Hard time choosing Fire/SR woes
Hero Plan by Mids' Hero Designer 1,401
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Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Scorch
- (A) Touch of Death - Accuracy/Damage: Level 40
- (3) Touch of Death - Damage/Endurance: Level 40
- (3) Touch of Death - Damage/Recharge: Level 40
- (5) Touch of Death - Accuracy/Damage/Endurance: Level 40
- (5) Touch of Death - Damage/Endurance/Recharge: Level 40
- (7) Touch of Death - Chance of Damage(Negative): Level 40
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (11) Luck of the Gambler - Recharge Speed: Level 50
- (13) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (13) Luck of the Gambler - Defense: Level 50
- (A) Red Fortune - Defense/Endurance: Level 50
- (7) Red Fortune - Defense: Level 50
- (9) Red Fortune - Defense/Endurance/Recharge: Level 50
- (9) Red Fortune - Defense/Recharge: Level 50
- (11) Red Fortune - Endurance: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (21) Luck of the Gambler - Defense/Recharge: Level 50
- (43) Luck of the Gambler - Defense: Level 50
- (43) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Jumping IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (21) Recharge Reduction IO: Level 50
- (23) Recharge Reduction IO: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (15) Numina's Convalescence - Heal: Level 50
- (15) Numina's Convalescence - Heal/Endurance: Level 50
- (17) Miracle - +Recovery: Level 40
- (17) Regenerative Tissue - +Regeneration: Level 30
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (19) Luck of the Gambler - Defense: Level 50
- (19) Luck of the Gambler - Defense/Endurance: Level 40
- (A) Armageddon - Damage: Level 50
- (34) Armageddon - Damage/Recharge: Level 50
- (34) Armageddon - Accuracy/Damage/Recharge: Level 50
- (36) Armageddon - Accuracy/Recharge: Level 50
- (36) Armageddon - Damage/Endurance: Level 50
- (A) Performance Shifter - EndMod: Level 50
- (36) Performance Shifter - EndMod/Recharge: Level 50
- (37) Performance Shifter - Accuracy/Recharge: Level 50
- (37) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (37) Performance Shifter - EndMod/Accuracy: Level 50
- (40) Performance Shifter - Chance for +End: Level 50
- (A) Run Speed IO: Level 50
- (A) Empty
- (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (27) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (27) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (29) Crushing Impact - Damage/Recharge: Level 50
- (29) Crushing Impact - Damage/Endurance: Level 50
- (33) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Red Fortune - Defense/Endurance: Level 50
- (31) Red Fortune - Defense: Level 50
- (31) Red Fortune - Defense/Endurance/Recharge: Level 50
- (31) Red Fortune - Defense/Recharge: Level 50
- (33) Red Fortune - Endurance: Level 50
- (A) Hecatomb - Chance of Damage(Negative): Level 50
- (40) Hecatomb - Accuracy/Recharge: Level 50
- (40) Hecatomb - Damage/Endurance: Level 50
- (42) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (42) Hecatomb - Damage/Recharge: Level 50
- (43) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (42) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (39) Luck of the Gambler - Defense/Endurance: Level 50
- (39) Gift of the Ancients - Defense/Endurance: Level 40
- (39) Gift of the Ancients - Defense: Level 40
- (A) Devastation - Accuracy/Damage: Level 50
- (46) Devastation - Damage/Endurance: Level 50
- (A) Apocalypse - Accuracy/Recharge: Level 50
- (45) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (45) Apocalypse - Damage/Endurance: Level 50
- (45) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
- (46) Devastation - Accuracy/Damage/Recharge: Level 50
- (46) Devastation - Damage/Endurance: Level 40
- (A) Ragnarok - Damage: Level 50
- (48) Ragnarok - Damage/Recharge: Level 50
- (48) Ragnarok - Accuracy/Damage/Recharge: Level 50
- (48) Ragnarok - Accuracy/Recharge: Level 50
- (50) Ragnarok - Damage/Endurance: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Code:
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How does it look?
I had onther idea of putting the slots from fireblast in RoF and pciking up melt armor but is 9.75% -res really worth it?
Gave you a lot more recharge.
Code:
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Virtue: @Santorican

Dark/Shield Build Thread
Not doing pvp ios, and i want better slotting in incinerate and fireblast as they will be a part of my ST chain
Better slotting in what sense? If you're looking for accuracy you already have a lot of that, you have almost 80% from set bonuses alone.
Virtue: @Santorican

Dark/Shield Build Thread
Time to revive one of my 50´s
To fit in Blaze mastery i need to drop medicine and either superspeed, GFS or Incinerate.
Quickness+swift+sprint is ok but i´m more worried anbout the two blessings i have in it currently and i would have to move that slot and go 6 x red fortune and end up below 45% range defence.
However dropping GFS or incinerate would allow me to keep above 45% and loose up 5 more slots.
Any advice?