Respeccing my Elec/Shield
Hasten isn't anywhere near being permanent it has a 15 second down time, are you sure you're excluding the recharge proc in your build?
Over all the build looks good, it'd be fun to see what its capable of.
Virtue: @Santorican

Dark/Shield Build Thread
Quote:
Yeah, I know it has a 15 second downtime, but that doesn't really bother me. 15 seconds (it probably comes down to around that even with the inactive period of Hasten because of the FF proc) without it isn't a big deal to me anyway. The global Recharge is about the same as in his current build so I'm already used to it.
Hasten isn't anywhere near being permanent it has a 15 second down time, are you sure you're excluding the recharge proc in your build?
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Will probably start respeccing soon!
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Thought about respeccing my Elec/Shield the other day because I had some more or less useless powers in his current build. I decided to swap Body Mastery for Pyre just to get that extra bit of AoE and also a ranged attack.
I managed to get the build soft capped with good recharge and regen and decent +HP. I'm not all that sure about the endurance, but I mostly play in teams so I guess it'll be fine. I'm not even looking for a sustainable AV soloer.
For single targets I'm planning to use Jacobs > Charged > FBlast > Charged chain. I know there will be a 0.1 second gab between the Fire Blast and last Charged Brawl, but I probably won't even notice it. The bigger thing is the 0.5 second gab between the repeating the chains, but Hasten is close enough to perma I don't think it'll bother me much either. This isn't, after all, an AV soloer so I'm most likely only going to use single attacks when there aren't any AoEs to fire or the team is fighting an AV.
I think the build is quite refined, but I'd still like some of you fellows to have a look at it for any possible upgrades (not including additional purples or PvP IOs). Thanks in advance!
Hero Plan by Mids' Hero Designer 1,621
http://www.cohplanner.com/
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Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(40), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(42)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), S'fstPrt-ResDam/Def+(43)
Level 2: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(3), Sciroc-Dmg/EndRdx(3), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(39)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5)
Level 6: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(7), Numna-Regen/Rcvry+(17), Numna-EndRdx/Rchg(46), Numna-Heal/EndRdx/Rchg(50)
Level 8: Thunder Strike -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(9), Armgdn-Dmg/EndRdx(11), Armgdn-Dam%(13), FrcFbk-Rechg%(13)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(11)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Heal-I(A), Mrcl-Heal(15), RgnTis-Regen+(15), Mrcl-Rcvry+(17)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(27), GSFC-Build%(27)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 26: Kick -- Empty(A)
Level 28: Tough -- Aegis-ResDam/EndRdx(A), Aegis-EndRdx/Rchg(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam(31), Aegis-Psi/Status(34)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50), RechRdx-I(50)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein