crab guide?
Crab Spiders aren't too hard to build really mine is a Hovering/summoning build, so no melee attacks, no O-Bomb, focus on pets, Ranged AoEs, the Patron Immobilize, and for set bonuses I build for Ranged Defense and Recharge.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
YES! That's what I'm going for, I want to build a tankermind-style one with the pets from the wolf spider build, the crab training, and the B-scorpion pool. Well then, if there isn't one I guess I'll have to post one when I get him through all that. =D
Step one: Roll VEAT
Step two: Level to 24
Step three: Awesome.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
lol, thanks Dumple. I'm on step 2 right now. Painful, but will be worth it.
I will tell you that the first 24 levels for either VEAT AT unequivocally suck. Things get better once you have SOs and your branch-specific powers, but it's still a bit slow until 30 or so when you have more of your utility powers and more slots to spread around. That being said, here's the build I've got, which offers a rough starting point. If I were building this now I'd probably do things differently, but this build has worked well for me since it hit 50 a year or so ago.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Persistant Itch: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResKB(A)
Level 2: Combat Training: Defensive -- DefBuff-I(A), DefBuff-I(7)
Level 4: Longfang -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(11)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(13)
Level 8: Suppression -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(15), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(17), Achilles-ResDeb%(17)
Level 10: Tactical Training: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(19), RedFtn-EndRdx/Rchg(19), RedFtn-Def/EndRdx/Rchg(21), RedFtn-Def(21)
Level 12: Venom Grenade -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(25), Posi-Dam%(25), RechRdx-I(33)
Level 14: Super Speed -- Run-I(A), EndRdx-I(27)
Level 16: Hurdle -- Jump-I(A), Jump-I(27)
Level 18: Health -- Mrcl-Rcvry+(A)
Level 20: Tactical Training: Leadership -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(29), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(31)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(33), P'Shift-End%(48)
Level 24: Fortification -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(33), TtmC'tng-ResDam/EndRdx/Rchg(34), S'fstPrt-ResDam/EndRdx(34), S'fstPrt-ResDam/Def+(34)
Level 26: Mental Training -- Run-I(A), Run-I(48)
Level 28: Serum -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Rchg(37)
Level 30: Aim -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 32: Omega Maneuver -- Posi-Dmg/Rchg(A), Posi-Acc/Dmg(39), Det'tn-Dmg/Rchg(39), AirB'st-Dmg/Rchg(39), RechRdx-I(40)
Level 35: Summon Spiderlings -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(46), HO:Nucle(46), HO:Nucle(50)
Level 38: Call Reinforcements -- S'bndAl-Build%(A), S'bndAl-Dmg/Rchg(40), S'bndAl-Acc/Dmg/Rchg(40), S'bndAl-Acc/Rchg(43), S'bndAl-Dmg/EndRdx(50)
Level 41: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43)
Level 44: Ball Lightning -- Ragnrk-Knock%(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(46)
Level 47: Tactical Training: Assault -- EndRdx-I(A), EndRdx-I(48)
Level 49: Assault -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
------------
------------
Set Bonus Totals:
- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 4.5% Max End
- 56.3% Enhancement(RechargeTime)
- 51% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 5% FlySpeed
- 92.4 HP (8.62%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 4.4%
- MezResist(Immobilize) 7.7%
- MezResist(Sleep) 2.2%
- MezResist(Terrorized) 2.2%
- 18% (0.32 End/sec) Recovery
- 16% (0.86 HP/sec) Regeneration
- 9.77% Resistance(Fire)
- 9.77% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1450;713;1426;HEX;| |78DAA593594F135114C7EFB403852E945228652F4B81163BD0B82F0922A24128A92| |92E516333D0099DA49936338391373F804F9A884B5C5F7D3011080AFAE0B7D2273C| |CB2D8AAF4EDAFF6F7ACFFF9E737AEE4CEEE1E5A0108FA685129BADE88E539CB1F5D| |5B255758A856AA5641AB66F4977D76DBD12CE1BB6633AAE6EB9897977B5EC134224| |FF353BDAACADAF140B35B364D8F5C5E4B2AD9B9669AD15AFEAA535C33D6AAA0723F| |356D9B00DCBD5EA37FE7CB55AD10A35C32805E9F68AE95A86E384E9C7A2A1C376A7| |6CD622F47BDE7A603AE68A5931DD8DF6B99AB9AADD9C9B592EE6D68B39DD710D7B2| |30E0DA7E0DB26EAD7812A360163C2F39CF182A0BE64BC227C0E0014B20B11879B3E| |B10B4B0A2F294A3F202B1A19EDA05E99DBCBB91B397713E76EE2DC7ECE3D04436C6| |0BBA7618232F81941460CD4C78606DF1647B6092D3B8C5D42EB17C60F8F1051F115| |FA6BE6FED466BF8291B6002348680F315A083898802C12E022312E12E322712E12E| |722096E6D18FA0AF12E2594A1A5EE419E0544C2723CE1718E307C1089C85946AE29| |38827DA81C95BD46DF78D0D5FB96F18ED0FF9EF181D004193AD8EEED78C291A784C| |433C2E426610BD276CAB49D1AFDCD449A309861C4E828073B09DFC0DE255BEEE23F| |33C9D886488F3CD19E05DA3ABCC8C831960823794287C0747CA27D3CA89123C05C0| |332DF008F7794673EFA89F19130C6F61D283F24ED43BC946664242E0054AFC84A7E| |870D49B921394BB3189B665C24A46708D94B849FF0B48E4BFB38F791E2B34F71732| |93EFB349FFD2FB04F48FBC469CA70EC38E304E32421738AB007CD6872AC1A3F1C93| |8C3638C7291999E2A52CA3573D7C3DE103975854FF7A03BD9438AFCA155852C8B4F| |0C7F45FD75EB05EBEF9BA1FB4807203E516CA6D943B287751EEA1DC4729A21CEC1F| |EE0E9FC186CEA29C43398FF2184D3E7CD702284194104A0B4A18A515258A1243E94| |6798D72F01B14280A7A| |-------------------------------------------------------------------|
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
wow thanks man, y'know I may just refer to this while levelling tonight. My widow buddy from work and my SOA did the lvl-pact today, we have opposite days off so we can help each other get to 24 that way. Looks like you didn't skip much, anything that IS akippable? And how did Mu work out for you? I'm planning on taking Mace myself.
(edited for grammish)
Here's my guy. I'm very pleased. I eschewed relying on pets because i tend to run on speed teams, where pets don't really help much, except for AV fights
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Operative Keshik: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Channelgun
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (7) Decimation - Damage/Recharge
- (34) Decimation - Chance of Build Up
- (46) Decimation - Accuracy/Damage/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (3) Steadfast Protection - Knockback Protection
- (A) Apocalypse - Accuracy/Damage/Recharge
- (5) Apocalypse - Accuracy/Recharge
- (7) Apocalypse - Damage/Recharge
- (31) Apocalypse - Damage/Endurance
- (46) Apocalypse - Chance of Damage(Negative)
- (A) Luck of the Gambler - Defense/Endurance
- (5) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Recharge Speed
- (A) Jumping IO
- (A) Positron's Blast - Accuracy/Damage
- (9) Positron's Blast - Damage/Endurance
- (9) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Accuracy/Damage/Endurance
- (37) Positron's Blast - Damage/Range
- (A) Red Fortune - Defense/Recharge
- (11) Red Fortune - Endurance
- (11) Red Fortune - Defense
- (36) Red Fortune - Defense/Endurance
- (50) Red Fortune - Defense/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Damage/Range
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (A) Numina's Convalescence - Heal
- (15) Numina's Convalescence - +Regeneration/+Recovery
- (15) Miracle - +Recovery
- (17) Miracle - Heal
- (50) Regenerative Tissue - +Regeneration
- (A) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Damage/Endurance
- (19) Positron's Blast - Damage/Range
- (43) Positron's Blast - Accuracy/Damage/Endurance
- (A) HamiO:Endoplasm Exposure
- (A) Endurance Modification IO
- (21) Performance Shifter - EndMod
- (21) Performance Shifter - Chance for +End
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Aegis - Resistance/Endurance
- (25) Aegis - Resistance/Endurance/Recharge
- (25) Aegis - Resistance
- (27) Aegis - Psionic/Status Resistance
- (43) Aegis - Endurance/Recharge
- (A) Run Speed IO
- (A) Doctored Wounds - Recharge
- (29) Doctored Wounds - Heal/Endurance/Recharge
- (29) Doctored Wounds - Heal/Recharge
- (33) Doctored Wounds - Endurance/Recharge
- (33) Doctored Wounds - Heal/Endurance
- (A) Endurance Reduction IO
- (A) Aegis - Resistance/Endurance
- (33) Aegis - Resistance/Recharge
- (36) Aegis - Resistance
- (37) Aegis - Resistance/Endurance/Recharge
- (50) Aegis - Endurance/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (48) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Expedient Reinforcement - Accuracy/Recharge
- (39) Expedient Reinforcement - Accuracy/Damage/Recharge
- (39) Expedient Reinforcement - Accuracy/Damage
- (39) Expedient Reinforcement - Endurance/Damage/Recharge
- (40) Expedient Reinforcement - Damage/Endurance
- (40) Expedient Reinforcement - Resist Bonus Aura for Pets
- (A) Gravitational Anchor - Immobilize
- (42) Gravitational Anchor - Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Recharge
- (43) Gravitational Anchor - Chance for Hold
- (A) Detonation - Accuracy/Damage
- (45) Detonation - Accuracy/Damage/Endurance
- (45) Detonation - Damage/Recharge
- (45) Detonation - Damage/Range
- (46) Detonation - Damage/Endurance/Range
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (48) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Endurance Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
------------
I do strongly advise considering Mako's epic. Venom provides -40 Res debuff to Toxic so Bile Spray hits very hard.
Global = Hedgefund (or some derivation thereof)
I'll be honest, the defense numbers on my Crab really aren't that good. I mostly rely on staying at range (obviously my ranged defense is higher than melee and AoE), and I have solid resists and Serum if I get into trouble. I don't generally use the Crab for soloing because of its weak single-target damage, so I've normally got teammates to buff me or take aggro off me when needed. In regards to the patron pool selection, I had been planning on going Mako mostly due to it being toxic damage (and Venom Grenade's 40% res debuff to toxic), but I finally changed to Mu because I didn't want to spend as much time jumping around to line up cones (both the Mu AoEs in my build are TAoE instead of cone).
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Just searched through the first 10 pages of the guide threads, can't find a crab spider guide. Read a really good one on wolfspiders, but I need a good crab one. Maybe even a bane one too? Anyone?