I just noticed this last night and tested it again on live and the Training Room to make sure I wasn't mistaken, but the "bouncing" animation when a toon jumps into a deep body of water (the Ouroborous pool, for example) is broken.
On live, when you jump into the water, the body "bounces" in the water before coming to a rest on the water's surface. On the Training Room now, in any body of deep water, there's no bounce anymore. The toon just stops suddenly, stiffly when they hit the water with no further reaction. It looks very unnatural.
I know - way low on the priority list of bugs but thought it was worth mentioning.
I just noticed this last night and tested it again on live and the Training Room to make sure I wasn't mistaken, but the "bouncing" animation when a toon jumps into a deep body of water (the Ouroborous pool, for example) is broken.
On live, when you jump into the water, the body "bounces" in the water before coming to a rest on the water's surface. On the Training Room now, in any body of deep water, there's no bounce anymore. The toon just stops suddenly, stiffly when they hit the water with no further reaction. It looks very unnatural.
I know - way low on the priority list of bugs but thought it was worth mentioning.