DM / Elec Mk II
No suggestions? I guess I will go read up on Fire Aura since it is also resistance based and see the build suggestions.
On characters like /elec armor and /fire positional defense is usually better since it covers all damage types.
Coming from SR scrapper, I totally agree but I do have a concern. How much of my toon am I gimping shooting for defense numbers that can't easily break 30%?
I tried to see what would happen if i went with as much recharge as I could squeeze in. This is one expensive toon.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Infernal Voltage: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Hero Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5)
Level 1: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(7), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(9)
Level 2: Shadow Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(13)
Level 4: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(15), Armgdn-Acc/Dmg/Rchg(15), Armgdn-Acc/Rchg(17), Armgdn-Dmg/EndRdx(27), Acc-I(42)
Level 6: Swift -- Run-I(A)
Level 8: Siphon Life -- Nictus-Heal(A), Nictus-Acc/Heal(9), Nictus-Heal/HP/Regen/Rchg(19), Nictus-Acc/EndRdx/Heal/HP/Regen(19), P'ngS'Fest-Acc/Dmg(23), P'ngS'Fest-Dmg/Rchg(25)
Level 10: Static Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(23), TtmC'tng-ResDam/Rchg(25)
Level 12: Combat Jumping -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(17), LkGmblr-Def/EndRdx(46)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(46), ResDam-I(50)
Level 18: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(40)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Conductive Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(33), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33)
Level 24: Energize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(27), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), RechRdx-I(40)
Level 26: Soul Drain -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(29), Oblit-Dmg(31), Oblit-Acc/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(43)
Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(34), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(37), Acc-I(42)
Level 35: Power Sink -- RechRdx-I(A), RechRdx-I(36), EndMod-I(39)
Level 38: Power Surge -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(42), Amaze-Acc/Stun/Rchg(43), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(46)
Level 44: Dark Consumption -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(45), Sciroc-Dmg/Rchg(45), Sciroc-Acc/Rchg(45)
Level 47: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(48), ImpArm-ResDam/Rchg(48), ImpArm-ResDam/EndRdx/Rchg(48)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1413;706;1412;HEX;| |78DAA5934B53D35018864F7A31D00B6D296DA1505BB9B5B434C08E8B338E0A8E408| |B8C282BB58672808E31AD491070E50F70E5C6953FC4F19FE85F70BCEF74ACDFE550| |C77169A67D9FE4E43DEF7772BEA47EBA1A11E2F915A10D5CB74CD76DEC341DB3D39| |18EBE657AC78E69C5D7ED03E9D8A655D86D5B9E79287521C4C8B9AB51979694C6AA| |E93CE2D37CEFCEAA3C90B62B8D354B363DA7D56C5C751EB79DC4BA7D241D697BC6F| |94964BBDDB68C1B2DCF96AECB173569765AF661882E763A52EE4795E9F0C8831B83| |6B9D56D3B86699CF64A36EBA9E74CE86615533F0777079747403E221605CF84CC61| |E21D06448404E7C880234B2FBC5249C14C58512638AD057243CD1950D62358E0D71| |6C8863231C1BD9A75817EC7EB607FD8B3E2116C4C0126399105F21642F1366B2021| |18459415E8C085669E818867415A427FD38D497220C0E31D284F44DAA3BBC41F804| |4FD5CF41BEFEB2460683305CE12BC80C2B4338414F184F11AA713264C010E5BA5AF| |41D2DB2F89EF01986636A6A2CA361B96A9AB0304B4BD6616A820D5AE22EA5157709| |7D7027A9A6265F51DAD04B4681A67E84EC94EA468ABB51E06E14B81B05EEC617F06| |5D4AE646E517676933056235CAC33B6B87C85D24FA1FC0875B11B1C794A4363A784| |8B3F6815977E327E1126BB84AF506B543565949B320E4139F51C39CE9E649419676| |0C8ABF5E5A739B44898283166B844F94FFB73E25B14DF205A9F6F9C832618D3BC3D| |DFC130C5B1BE2975E72F6850B7A4DED2D206676F12CA35469D50DD229C80BDC205F| |D15DE90D91306EFCBEC19C10F3E43B5C5E0B6CC715BE6B82D73DC9600F8E6D5BECC| |F37BB430C4E0976B2CD0FB38E10787A8FD33B21DE87D6942A3917CA0F78DFED7F12| |6725EABFF7608F40ECA36CA2ECA3D94FB280F504C943D94264AF76D6F766C1117B4| |84B28CB282F2024D7A18248C124189A20CA0C450E2284994344A16E5354AF7374A7| |BF7F3| |-------------------------------------------------------------------|
Can you say, SUPER TOUGH.
Here is my mostly not expensive IO build you can call him Mk V. I don't see away to get him any better other then starting on purples.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Infernal Voltage: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Hero Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5)
Level 1: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(7), ImpArm-ResDam/Rchg(7), HO:Ribo(9)
Level 2: Shadow Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 4: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 6: Swift -- Run-I(A)
Level 8: Siphon Life -- Nictus-Heal(A), Nictus-Acc/Heal(9), Nictus-Heal/HP/Regen/Rchg(19), Nictus-Acc/EndRdx/Heal/HP/Regen(19), P'ngS'Fest-Acc/Dmg(23), P'ngS'Fest-Dmg/Rchg(25)
Level 10: Static Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(23), TtmC'tng-ResDam/Rchg(25)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Conductive Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(33), ImpArm-ResDam/Rchg(33), HO:Ribo(33)
Level 24: Energize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Rchg(31), RechRdx-I(40)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Lightning Field -- Sciroc-Dmg/EndRdx(A), Efficacy-EndMod(37), Efficacy-EndMod/Acc/Rchg(40), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(46), Sciroc-Acc/Dmg(46)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(37)
Level 35: Power Sink -- RechRdx-I(A), RechRdx-I(36), EndMod-I(39)
Level 38: Power Surge -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-KB%(46)
Level 44: Dark Consumption -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(45), Sciroc-Dmg/Rchg(45), Sciroc-Acc/Rchg(45)
Level 47: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(48), ResDam-I(48), ResDam-I(48)
Level 49: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(50), S'dpty-Def/EndRdx(50), S'dpty-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1415;713;1426;HEX;| |78DAA5934953134114C77B92890359482084B0276CB204067273A9D252C1128B604| |A2C0E0AC4213690729CC49941C08B6879A42CF5E2C90F62F94DF42BB8A23795F896| |26A5E5D1A9E4FF9B79FDEFF7BA5FCF147667A342EC9F175ACB25DBF2BCD252D9B56| |A35E91A8B96BFED5A7662DED990AE63D9D9E5AAED5B9BD21042741DBB4A05694B69| |CE5AEE5DBECD344666E586743C69CED9B2ECBB9572E9827BAFEAB6CE3B5BD2958E6| |F1EDF448BD5AA6D5EAEF88EF43C7E589056ADE26CC6D4C8E6960F4F617A5AAA4979| |A76DAE56299B176DEBA12C152CCF97EE5E27AC6A1CFE2E2E8FAEBA2E6E03F222603| |1D6097A9921091F62008DEC41310C37A3E2C4186384D0740EC67421EE1BCA077935| |CE1BE6BC61CE1BE5BC51CEEB813DC8F650F04700432D3F19BF088923C2789D81E6B| |C08C1AC10AF4684A628D136840C95C84892AB2945686B6774103AAE80A54F745E25| |7C866D3573A240B3A9916182D099E327C81961831669A750224548C3488C0B6AB17| |7B4BAD1F7842F108EABD5C5D31AD631C0DCAA42ADCB34BF094249553AF98A26B6BF| |646469479F204D4AB53CC52DCF72CBB3DCF2AC6AF95730A6D5D6D3D72879F722A17| |781D05F601409A3394ABF0BF5BBE8A8EAA12EEE7C3737B9970FA09F0F60800F6080| |3B7F08B57AD4467AB8F31F63B8432EDFB743A1E103EEC733C2C473C2D40BC603B2E| |C41F98C9A95B929703F03B708432B8C55C2F01AA344F806B50679D18141DEC710E3| |2437ED3B1846386D60448DFC050DEA8EA9F773EC1135647C9F30F198F18430F594B| |003F61C170CE678E593BCC7C95DC61E21083E531D96C98735CD87353D29FE800EBE| |19E59BE1F729CFEF53FE880CF900CDEAD51B9F27FCE0120BFF448A7AE353131A453| |27AE32BFDAFEB4DF4B856F3F530E80D9422CA32CA0ACA2ACA1A8A85B28E5246A9BF| |6DCC8E9FC2059D4639837216E5004D46042482124589A1B4A0C451122849940E946| |E94D728F5DFBC930266| |-------------------------------------------------------------------|
ROFL, look its MK VI !!!!!
Played around with HamiOs. This build is expensive but I have increased some resistance by a little more.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Infernal Voltage: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Hero Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Dmg/Rchg(11)
Level 1: Charged Armor -- ResDam-I(A), ResDam-I(7), HO:Ribo(7), HO:Ribo(9)
Level 2: Shadow Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 4: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 6: Swift -- Run-I(A)
Level 8: Siphon Life -- HO:Nucle(A), Heal-I(9), HO:Nucle(19), HO:Golgi(19), Dmg-I(23), RechRdx-I(25)
Level 10: Static Shield -- ResDam-I(A), HO:Ribo(23), HO:Ribo(25)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Conductive Shield -- ResDam-I(A), ResDam-I(33), HO:Ribo(33), HO:Ribo(33)
Level 24: Energize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Rchg(31), RechRdx-I(40)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Lightning Field -- Sciroc-Dmg/EndRdx(A), Efficacy-EndMod(37), Efficacy-EndMod/Acc/Rchg(40), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(46), Sciroc-Acc/Dmg(46)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(37)
Level 35: Power Sink -- RechRdx-I(A), RechRdx-I(36), EndMod-I(39)
Level 38: Power Surge -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-KB%(46)
Level 44: Dark Consumption -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(45), Sciroc-Dmg/Rchg(45), Sciroc-Acc/Rchg(45)
Level 47: Tough -- HO:Ribo(A), HO:Ribo(48), ResDam-I(48), ResDam-I(48)
Level 49: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(50), S'dpty-Def/EndRdx(50), S'dpty-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1424;707;1414;HEX;| |78DAA5935B4F134114C767DBAD0BBD5028D0722F9722979695BEE1251A154C48283| |6627850A02E7580C6755B7717015F44E32331EA8B4F7E10E337D1AFE01DDF54EAB9| |4C9B181FDDB4FFDFCE9933E79C39335BD89F8F0A717849686D576DCBF34A2B65D7A| |AD5A46B2C5BFEAE6BD9ED8BCE96741DCB1E5EADDABEB52D0D21446FC3AB5490B694| |E6BCE5DEE3D77473665E6E49C793E6822DCBBE5B29972EBBF7AB6EC7A2B3235DE9F| |866E3255AAC566DF35AC577A4E7F160495AB58AB31D5333DB3B3E8CC2345AA94979| |37B150AB94CD2BB6F548960A96E74BF7A007AA9A82BF8BE5D153D7C51D405E042C8| |25E6648427893F03106D0C83D28728009714AE1224017A245F181A11C21B0A60273| |8C30C78F72FC28C7F7C03DC8EEA1E0CF009ADA7E317E13DA4F085375063AE745085| |685B81C119AA140BB60325420E382AA29432526D43031C74C0E92B9270B18145F60| |6BAD1C2BD09AA35849B5971EC524048EB08B16E9D2A8AC6E420A66629C558BBDA71| |2273E10BE8239AE4A8CA734CC648073873275ACD2FA163075AAE49DAF6961D72BC6| |3095F219C274ABC67773C7871554710D7E03CF946A40EA3A45EF5B260C2C11860A8| |C2261224BF1F7A1805E3AB07AA897FBDFC7AD1EE06318E26318E16318E1FE7F875C| |FD6A27FDDCFF4F31DC22A71FDC2353E6881BF29C30FD8230F392F1905C0E207D5AA| |D4ADFA27D8DDC268CAD31D609990D4689700CB946B9E8C028EF638C719ABBF6031C| |C6396C605CCDFC050DF24EAA5B3AF9981A327548987EC2784A987946D803F72C270| |C66B9F21CEF31B7CF382004C1CF54A765AA7339D320DF2D051D3C6795E72C5FA93C| |5FA9FC09ED311FD010037AF33B851F3C62E91F4B516F7E7242234B5A6F7EAEFFF5B| |C8D3672B5DE0883DE4429A2ACA2ACA1ACA36CA058289B286594FABBE6EAF81C1674| |16E51CCA799423743222201194284A0CA50D258ED28ED2899244E943798352FF038| |1AA01CD| |-------------------------------------------------------------------|
This must be such a scary thread. only one response in the whole thing.
MARK VII
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Infernal Voltage: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Hero Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Dmg/Rchg(11)
Level 1: Charged Armor -- ResDam-I(A), ResDam-I(7), HO:Ribo(7), HO:Ribo(9)
Level 2: Shadow Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 4: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 6: Swift -- Run-I(A)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Golgi(19), HO:Golgi(19), Dct'dW-Heal/Rchg(23), Mako-Dmg/Rchg(25)
Level 10: Static Shield -- ResDam-I(A), HO:Ribo(23), HO:Ribo(25)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Conductive Shield -- ResDam-I(A), ResDam-I(33), HO:Ribo(33), HO:Ribo(33)
Level 24: Energize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Rchg(31), RechRdx-I(40)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Lightning Field -- Sciroc-Dmg/EndRdx(A), Efficacy-EndMod(37), Efficacy-EndMod/Acc/Rchg(40), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(46), Sciroc-Acc/Dmg(46)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(37)
Level 35: Power Sink -- RechRdx-I(A), Efficacy-EndMod/Acc/Rchg(36), Efficacy-EndMod/Rchg(39)
Level 38: Power Surge -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-KB%(46)
Level 44: Dark Consumption -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(45), Sciroc-Dmg/Rchg(45), Sciroc-Acc/Rchg(45)
Level 47: Tough -- HO:Ribo(A), HO:Ribo(48), ResDam-I(48), ResDam-I(48)
Level 49: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(50), S'dpty-Def/EndRdx(50), S'dpty-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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I have lost count. But this tweaked version drops DC for hasten. I am 12 seconds off from being perma. no purples.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Infernal Voltage: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Dmg/Rchg(11)
Level 1: Charged Armor -- ResDam-I(A), ResDam-I(7), HO:Ribo(7), HO:Ribo(9)
Level 2: Shadow Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 4: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 6: Swift -- Run-I(A)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Golgi(19), HO:Golgi(19), Dct'dW-Heal/Rchg(23), Mako-Dmg/Rchg(25)
Level 10: Static Shield -- ResDam-I(A), HO:Ribo(23), HO:Ribo(25)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Conductive Shield -- ResDam-I(A), ResDam-I(33), HO:Ribo(33), HO:Ribo(33)
Level 24: Energize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Rchg(31), RechRdx-I(40)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Lightning Field -- Sciroc-Dmg/EndRdx(A), Efficacy-EndMod(37), Efficacy-EndMod/Acc/Rchg(40), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(46), Sciroc-Acc/Dmg(46)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(37)
Level 35: Power Sink -- RechRdx-I(A), Efficacy-EndMod/Acc/Rchg(36), Efficacy-EndMod/Rchg(39)
Level 38: Power Surge -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-KB%(46)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45), RechRdx-I(45)
Level 47: Tough -- HO:Ribo(A), HO:Ribo(48), ResDam-I(48), ResDam-I(48)
Level 49: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(50), S'dpty-Def/EndRdx(50), S'dpty-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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not being familiar with scrappers, what are the numbers that you are runing?
S/L resist
and defense numbers?
not being familiar with scrappers, what are the numbers that you are runing?
S/L resist and defense numbers? |
Then I remembered, RESIST.
So I moved to try to see how hard it was to hit cap on resists. Basically, I found out, its impossible to cap out, but I can get S/L to 60% and with P.Surge you can cap everything except toxic/psi.
Then it became: How much recharge can I fit it.
The idea is mitigate the amount of damage incoming. Use siphon life in attack chain to heal up. have energize ready every 33 seconds (this increases your regen, also helping you survive until some heal is up). Have Hasten down only 12 seconds (with purples I can get it to 3 sec) and get as close to perma-surge as possible.
Here is my current attempt at building a resist based toon. I know this is not optimum and I kinda have spread everything out but here is my build concept:
Some regen is important but not as necessary due to:
Energize ready every 49 secs
siphon Life in the attack chain
Defense:
Tried to get as much Smash/Lethal defense as possible with positional Def as a secondary.
Recharge is mediocre and relying heavily on LR.
stamina:
Power sink is up every 30sec
Dark Consumption is up every 73sec (not sure If I should have this power or 6 slot it)
I picked Lighting Field at 30 because I had nothing else to go there but I guess I could reposition powers to get some things earlier (boxing or DC etc) Not even sure if I want this as a scrapper.
Is it a waste to go for defense on a resist based toon? Should I just scrap everything and load up recharge? Maybe pickup Hasten? (will need it 3 slotted)
Power Surge caps my resist but it so so so not perma.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Infernal Voltage: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Hero Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), P'ngS'Fest-Acc/Dmg(5), P'ngS'Fest-Dmg/Rchg(43)
Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9)
Level 2: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), P'ngS'Fest-Acc/Dmg(13), P'ngS'Fest-Dmg/Rchg(27)
Level 4: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 6: Swift -- Run-I(A)
Level 8: Siphon Life -- Nictus-Heal(A), Nictus-Acc/Heal(9), Nictus-Heal/HP/Regen/Rchg(19), Nictus-Acc/EndRdx/Heal/HP/Regen(19), P'ngS'Fest-Acc/Dmg(23), P'ngS'Fest-Dmg/Rchg(25)
Level 10: Static Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(23), Aegis-ResDam/Rchg(25)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 18: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(40)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(33), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 24: Energize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(27), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), RechRdx-I(40)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), RechRdx-I(37)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Lightning Field -- EndRdx-I(A)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), P'ngS'Fest-Acc/Dmg(37), P'ngS'Fest-Dmg/Rchg(37)
Level 35: Power Sink -- RechRdx-I(A), RechRdx-I(36), EndMod-I(39)
Level 38: Power Surge -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-KB%(46)
Level 44: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(46), RechRdx-I(46)
Level 47: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(48), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(48)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), S'dpty-Def/EndRdx(50), S'dpty-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit