Elm/Fire/Blaze
It's not that hard of a build to get up to about 35% s/l def (or melee if you like), but getting any of the other def types up to decent levels is a challenge.
But between Lrod, blazing aura, bu, FE, fireball how much def do you really need?
I'd personally focus on recharge to you can get Lrod, bu, fe, fireball, and healing flames up as often as possible and play it like a walking nuke. ie. handle with care.
Seeing as how I'm working on a ELM/FIRE/BLAZE, I'd like to know...
BURN, does it cause AVs to run?
BrandX Future Staff Fighter

The BrandX Collection
Not AVs. I know it does mins, LTs, and maybe bosses, but not AVs. Ive never built a toon to use burn (so much hate on the boards for that power), but i think Elm/Fire will be nice.
Ok I was reading a thread on this a while back, but I can't seem to find it now. While it probably won't be FoTM, I think this setup has a lot of damage potential to go with huge debt potential. Since Fire is resist based, is there any way to make this a viable AoE PvE build. I would think that LR + blazing aura + JL + Fireball would be a very nice opening volley, Im worried that the toon would be dead before most spawns are dead.
Is there a way to get soft capped to anything (positional) w/ this setup? Any thoughts/tips prior to putting him on test? Thanks!