'Stay', 'Follow' commands for Allies in MA
I'd rather see a "talk-to" option for our allies that lets us tell them to stay put or follow us, just my opinion.
Save Ms. Liberty (#5349) � Augmenting Peacebringers � The Umbra Illuminati
/signed /unsigned, it feels exploitable or too dangerous as it may lead to the ally engaging in battles with patrols or ambushes that would either get it killed or lead unwanted adds to your location. I'd rather see a "talk-to" option for our allies that lets us tell them to stay put or follow us, just my opinion. |
Eco.
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
Yes, it would be convenient to have allies to be as well behaved as my thugs. Often I tried to tell them not to bother or go away. But do they listen? Not a chance. Because they are who they are and not one of your trusted henchman (who can be obnoxiously stupid sometimes as well).
In short, they are allies, not pets. Inconvenient as it is, it feels right that we cannot tell them what to do.
They could use the same code as for the scientists in Warburg. You can click on them and tell them to stay or follow, and that's the only options you've got. Something like this might make a few missions actually pleasant to play instead of frustrating (the hostage mission in Serpent Drummer's arc, that suicidal woman I can't remember the name of in the Midnighter introduction arc, etc).
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
Save Ms. Liberty (#5349) � Augmenting Peacebringers � The Umbra Illuminati
Thing is, you Allies behavior is dictated by the mission creator and I'm not sure about overriding their settings.
It would be nice if we had some other options in Ally behavior beside, 'Bump on a Log', 'Stop Touching Me!', and 'Kamikaze'. Maybe 'Whites of Their Eyes' would be helpful.
Granted it would also be nice if we had these kind of controls over our own pets.
I'm not suggesting it'd be managed at all. I'm suggesting we could tell an ally to follow us, stay put, and on second thought, perhaps dismiss the ally altogether. If I told my ally to stay somewhere, I think it is very reasonable to have to go and find the ally if I require his/her presence again.
|
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
Granted it would also be nice if we had these kind of controls over our own pets.
Save Ms. Liberty (#5349) � Augmenting Peacebringers � The Umbra Illuminati
Sometimes I want my allies to stay in one place whilst I scout out ahead for a bit. I can of course take them way back down a few floors or what have you and then turn on SS and runa way from them until they get 'lost', but it would be nice if we could right click on them and tell them to stay put, and then pick them up from a distance by telling them to follow us again.
Eco.
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)