Going Rogue VG/SG


Blood_Beret

 

Posted

I have read through some of the threads and have not seen it mentioned.

If my villain becomes a hero does he lose his VG?
If my villain becomes a Rogue, can I get "Becons? for hero zones for my VG?


@Blood Beret(2)Twitter
I am a bad speeler, use poorer grammar, and am a frequent typoist.
MA ArcID: 1197
You have enemies? Good. That means you've stood up for something, sometime in your life. Winston Churchill

 

Posted

Quote:
Originally Posted by Blood_Beret View Post
I have read through some of the threads and have not seen it mentioned.

If my villain becomes a hero does he lose his VG?
If my villain becomes a Rogue, can I get "Becons? for hero zones for my VG?
Short answer is *shrug*

Long answer is 'They haven't told us yet'


 

Posted

Thanks, just wanted to make sure I didn't miss it


@Blood Beret(2)Twitter
I am a bad speeler, use poorer grammar, and am a frequent typoist.
MA ArcID: 1197
You have enemies? Good. That means you've stood up for something, sometime in your life. Winston Churchill

 

Posted

In the Q&A at the end of the keynotes, someone asked about supergroups and side switching. Posi's answer basically boiled down to "We haven't decided what we're doing yet, because we want a solution that everybody will be happy with."


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
In the Q&A at the end of the keynotes, someone asked about supergroups and side switching. Posi's answer basically boiled down to "We haven't decided what we're doing yet, because we want a solution that everybody will be happy with."

That's funny. I'm sure he knows that no matter what they do, someone will find a reason to complain.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

Posted

I'm assuming the same rules for Vigilantes and Rogues that apply for Auction Houses apply for SGs and PvP.


 

Posted

Quote:
Originally Posted by Roderick View Post
In the Q&A at the end of the keynotes, someone asked about supergroups and side switching. Posi's answer basically boiled down to "We haven't decided what we're doing yet, because we want a solution that everybody will be happy with."

I believe Posi said something more like "we're working on a solution that will make the most people happy". not everyone.


@Mental Maden @Maden Mental
"....you are now tackle free for life."-ShoNuff

 

Posted

Quote:
Originally Posted by ReclusesPhantom View Post
I'm assuming the same rules for Vigilantes and Rogues that apply for Auction Houses apply for SGs and PvP.
(PvP )Rogues and Vigilantes maybe given to the side that they enter from. ie you come in from Paraon City you are conned as a hero. It would be nice if there was a way in the PvP zone to change your side so that you can cross over through the PvP zones without getting Droned.


@Blood Beret(2)Twitter
I am a bad speeler, use poorer grammar, and am a frequent typoist.
MA ArcID: 1197
You have enemies? Good. That means you've stood up for something, sometime in your life. Winston Churchill

 

Posted

All I know is my main "villain" runs his Corporation, a personal VG, and he is a rogue by every definition of the word. He should be doing the arcs to become labeled as such, and I would like him to be able to "hire" from either side of the morality line as he sees fit.

I really want him to be a rogue, but depending on how VGs are handled, especially since he is the leader of the VG, that could severely limit my options.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

I've already had 2 fun ideas for Praetorian SGs. First would be an All Dom group that goes Hero, just to get a bunch of doms in Paragon for yuks.

Second is to make a Dual Pistols Defender as the leader, then find an SS/WP Brute, 2 Dual Pistol Corruptors, and 3 Dual Pistol Blasters, and mimic a Thug Mastermind.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Lemur Lad View Post
Second is to make a Dual Pistols Defender as the leader, then find an SS/WP Brute, 2 Dual Pistol Corruptors, and 3 Dual Pistol Blasters, and mimic a Thug Mastermind.
This is a truly epic plan. I volunteer to be one of the corruptors or the brute. Hell, even the defender, but I'm assuming you want that role.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

They may make Praetorian supergroups. Who knows? There are too many options to consider lightly. Doubtless, some will complain, but they will find a way to make Praetoria and supergroups coexist.


Necrobond - 50 BS/Inv Scrapper made in I1
Rickar - 50 Bots/FF Mastermind
Anti-Muon - 42 Warshade
Ivory Sicarius - 45 Crab Spider

Aber ja, nat�rlich Hans nass ist, er steht unter einem Wasserfall.