Dam%:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(31), Mako-Acc/Dmg:50(31), Mako-Dmg/EndRdx:50(31), Mako-Dmg/Rchg:50(34), Mako-Acc/EndRdx/Rchg:50(46)
Level 28: Super Speed -- Zephyr-ResKB:50(A)
Level 30: Phalanx Fighting -- LkGmblr-Rchg+:50(A)
Level 32: Greater Fire Sword -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(33), Hectmb-Acc/Dmg/Rchg:50(33), Hectmb-Acc/Rchg:50(33), Hectmb-Dmg/EndRdx:50(34)
Level 35: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(36), Aegis-ResDam/Rchg:50(36), Aegis-EndRdx/Rchg:50(36), Aegis-ResDam/EndRdx/Rchg:50(37)
Level 38: Shield Charge -- Oblit-%Dam:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-Dmg:50(39), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(40), Oblit-Acc/Dmg/Rchg:50(40)
Level 41: Ring of Fire -- Enf'dOp-Acc/Immob:50(A), Enf'dOp-Acc/Immob/Rchg:50(42), Enf'dOp-Acc/Rchg:50(42), Enf'dOp-EndRdx/Immob:50(42), Enf'dOp-Acc/EndRdx:50(43), Enf'dOp-Immob/Rng:50(43)
Level 44: Fire Blast -- Apoc-Dam%:50(A), Apoc-Dmg/EndRdx:50(45), Apoc-Dmg/Rchg:50(45), Apoc-Acc/Dmg/Rchg:50(45), Apoc-Acc/Rchg:50(46)
Level 47: Fire Ball -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(48), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Acc/Rchg:50(48), Ragnrk-Dmg/EndRdx:50(50)
Level 49: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run



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Posted

What's the approx cost of the cheap and moderate builds?


 

Posted

I've almost finished the Moderate build for Elec/SD, and I think I've spent close to 1 Billion, but that was due to 1) For a lot of things, I did the whole, "I wanna buy NAO!!" and overpaid, not really caring, and 2) There were a few times when I accidently overbid big time. Ouch.

Still, at this point, I expect the costs to be vastly different, since they will be merging the markets Tuesday.




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Posted

Think that means I'll be going with the cheap build... Don't even have close to 1b yet.


 

Posted

I say wait for the Market Merger and see. Most think that the prices will be cheaper once that happens. Then, you might be able to afford the Moderate build. And it rocks!!

Also, like I said, I paid that much, because I could, not because that's how much it costs. I had quite a bit of Inf on hand, so I generally didn't care about the prices, because I wanted the IOs NAO. If you're patient, then place bids at the price you're willing to pay, and wait for them to fill. It may take a bit, but you'll get them, because eventually, someone will unload the recipe or IO at a cheap price, just because they don't wanna be hassed with playing the market. And there are also people like me. When I have Recipe X, and see that it's generally selling for more than an NPC will give me for it, I'll list it for an amount a couple thousand over what the NPC will give me.




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Posted

bump bump bump...sticky So I can find it easier. Very nice work.


 

Posted

Re-bump to find easier. My El/SD is low 40's, but the guide is extremely helpful to start with the low build and work up. It's hard not to lol after a build up > LR > Shield Charge. Thanks FF for the help. Is there an attack chain that I should follow for minions or bosses? Tyvm.