Simple Invuln/War Mace build
All,
tl;dr: is this build decent? Build Up vs Hasten? Pulverize vs Jawbreaker? Longer Text: A friend asked me to put together a passable Invulnerability / War Mace build for him that was simple but that got the job done. He insisted on Hover/Fly for concept. Otherwise, he was good with whatever. I threw this together, but I know nothing about War Mace. I tried to get his smashing/lethal defense as close to the cap as I could without spending stupid money on Kinetic Combats. I also tried to get his other defenses up to the 35% mark. I maxed out his smashing/lethal resists. He also hates his endurance to run out, so I included a Miracle and Numina for recovery (he already has these recipes). He likes recharge, but I decided to not really worry about it. The real choices I had to make were (1) Build Up vs Hasten and (2) Pulverize vs Jawbreaker. I decided that Hasten was overall more important for Dull Pain, and that I would skip Build Up. Is that an acceptable choice? I also decided, since I couldn't fit both, to take Jawbreaker over Pulverize because it does more Damage Per Activation. Is that a tolerable choice? Thanks for any help. The build is posted below. |
However, I *would* add Build Up, but I'd drop ResEl for it instead of Hasten. F/C damage is very rare and ResEl secondary affect, (slow resistance) though nice, is not at all essential.
One big problem with the build as is is that it leaves a lot of opportunities for E/NE defense on the table, and E/NE is much more common than F/C. Remember,an energy attack that doesn't hit doesn't sap your endurance!
I'd do something like this, which is soft-capped for S/L and very nearly so for E/NE. I also switched out the Red Fortune for Gift of the Ancients, which has both +recovery and +end as bonuses.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
ZZZ TAN INV WM: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: War Mace
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(9), RctvArm-ResDam:40(9), RctvArm-ResDam/EndRdx/Rchg:40(17), S'fstPrt-ResDam/Def+:30(34)
Level 1: Bash -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(3), S'ngH'mkr-Dmg/Rchg:35(3), S'ngH'mkr-Dmg/EndRdx/Rchg:35(13), C'ngImp-Acc/Dmg/EndRdx:50(33)
Level 2: Dull Pain -- Tr'ge-Heal/EndRdx/Rchg:30(A), Mrcl-Heal/Rchg:40(11), Mrcl-Heal/EndRdx/Rchg:40(11), Dct'dW-Heal/EndRdx/Rchg:50(17), Numna-Heal/EndRdx/Rchg:50(33)
Level 4: Jawbreaker -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(5), S'ngH'mkr-Dmg/Rchg:35(5), S'ngH'mkr-Dmg/EndRdx/Rchg:35(13), C'ngImp-Acc/Dmg/EndRdx:50(15)
Level 6: Hover -- Srng-Fly:50(A), Srng-EndRdx/Fly:50(7), Flight-I:50(7)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(43), RctvArm-ResDam/EndRdx/Rchg:40(43), RctvArm-ResDam:40(43)
Level 10: Taunt -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(34), Zinger-Taunt/Rchg/Rng:50(34), Zinger-Acc/Rchg:50(46), Zinger-Taunt/Rng:50(46), Zinger-Dam%:50(46)
Level 12: Swift -- Flight-I:50(A)
Level 14: Fly -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15)
Level 16: Health -- Mrcl-Rcvry+:40(A), Heal-I:50(33), Numna-Regen/Rcvry+:50(42)
Level 18: Invincibility -- GftotA-Def/EndRdx:40(A), GftotA-Def/Rchg:40(19), GftotA-Def/EndRdx/Rchg:40(19), GftotA-Def:40(25)
Level 20: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(21), EndMod-I:50(21)
Level 22: Clobber -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(23), S'ngH'mkr-Dmg/Rchg:35(23), S'ngH'mkr-Dmg/EndRdx/Rchg:35(25), Mako-Acc/EndRdx/Rchg:50(27), Mako-Acc/Dmg/EndRdx/Rchg:50(37)
Level 24: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(40), RechRdx-I:50(50)
Level 26: Tough Hide -- DefBuff-I:50(A), DefBuff-I:50(27)
Level 28: Whirling Mace -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(29), Sciroc-Dmg/EndRdx:50(31), Sciroc-Acc/Dmg/EndRdx:50(31), Sciroc-Acc/Rchg:50(31)
Level 30: Resist Energies -- ResDam-I:50(A)
Level 32: Resist Physical Damage -- ResDam-I:50(A)
Level 35: Shatter -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(36), Erad-Acc/Dmg/Rchg:30(36), Sciroc-Dmg/EndRdx:50(36), Sciroc-Acc/Dmg/EndRdx:50(37), Sciroc-Acc/Rchg:50(37)
Level 38: Crowd Control -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(39), Sciroc-Dmg/EndRdx:50(39), Sciroc-Acc/Dmg/EndRdx:50(40), Sciroc-Acc/Rchg:50(40)
Level 41: Boxing -- S'ngH'mkr-Dmg/EndRdx:35(A), S'ngH'mkr-Acc/Dmg:35(42), S'ngH'mkr-Dmg/Rchg:35(42), S'ngH'mkr-Dmg/EndRdx/Rchg:35(50)
Level 44: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(45), RctvArm-ResDam/EndRdx/Rchg:40(45), RctvArm-ResDam:40(45)
Level 47: Weave -- GftotA-Def/EndRdx:40(A), GftotA-Def/Rchg:40(48), GftotA-Def/EndRdx/Rchg:40(48), GftotA-Def:40(48)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
------------
Set Bonus Totals:
- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 19.3% Defense(Smashing)
- 19.3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 17.7% Defense(Energy)
- 17.7% Defense(Negative)
- 3% Defense(Psionic)
- 11.1% Defense(Melee)
- 12.7% Defense(Ranged)
- 3% Defense(AoE)
- 9% Max End
- 5% Enhancement(RechargeTime)
- 105.4 HP (5.63%) HitPoints
- MezResist(Immobilize) 15.4%
- MezResist(Terrorized) 2.75%
- 20% Perception
- 7.5% (0.13 End/sec) Recovery
- 40% (3.13 HP/sec) Regeneration
- 5% Resistance(Fire)
- 9.38% Resistance(Negative)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1407;714;1428;HEX;| |78DAA553DB4E5341149DD39E5A7A072BB702A5B48552A8051E8C5C348688170CAD4| |41A48884A4A19E16873C0B65EF0C90FE0C10F900F31FE851AAF5F60F4038C2FB8F7| |5E438DCF9EE4AC3567CEDA6BEFD933537ABE1456EAE5156585AFD6ABCDE656A5EA3| |ED20DFF5ACDD16E4D473737375395C5726AB9BC9EDA28F995524928B696F403ED36| |7571D97DFAA4EEEA4675DBA93BADC36EF3BBA4EB5A1737AA34AAD674D7B2BBA71BD| |A6D154F07A1D5FDFD7AF17ADDD9DD6B8531765AAE6E3623E683E61D7737285F6B07| |5AEFC4AF1D38B5E262A3D6726A64DA6CE9C6611F1594A7F77D80C0A2579DD82A498| |39CEA1806A5853A4784467A8986D485A0320FC95788D2CA53029585C2B785523B44| |33EA43C09893DC9A1387E00DF10BDE847BD9625DAA227491DCBD46EE85BB0D77FB1| |FF728DC03D4551F6AF7F87E89C399DFA08C083E527A3F045E3F163781C54D605513| |58E32CE50D20AF2FE07A3874641F742074FE31A8016A0AF9287D08EE2A8484219A8| |AC0C88A7C1555F49B909FFEC44CADB15B9235959598FCBA94FC990AE8B22CA9B5CB| |16C1591FC82FD4D7816D21A3B8318A1F89F7B957A094F8CDD362BACD62BAD1C41E3| |4B1074DEC4313138EC8B30F85E628AA17519EDED7E41757B963A19949117CA1FAFA| |91D7EA4FCA5402B440A10326E1C0770F6FF2E00FD04FA1E433D1255F800E853E91D| |F90E9DE5041A6DED1D4B0991AC6D4A520970AEF34BC33F0CEC03B03EF2CBCB3F0BE| |4C51A3266A145163881A43D418A27288CA21CAA2CE8E23CA3B8E8EE5D1BF3C1A378| |3C6794937694ED5244E5501A7AA805355C0A9B2495734BA2276740A3B3A851D9DC2| |8EA649376D0ECD349A6D7A3E68B76F9B5209995AB1DBF795CEACECFBAADDBE64CA4| |260FEAFEABF9E37E1D3020277F8E657185619D619EE32DC63B8CF5065D866A8319C| |BC6D47C766B9A03986798605862316F94304218630438421CA1063E8648833F4302| |4188E194EFE008DD3EAFF| |-------------------------------------------------------------------|
My Characters
Knight Court--A CoH Story Complete 2/3/2012

Interesting. I'm not sure I like the low accuracy in the single target attacks, and there are some other things about it my friend won't like, but you can't know his quirks. It is interesting. I may incorporate some of it.
Thanks for the response!
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
I have also decided to make one of these for myself, simply because I have never played /War Mace before. Unlike my friend, however, I prefer Super Speed. Therefore, I was able to have my cake and eat it too with this build. However, it is pretty darned expensive for me. But hey, its all about goals.
Here is my personal version.
Lewis
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
ZZZ TAN INV WMA: Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: War Mace
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam(13), RctvArm-EndRdx(17), S'fstPrt-ResDam/Def+(17)
Level 1: Bash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(33)
Level 2: Dull Pain -- H'zdH-Heal/EndRdx/Rchg(A), Mrcl-Heal/Rchg(11), Mrcl-Heal/EndRdx/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(15), Numna-Heal/EndRdx/Rchg(15)
Level 4: Jawbreaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(33)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(40)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(34)
Level 10: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(42), Zinger-Taunt/Rchg/Rng(42), Zinger-Acc/Rchg(43), Zinger-Taunt/Rng(43), Zinger-Dam%(43)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46)
Level 16: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(46)
Level 18: Invincibility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-Def(27), RedFtn-EndRdx(42)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(21), EndMod-I(21)
Level 22: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(33)
Level 24: Resist Energies -- ResDam-I(A)
Level 26: Tough Hide -- DefBuff-I(A), DefBuff-I(27)
Level 28: Whirling Mace -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Dmg/Rchg(29), C'ngBlow-Acc/Rchg(29), Erad-Dmg/Rchg(31), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(31)
Level 30: Resist Elements -- ResDam-I(A)
Level 32: Resist Physical Damage -- ResDam-I(A)
Level 35: Shatter -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Dmg/Rchg(36), C'ngBlow-Acc/Rchg(36), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(37)
Level 38: Crowd Control -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Dmg/Rchg(39), C'ngBlow-Acc/Rchg(39), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(46)
Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(48), RedFtn-EndRdx(50)
Level 49: Build Up -- AdjTgt-EndRdx/Rchg(A), AdjTgt-Rchg(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;704;1408;HEX;| |78DAA593EB4E134114C7677BA1F44EADDC0A94D202A5020BF512B9680C88178C251| |51A48884A963AC26ADD62B71AF9E603F0C117F083F1298C6FE1FDF208EA33D433E7| |3F34217E74D3FE7FBB67E79CFFCC999DD28B9588102FAF082372B566B9EE4EC5721| |ECB86BF64EDD9D5F8F6F676A6B2B496595DDBCC6C95960242883406ECACC887D271| |A5B9EA3C7F567364C3DAB56B76F3B05BBF2EC99A94E6964577565526569D7DD9904| |ED33CBE0995EBF59AB97120E58308DF5EB79B8E74DDA87ED8DB6FDACE5E829FC8C2| |766DD44F5E3BB0ABE652A3DAB4AB54DA6DCAC6611F4DAB40FF8F411283FEA2E5136| |9BAC98BC830906574E5805EC290B81012FA6AF9459990159E3BC03AA36303B00945| |9179C4F814D41E64622C73BDD00DE02623B666A871B10AE3229978B58917263E98F| |860D20993CE132659EAB41F591EFF248746813CF0856611C052BD012C75044B1D19| |01B0E239B20F6AFBA0E351A9853A70C038F31468002EA383ECC3A82EC2136C98A35| |014858CE80F1E35FD9311A037710C36E2B7D8757A93D7FE8D9C1386C1AD4A843874| |2A0C4419A918A310677452A1240A7992475CFBF42B20C37358A0C574EBC574A3973| |DE8650F7AD9875EF69DE8E5579A45AF5E4CEF1487BE53A85F4FB93FCDA114B04816| |03DA62E00987061DA0CE48FFF2A86F27FD1BF8C3F84CF586B4C5102C3E506858878| |611BA14529343ED2C6AE7503B87DA39D41E45ED51D4BE4C59633A6B0C59E3C81A47| |D638B2F2C8CA23CBA05E4E204B4CA4789C974293FA744CCE72C7A78AC059E01C63F| |A3CC347C34D3DDCC4E6CD60F366B07933D8BC22366F9EA639ABBFD8D937BC6BC5B7| |00BED8415FFBB4D18F2E71FB9F48D9D73E5BC2E048C1D73ED2FF75BD8B1C7B05D7D| |5B1AF28292BD9547257C93D25F795584A76955495B4DEB7B3E3736A42F34A16942C| |2A395283026192B0928892A8929892B8922E2549253D4A524A5E2B69FD056275F89| |E| |-------------------------------------------------------------------|
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
All,
tl;dr: is this build decent? Build Up vs Hasten? Pulverize vs Jawbreaker?
Longer Text:
A friend asked me to put together a passable Invulnerability / War Mace build for him that was simple but that got the job done. He insisted on Hover/Fly for concept. Otherwise, he was good with whatever. I threw this together, but I know nothing about War Mace.
I tried to get his smashing/lethal defense as close to the cap as I could without spending stupid money on Kinetic Combats. I also tried to get his other defenses up to the 35% mark. I maxed out his smashing/lethal resists. He also hates his endurance to run out, so I included a Miracle and Numina for recovery (he already has these recipes). He likes recharge, but I decided to not really worry about it.
The real choices I had to make were (1) Build Up vs Hasten and (2) Pulverize vs Jawbreaker.
I decided that Hasten was overall more important for Dull Pain, and that I would skip Build Up. Is that an acceptable choice?
I also decided, since I couldn't fit both, to take Jawbreaker over Pulverize because it does more Damage Per Activation. Is that a tolerable choice?
Thanks for any help. The build is posted below.
Lewis
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
ZZZ TAN INV WM: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: War Mace
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-ResDam(9), RctvArm-EndRdx(17), S'fstPrt-ResDam/Def+(34)
Level 1: Bash -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(42)
Level 2: Dull Pain -- Tr'ge-Heal/EndRdx/Rchg(A), Mrcl-Heal/Rchg(11), Mrcl-Heal/EndRdx/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(17), Numna-Heal/EndRdx/Rchg(33)
Level 4: Jawbreaker -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(5), S'ngH'mkr-Dmg/Rchg(5), S'ngH'mkr-Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 6: Hover -- Srng-Fly(A), Srng-EndRdx/Fly(7), Flight-I(7)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam(43)
Level 10: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(34), Zinger-Taunt/Rchg/Rng(34), Zinger-Acc/Rchg(46), Zinger-Taunt/Rng(46), Zinger-Dam%(46)
Level 12: Swift -- Flight-I(A)
Level 14: Fly -- Srng-Fly(A), Srng-EndRdx/Fly(15), Flight-I(15)
Level 16: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(42)
Level 18: Invincibility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-Def(25), RedFtn-EndRdx(42)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(21), EndMod-I(21)
Level 22: Clobber -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(23), S'ngH'mkr-Dmg/Rchg(23), S'ngH'mkr-Dmg/EndRdx/Rchg(25), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(37)
Level 24: Resist Elements -- ResDam-I(A)
Level 26: Tough Hide -- DefBuff-I(A), DefBuff-I(27)
Level 28: Whirling Mace -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(29), Sciroc-Dmg/Rchg(29), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(31), M'Strk-Dmg/EndRdx/Rchg(31)
Level 30: Resist Energies -- ResDam-I(A)
Level 32: Resist Physical Damage -- ResDam-I(A)
Level 35: Shatter -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(37)
Level 38: Crowd Control -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(40)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam(45)
Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(48), RedFtn-EndRdx(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan