Pool attacks should use existing powerset themes.


Samuel_Tow

 

Posted

Specifically I'm talking about Air Superiority, Boxing, Kick, Jump Kick, and maybe Flurry. They should be able to use the custom themes from existing melee sets, so they look like they're powers from those sets. They should definitely be able to use the glowing aura from Super Strength and the streaks and starbursts from Martial Arts. Rocks from Stone Armor? Sure! Stuff like electrical or fire effects I wouldn't have a problem with, but of course the effects of the power would stay they same. (As in, they would keep their normal effects, and NOT take on things like Elec's end drain or Fire's DoTs.)


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Not a bad idea, actually, though I'm sure it'd be a mountain of work.

Something else, though - aside from Martial Arts, all other powersets are hand-based. What would you envision happening for, say, Jump Kick to make it match Stone Melee, for instance?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

This is a nice idea until you take into account Stone Armor, which is very bulky. Picture, if you will, someone punching at half the speed of light, with big ol' granite fists. It's not a thematic issue, but more of a 'this animation looks horrible' issue.



 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Not a bad idea, actually, though I'm sure it'd be a mountain of work.

Something else, though - aside from Martial Arts, all other powersets are hand-based. What would you envision happening for, say, Jump Kick to make it match Stone Melee, for instance?
Put the effects on the feet, of course. Stoners can already grab Jump Kick (and Flurry), this addition wouldn't change the animation looking silly.

Quote:
Originally Posted by Sigium View Post
This is a nice idea until you take into account Stone Armor, which is very bulky. Picture, if you will, someone punching at half the speed of light, with big ol' granite fists. It's not a thematic issue, but more of a 'this animation looks horrible' issue.
Like I said in this post here, I think one of the next thing the devs will work on either way is to make certain animation choices unusable with certain powerset choices.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Quote:
Originally Posted by Vanden View Post
Put the effects on the feet, of course. Stoners can already grab Jump Kick (and Flurry), this addition wouldn't change the animation looking silly.
I'm not talking about animations looking silly, just wondering what they would look like. Would, say, Kick put Stone Fists on your legs? It works if you're already Stone Armour and have rocks all over your body, but without that you'd need some kind of alternate effect which would need to be created.

But that's actually something that's true for all pool powers, when you think about it. Fire powers only need to have sprites that look like Fire, but something like Boxing might need to look like fire, ice, lightning, radiation and so on and so forth. If we really want this (and I do), that sounds like quite a bit of work.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.