Get around to fixing the Eden Trial
Yeah. That bug has been there for too ******* long. I nearly blew a gasket when we ran into that in-game.
Does the Cavern TF still kill EVERYONE when you zone into the tunnels?
Quote:
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
Ever since I have been playing (42 month vet), Eden has been bugged in a way that requires the team leader to be in the 39-41 range. We've lived with that and adapted, making sure a level appropriate hero was included, even though that can be a pain for such a limited band of levels.
Now SSK throws a new element into the Eden problem. If you can only find a level 39, like the team the OP in this thread (http://boards.cityofheroes.com/showthread.php?t=200365) did, then the whole team is at 39. Meanwhile the enemies are still at level 41, which seems to be the hard coded critter level. Before SSK, the 39 could lead the team, but folks exemping down would be at the max level. Now, with SSK, everyone is fighting +2 mobs when the 39 leads.
I was on a team that was quite similar to the one in the above linked thread, where we just could not budge the first rock wall. This is on a server (Infinity) where, once you manage to get 8 willing to do this, you go. No waiting for just the right debuffer(s).
Before someone posts "but I was on a team with a 39 leader and we did it no problem in 20 minutes" Yay for you. That doesn't change the fact that a pre-existing bug is now exacerbated by a new game feature (ssk).
It's wonderful that the development staff fixed the Abandoned Sewer Trial recently. I've enjoyed running it several times recently. I really, truly hope they give the same attention to Eden, one of my favorite game events.
Global = Hedgefund (or some derivation thereof)