Spines/metal spikes bug


BrandX

 

Posted

I had changed my spines to metal spikes at the costume shop.
I noticed that only Throw Spines is bugged. When I activate Throw Spines my metal spikes turn into the default spines for both the spines I throw and the spines protruding from my toons body. When I activate the next power they all revert to the metal spines.

I'm not certain where else to post this so I figured the scrapper's forum is a good place.


"The one thing that can stop a full team of MasterMinds dead in its tracks... a doorway!" --Frogfather

 

Posted

Go back to the tailor and make sure you specifically check the power 'Throw Spines' to have metal spikes


 

Posted

Because it's the tier 9 power, it's off the bottom of the screen when you are coloring your powers -- you have to grab the scroll bar and drag down to see it. For that reason, the Tier 9s sometimes get missed during customization.

I do not recall having this issue on my metal spines character but I will look tonight.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Reporting back -- Throw Spines has the correct (metal spikes) look for me. Check your power customization at the tailor?


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

What they said.

No problems here. Sounds like you just forgot to change them.


BrandX Future Staff Fighter
The BrandX Collection