LF Big update to my MA/SR main


Eleven

 

Posted

Hello all.

Been away from the game for the past few months, largely due to issues in moving into my new flat. Anyway since fire mastery was made available for Scrappers I have been looking forward to a respec of my main toon, Eleven. A Level 50 Martial Arts/Super Reflexes Scrapper that was originally designed to be something out of Mortal Kombat/Street Fighter.

The thought of no longer having to have seperate Fire Blaster and MA Scrapper toons to cover RP meets was sounding sweet. Trouble I had though when Fire Mastery came out was how to get the powers into an already tight, High Defense IO build without taking out powers that were too usful to drop, or killing stats.

However, I have now got Super Booster IV with Ninja Run.....which is super sweet!

That surely free's up powers that I can drop to take Char, Fire Blast and Fire Ball. All I need is help with a plan. After three and half years I still seem to have the ability to make a gimped, ineffective PvE toon as a result of thinking about character concept too much.

So once again I seek help with build plan.

What follows is the current build plan I am playing right now so you can see the powers and numbers that I currently running. I have already have most of the IO's in the plan with only the odd IO still to get in a few powers. Ideally I would not like to drop any of the MA powers. I am not going to miss Conserve Power much now as End Rechg is being covered nicely with IO's. Super Speed can go due to Ninja Run.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Eleven: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Recharge
  • (11) Crushing Impact - Accuracy/Damage/Endurance
  • (13) Crushing Impact - Damage/Endurance/Recharge
  • (40) Mako's Bite - Accuracy/Endurance/Recharge
Level 1: Focused Fighting
  • (A) Red Fortune - Defense/Endurance
  • (5) Red Fortune - Defense/Recharge
  • (15) Red Fortune - Defense/Endurance/Recharge
  • (17) Red Fortune - Defense
Level 2: Focused Senses
  • (A) Red Fortune - Defense/Endurance
  • (3) Red Fortune - Defense/Recharge
  • (11) Red Fortune - Defense/Endurance/Recharge
  • (13) Red Fortune - Defense
Level 4: Agile
  • (A) Luck of the Gambler - Defense/Endurance
  • (15) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Recharge
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (7) Recharge Reduction IO
  • (7) Recharge Reduction IO
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Defense/Recharge
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
Level 10: Practiced Brawler
  • (A) Recharge Reduction IO
Level 12: Hurdle
  • (A) Jumping IO
Level 14: Super Speed
  • (A) Run Speed IO
Level 16: Dodge
  • (A) Red Fortune - Defense/Endurance
  • (39) Red Fortune - Defense/Recharge
  • (39) Red Fortune - Defense
  • (39) Red Fortune - Defense/Endurance/Recharge
  • (40) Red Fortune - Endurance
Level 18: Health
  • (A) Miracle - Heal/Endurance
  • (19) Miracle - Endurance/Recharge
  • (19) Miracle - +Recovery
  • (34) Numina's Convalescence - +Regeneration/+Recovery
  • (43) Numina's Convalescence - Heal/Endurance
  • (46) Numina's Convalescence - Endurance/Recharge
Level 20: Stamina
  • (A) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (21) Performance Shifter - EndMod/Accuracy/Recharge
  • (27) Performance Shifter - EndMod/Accuracy
  • (27) Performance Shifter - Chance for +End
Level 22: Crane Kick
  • (A) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Recharge
  • (23) Crushing Impact - Accuracy/Damage/Recharge
  • (33) Crushing Impact - Accuracy/Damage/Endurance
  • (37) Crushing Impact - Damage/Endurance/Recharge
Level 24: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 26: Quickness
  • (A) Run Speed IO
Level 28: Crippling Axe Kick
  • (A) Crushing Impact - Accuracy/Damage
  • (29) Crushing Impact - Damage/Recharge
  • (29) Crushing Impact - Accuracy/Damage/Recharge
  • (33) Crushing Impact - Accuracy/Damage/Endurance
  • (37) Crushing Impact - Damage/Endurance/Recharge
  • (40) Mako's Bite - Accuracy/Endurance/Recharge
Level 30: Dragon's Tail
  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Multi Strike - Accuracy/Endurance
Level 32: Eagles Claw
  • (A) Crushing Impact - Accuracy/Damage
  • (33) Crushing Impact - Damage/Recharge
  • (34) Crushing Impact - Accuracy/Damage/Recharge
  • (36) Crushing Impact - Accuracy/Damage/Endurance
  • (37) Crushing Impact - Damage/Endurance/Recharge
  • (46) Mako's Bite - Accuracy/Endurance/Recharge
Level 35: Kick
  • (A) Damage Increase IO
Level 38: Lucky
  • (A) Red Fortune - Defense/Endurance
  • (43) Red Fortune - Defense/Recharge
  • (43) Red Fortune - Defense/Endurance/Recharge
  • (50) Red Fortune - Defense
Level 41: Evasion
  • (A) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (42) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Recharge
Level 44: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 47: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense/Recharge
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
  • (48) Luck of the Gambler - Defense
Level 49: Conserve Power
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Damage Increase IO
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Critical Hit

Much appreciated.


Credit goes to FrankyT49 for animated avatar

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