Bug: STF villains regen rates far higher than reported
They didn't happen to be near the Flyer, were they? That seems to spew off some extra buffs sometimes. I've also seen the MK power give off strange results, especially from AVs.
On a side note, there were a couple STFs completed on Freedom just last night without much of an issue.
I'm not saying nobody's ever had an issue on those bosses before, but there had to be a reason for it. It's certainly not typical behavior.
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Actually, what it reminded me of after we had quit the TF, it was like they were all using Reichsman's combat Values. We intend to run another STF on Test and see if we can duplicate the problem there.
Was just running a Statesman's task force on a team with a Fire / Trick Arrow controller (me), a Cold Domination Defender, an Illusion / Radiation controller, a Plant / Therm Rad controller, an Archery / Mental Manip blaster, and a Stone Tank with Melt Armor. For refernce, the last two were an Electric / Electric Tank and an energy blaster.
So, a team loaded down with defense debuffs, resistance debuffs, and regeneration debuffs.
It took us 40 minutes to drop Ghost Widow. The Mental Manip blaster had taken weapon mastery and used Surveillance to figure out Ghost Widows actual regen rate. Ghost Widow was regenerating between 3,000 to 4,000 hp... per second. And no, this wasn't heals coming off of her PBAOE. With the cold down the stone tank was soft-capped, and with the other debuffs, her heal was not hitting.
When we got Ghost Widow down and moved onto Scirocco, the Blaster once again checked the numbers. With a reported regen rate of 77hp per second, Scirocco's actual regen rate caculated by his running health... was around 3,000 hp... per second.
We made it through Scirocco and went to work on Captain Mako. According to Surveillance numbers on Captain Mako, with Lingering Radiation, Heat Exhaustion, Benumb, and Drain Psyche active... he was still averaging 2,000 to 2,500 hp... per second.
At that point we gave up.
The AV's in Statesman's Task Force need to be examined for unintentional buffs. The TF is still completable, but something is screwed up on the back end.
Of course, those whining about the lack of level changes in task forces will no doubt get lots of enjoyment grinding away at the currently spawned AV's in STF.