Any point?
If you've got a story you want to tell do it. Thats what the whole thing is for. Put it together and let us know which one it is.
Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.
If you have a complete group, i.e., minions, Lts, bosses, Xp is only reduced to 75% for custom critters at Standard/Standard power settings. Any mobs from regular groups in your missions still give full xp.
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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If it's a lowbie arc, you should be using customs sparingly anyway. The fact that they are way overpowered for a lowbie is far more annoying than the reduced XP.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
If you have a complete group, i.e., minions, Lts, bosses, Xp is only reduced to 75% for custom critters at Standard/Standard power settings. Any mobs from regular groups in your missions still give full xp.
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Lowbie arcs are particularly useful, actually. Tickets are much more valuable than lowbie salvage and recipes. PM me when you're done and I'll run through it on my AR/Cold
Thanks for pointing that out, I thought the 75% reduction applied to standards as well. I'll get back to work on it right away
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It takes a little longer to defeat them, but they can't one-shot you.
It's often very useful to make your custom group with a few of your own customs and some standard mobs that are recolored and renamed.
Yes.
Make it good, be proud of it.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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After posting a similar query in another thread, I was told that creating a good lowbie arc does have a point:
you yourself can run it with every new toon you make and avoid the doldrums of running through the same old lowbie missions for the fifty-umpty-jillionth time.
Even if no one else ever plays, you've already done yourself a favor.
So I made mine and have been using it and so far I'm happy with it. If anyone's curious, it's the third one listed in my sig.
So I was planning a lowbie arc, but now with the new AE changes I'm wondering how many people would play it. It uses Standard Groups and a Custom Group with standard critters, but with xp reduced to 75% for even standards, is there any point in making the arc?
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In my mind, my arcs are like I'm a GM again, and I'm making game modules for my friends. I take my SG on runs, and I send out some tells to global friends who usually run it with their groups. Plus, that means that the majority of comments that I get are coming from people whose opinions I know I respect.

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Check... and Mate (poster) - Arc ID# 15095 (comments)
Invasion on Earth BX1132! (poster 1) - (poster 2) - Arc ID# 98943 (comments)
Global @ARH
http://img.photobucket.com/albums/07...ureBanner2.jpg
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Check... and Mate (poster) - Arc ID# 15095 (comments)
Invasion on Earth BX1132! (poster 1) - (poster 2) - Arc ID# 98943 (comments)
Global @ARH
http://img.photobucket.com/albums/07...ureBanner2.jpg
So I was planning a lowbie arc, but now with the new AE changes I'm wondering how many people would play it. It uses Standard Groups and a Custom Group with standard critters, but with xp reduced to 75% for even standards, is there any point in making the arc?