AE Customised stadard mobs are broken


Bad_Dog

 

Posted

Or at least the way they they are handled is.

I'll explain. For an arc, I decided to use a standard mob, but re-coloured and with new desciptions to fit the setting. I worked through, re-colouring and re-naming. To add a slight bit of variety, I added in custom foes. One minion, one LT and two Boss types, for variation and use as objectives.

Now, whenever I ran the mission, it would ONLY spawn the custom mobs. Minion, LT and Bosses. NONE of the re-worked standard mobs. In the end I saved their files to the test folder and deleted them from the arc, for now.
Doesn't end their though. Now, none of the LTs spawn. Instead I get the Bosses spawning. At LT level, unless Bosses are turned on when solo. And they do spawn as bosses. Difficulty wise, it's seriously broken. I had two spawn in a Medium difficulty patrol.

Now we come to the brokenness of the interface and user system. I had to delete the minion and LT from the custom group as a whole, AND move their files off Live. Because the system will not let me delete them from the custom group.
It simply says 'Base Group'. I mean, what the Hell? I want to DELETE them, is that too hard to pull off?

What's worse, is I don't dare mess around with the group too much. Because NONE of the customised Standard group are saved. It's all saved server side, NO data is saved to my folders. Which is plain stupid. Why not create a file for them, which saves the text and colour choices?

The last gripe. I added a standard boss into the custom group as well. Yet I can only pick Custom Mob enemies to use for the Boss Fight choices. I want to use the editied standard boss, with the name of the custom group and the custom biog. WHY is that so hard?

If this isn't broken considerably, then I don't know what is...

Edit: Re-running after some hammering of the arc, the Customised Standard LTs are now spawning again. Perhaps the patrol was slightly bugged after the I16 shuffle, no idea. Still doesn't resolve the problem that the customs over-write the standards, though.


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Posted

I have a couple arcs where I have combined standard enemies with custom ones and since i16 the standard ones will not spawn in my arcs. Very annoying. Needless to say, my arcs are no longer playing as intended.

If there is a work around that I haven't tried I would love to fix this issue and return my arcs to their original configuration.