First, I'm new here. Love the place, and recently started playing a scrapper and decided to roll a few more after researching.
Here's the build I'm curious about. I just made this and tried to fit my travel in early, but not ignore any of the ASAP powers.
+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: Horvath
Level: 47
Archetype: Scrapper
Primary: Claws
Secondary: Willpower
+---------------------------------------------
01 => High Pain Tolerance
01 => Strike
02 => Slash
04 => Mind Over Body
06 => Spin
08 => Follow Up
10 => Indomitable Will
12 => Hover
14 => Fly
16 => Rise to the Challenge
18 => Focus
20 => Quick Recovery
22 => Swift
24 => Health
26 => Stamina
28 => Heightened Senses
30 => Teleport Foe
32 => Shockwave
35 => Fast Healing
38 => Hasten
41 => Conserve Power
44 => Focused Accuracy
And here, making this horribly wordy, is my research, as there was no one source that I could find which discussed Claws/WP, which I find odd.
My homework:
CLAWS/WILLPOWER
Claws Power Specs
Via Celidya http://boards.cityofheroes.com/showthread.php?t=183631
Swipe 2/5 Simple fast first attack
Strike 3/5 More damage than swipe, slower. She would take this.
Slash 4/5 Slow powerful attack with def debuff. Good slot is Achille's heel.
Spin 6/5 "It's that good." Fast recharge (10 sec) spin attack w 106 damage.
Follow Up 5/5 Sounds like Build Up but also an attack...???
Confront = Taunt = Dur, no no no.
Focus 5/5 40' knockdown.
Eviscerate 4/5 Not the best DPS or good for singles, but a solid attack.
Shockwave "Never skip this" Knockback cone.
Her comment:
My AE attack chain is usually follow up => spin => eviscerate, repeat. Or spin => shockwave => eviscerate. Speedboosted, I just run spin => eviscerate, and if i'm anywhere near the damage cap everything will die in a matter of seconds.
Via Celtic Heart http://boards.cityofheroes.com/showthread.php?t=124236
Swipe - Suggests taking it first but respeccing out. [huh?]
Strike - "Bread and butter of claws"
Slash - "Take it, use it, love it."
Spin 6 - He's not terribly impressed but says it's your best power at lv6.
Follow Up 8 - It's a 37% dam debuff and 10% acc boost every 12 seconds. "Sweet sweet Follow Up"
[skipped confront, ha]
Eviscerate - He's not fond of it and thinks about respeccing out of it, but keeps it because it's a good tool in the right situation. The length of animation bugs him. But does good damage to cone of up to 5, which he's never hit.
Shockwave - He has mixed feelings but then talks about how great it is. He hates the knockback.Other scrap and tankers will hate you for it.
Via Gremlen http://boards.cityofheroes.com/showthread.php?t=123862
Swipe - If you take it, respec out.
strike - Take it rather than swipe, good for a long while, but you'll not use it at the higher levels.
Spin - "Terrible range, mediocre accuracy, and is one of the biggest endurance hogs in the set. On the other hand..." Good when surrounded.
Follow Up - "You need this power, period."
Confront - He would never take.
Focus - "This is the best attack in the set in my opinion."
Eviscerate - 'I fall on the side of the animation is so long its not worth taking. '
Shockwave - "This power can be amazing but when used poorly, this power may make your fight more difficult."
WILLPOWER INFO
Via Yamato NA http://boards.cityofheroes.com/showthread.php?t=125503
He has slotting info.
High Pain Tol [passive] - 5/5 - +20% HP. Best Teir 1 power, period.
Mind over Body [toggle] - 4/5
Fast Healing [passive] - 3/5 - He gives it htat low mark, but with winks rather than smiles, and seems to imply you can't skip it.
Indomitable Will [toggle?] - 5/5 - Removes all mez. Must have asap.
Rise to the Challenge - 5/5 - "Probably the best power in the Willpower set." "With 1 target in RttCs range, it will grant you a 125% regeneration bonus. For every target thereafter (up to 10), you will get another 25%. 125% + 25(9) = 350% regeneration bonus." Before slotting.
Quick Recovery - 5/5 - More powerful than Stamina. [read that again] and passive. Stam an d this come up at the same time, so skip stam and slot this. ASAP power.
Heightened Senses - 4/5 - Grab it at 28 and slot up for defenses. Sounds to me it's mostly for PvP.
Resurgence - 2/5 - Self Rez with buffs, then debuffs after 90 seconds.
Strength of Will - 3/5 - Two minutes of big buffs. Five minute, unmodifiable, recharge. Gets out of any mez.
Via Mojo http://boards.cityofheroes.com/showthread.php?t=135036
High Pain Tolerance 5/5 You have to take it.
Mind over body - 3/5 - Can be postponed to level 22.
Fast Healing - 4/5 - preferred to MoB due to passive.
Indom Will - 5/5 - stay free from mez.
Rise to the Challenge - 5/5 - big regen and debuff on tohit.
Quick Recovery - 5/5 - Stacks with Stamina, get both.
Heightened Senses - 4/5 - He talks it up some, but I still dont' see the point.
Resurgence - 1/5 - Why plan to die? Besides you can use three of the same color or a insp rez.
Strength of Will - 3/5 - Leaves you exhausted after massive buff. Can be taken later or early.
Via Joy Division http://boards.cityofheroes.com/showthread.php?t=124847
HPT - 4/5 - You have to take it.
MoB - 4/5 - He likes the psionic def later in the game.
Fast Heal - 3/5 - He says not great by itself but a brick in the wall of your mitigation.
Indomitable Will - 5/5 - Mez protection toggle.
RttC - 5/5
Quick Recovery - 5/5 - Better than stamina.
H-senses - 4/5 - "Some folks will think this is skippable, but that would be a mistake." Then he really fails to explain why.
Resurgence - 2/5 - "The ever-present yet ever-skippable self rez."
Strength of Will - 3/5
POOL THOUGHTS:
Fitness, I'd like to make sure I have Health, and obviously Stamina.
Flight, I like flying but I'm not dealing with the redraw after Air Sup, so I guess it's hover.
Leadership, Tactics sounds nice. Buffs you and close players.
Medicine makes you into a mini-defender. Healing others, breaking them free, healing self, and rez.
Speed, only Hasten is good. Though Whirlwind has knockUP. [verification?]
Teleport Foe is cool.
First, I'm new here. Love the place, and recently started playing a scrapper and decided to roll a few more after researching.
Here's the build I'm curious about. I just made this and tried to fit my travel in early, but not ignore any of the ASAP powers.
+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: Horvath
Level: 47
Archetype: Scrapper
Primary: Claws
Secondary: Willpower
+---------------------------------------------
01 => High Pain Tolerance
01 => Strike
02 => Slash
04 => Mind Over Body
06 => Spin
08 => Follow Up
10 => Indomitable Will
12 => Hover
14 => Fly
16 => Rise to the Challenge
18 => Focus
20 => Quick Recovery
22 => Swift
24 => Health
26 => Stamina
28 => Heightened Senses
30 => Teleport Foe
32 => Shockwave
35 => Fast Healing
38 => Hasten
41 => Conserve Power
44 => Focused Accuracy
And here, making this horribly wordy, is my research, as there was no one source that I could find which discussed Claws/WP, which I find odd.
My homework:
CLAWS/WILLPOWER
Claws Power Specs
Via Celidya http://boards.cityofheroes.com/showthread.php?t=183631
Swipe 2/5 Simple fast first attack
Strike 3/5 More damage than swipe, slower. She would take this.
Slash 4/5 Slow powerful attack with def debuff. Good slot is Achille's heel.
Spin 6/5 "It's that good." Fast recharge (10 sec) spin attack w 106 damage.
Follow Up 5/5 Sounds like Build Up but also an attack...???
Confront = Taunt = Dur, no no no.
Focus 5/5 40' knockdown.
Eviscerate 4/5 Not the best DPS or good for singles, but a solid attack.
Shockwave "Never skip this" Knockback cone.
Her comment:
My AE attack chain is usually follow up => spin => eviscerate, repeat. Or spin => shockwave => eviscerate. Speedboosted, I just run spin => eviscerate, and if i'm anywhere near the damage cap everything will die in a matter of seconds.
Via Celtic Heart http://boards.cityofheroes.com/showthread.php?t=124236
Swipe - Suggests taking it first but respeccing out. [huh?]
Strike - "Bread and butter of claws"
Slash - "Take it, use it, love it."
Spin 6 - He's not terribly impressed but says it's your best power at lv6.
Follow Up 8 - It's a 37% dam debuff and 10% acc boost every 12 seconds. "Sweet sweet Follow Up"
[skipped confront, ha]
Eviscerate - He's not fond of it and thinks about respeccing out of it, but keeps it because it's a good tool in the right situation. The length of animation bugs him. But does good damage to cone of up to 5, which he's never hit.
Shockwave - He has mixed feelings but then talks about how great it is. He hates the knockback.Other scrap and tankers will hate you for it.
Via Gremlen http://boards.cityofheroes.com/showthread.php?t=123862
Swipe - If you take it, respec out.
strike - Take it rather than swipe, good for a long while, but you'll not use it at the higher levels.
Spin - "Terrible range, mediocre accuracy, and is one of the biggest endurance hogs in the set. On the other hand..." Good when surrounded.
Follow Up - "You need this power, period."
Confront - He would never take.
Focus - "This is the best attack in the set in my opinion."
Eviscerate - 'I fall on the side of the animation is so long its not worth taking. '
Shockwave - "This power can be amazing but when used poorly, this power may make your fight more difficult."
WILLPOWER INFO
Via Yamato NA http://boards.cityofheroes.com/showthread.php?t=125503
He has slotting info.
High Pain Tol [passive] - 5/5 - +20% HP. Best Teir 1 power, period.
Mind over Body [toggle] - 4/5
Fast Healing [passive] - 3/5 - He gives it htat low mark, but with winks rather than smiles, and seems to imply you can't skip it.
Indomitable Will [toggle?] - 5/5 - Removes all mez. Must have asap.
Rise to the Challenge - 5/5 - "Probably the best power in the Willpower set." "With 1 target in RttCs range, it will grant you a 125% regeneration bonus. For every target thereafter (up to 10), you will get another 25%. 125% + 25(9) = 350% regeneration bonus." Before slotting.
Quick Recovery - 5/5 - More powerful than Stamina. [read that again] and passive. Stam an d this come up at the same time, so skip stam and slot this. ASAP power.
Heightened Senses - 4/5 - Grab it at 28 and slot up for defenses. Sounds to me it's mostly for PvP.
Resurgence - 2/5 - Self Rez with buffs, then debuffs after 90 seconds.
Strength of Will - 3/5 - Two minutes of big buffs. Five minute, unmodifiable, recharge. Gets out of any mez.
Via Mojo http://boards.cityofheroes.com/showthread.php?t=135036
High Pain Tolerance 5/5 You have to take it.
Mind over body - 3/5 - Can be postponed to level 22.
Fast Healing - 4/5 - preferred to MoB due to passive.
Indom Will - 5/5 - stay free from mez.
Rise to the Challenge - 5/5 - big regen and debuff on tohit.
Quick Recovery - 5/5 - Stacks with Stamina, get both.
Heightened Senses - 4/5 - He talks it up some, but I still dont' see the point.
Resurgence - 1/5 - Why plan to die? Besides you can use three of the same color or a insp rez.
Strength of Will - 3/5 - Leaves you exhausted after massive buff. Can be taken later or early.
Via Joy Division http://boards.cityofheroes.com/showthread.php?t=124847
HPT - 4/5 - You have to take it.
MoB - 4/5 - He likes the psionic def later in the game.
Fast Heal - 3/5 - He says not great by itself but a brick in the wall of your mitigation.
Indomitable Will - 5/5 - Mez protection toggle.
RttC - 5/5
Quick Recovery - 5/5 - Better than stamina.
H-senses - 4/5 - "Some folks will think this is skippable, but that would be a mistake." Then he really fails to explain why.
Resurgence - 2/5 - "The ever-present yet ever-skippable self rez."
Strength of Will - 3/5
POOL THOUGHTS:
Fitness, I'd like to make sure I have Health, and obviously Stamina.
Flight, I like flying but I'm not dealing with the redraw after Air Sup, so I guess it's hover.
Leadership, Tactics sounds nice. Buffs you and close players.
Medicine makes you into a mini-defender. Healing others, breaking them free, healing self, and rez.
Speed, only Hasten is good. Though Whirlwind has knockUP. [verification?]
Teleport Foe is cool.