Stupid question, maybe, but I just want to confirm my understanding of how the Mission Difficulty settings works.
Let's say I'm running solo, and set my missions as if I were a 4-player team. So the mobs would spawn as if I were a team of 4.
What happens if I then invite other players and form a team, without changing any settings? Would my missions (a) still spawn for a team of 4, or (b) would I, personally, be counted as 4, then whoever else joins will add to the team count?
I am assuming (a), and that the setting stays at 4-player if the actual team size is 4 or under. If the actual team size grows to more than 4, will the missions then automatically reset to however many players are on the team?
Stupid question, maybe, but I just want to confirm my understanding of how the Mission Difficulty settings works.
Let's say I'm running solo, and set my missions as if I were a 4-player team. So the mobs would spawn as if I were a team of 4.
What happens if I then invite other players and form a team, without changing any settings? Would my missions (a) still spawn for a team of 4, or (b) would I, personally, be counted as 4, then whoever else joins will add to the team count?
I am assuming (a), and that the setting stays at 4-player if the actual team size is 4 or under. If the actual team size grows to more than 4, will the missions then automatically reset to however many players are on the team?