Hard time choosing Fire/SR woes


Santorican

 

Posted

Time to revive one of my 50´s
To fit in Blaze mastery i need to drop medicine and either superspeed, GFS or Incinerate.
Quickness+swift+sprint is ok but i´m more worried anbout the two blessings i have in it currently and i would have to move that slot and go 6 x red fortune and end up below 45% range defence.
However dropping GFS or incinerate would allow me to keep above 45% and loose up 5 more slots.

Any advice?


 

Posted

Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Scorch

  • (A) Touch of Death - Accuracy/Damage: Level 40
  • (3) Touch of Death - Damage/Endurance: Level 40
  • (3) Touch of Death - Damage/Recharge: Level 40
  • (5) Touch of Death - Accuracy/Damage/Endurance: Level 40
  • (5) Touch of Death - Damage/Endurance/Recharge: Level 40
  • (7) Touch of Death - Chance of Damage(Negative): Level 40
Level 1: Focused Fighting
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (11) Luck of the Gambler - Recharge Speed: Level 50
  • (13) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (13) Luck of the Gambler - Defense: Level 50
Level 2: Focused Senses
  • (A) Red Fortune - Defense/Endurance: Level 50
  • (7) Red Fortune - Defense: Level 50
  • (9) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (9) Red Fortune - Defense/Recharge: Level 50
  • (11) Red Fortune - Endurance: Level 50
Level 4: Agile
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (21) Luck of the Gambler - Defense/Recharge: Level 50
  • (43) Luck of the Gambler - Defense: Level 50
  • (43) Luck of the Gambler - Defense/Endurance: Level 50
Level 6: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 8: Hurdle
  • (A) Jumping IO: Level 50
Level 10: Practiced Brawler
  • (A) Recharge Reduction IO: Level 50
Level 12: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (21) Recharge Reduction IO: Level 50
  • (23) Recharge Reduction IO: Level 50
Level 14: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (15) Numina's Convalescence - Heal: Level 50
  • (15) Numina's Convalescence - Heal/Endurance: Level 50
  • (17) Miracle - +Recovery: Level 40
  • (17) Regenerative Tissue - +Regeneration: Level 30
Level 16: Dodge
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense: Level 50
  • (19) Luck of the Gambler - Defense/Endurance: Level 40
Level 18: Fire Sword Circle
  • (A) Armageddon - Damage: Level 50
  • (34) Armageddon - Damage/Recharge: Level 50
  • (34) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (36) Armageddon - Accuracy/Recharge: Level 50
  • (36) Armageddon - Damage/Endurance: Level 50
Level 20: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (36) Performance Shifter - EndMod/Recharge: Level 50
  • (37) Performance Shifter - Accuracy/Recharge: Level 50
  • (37) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (37) Performance Shifter - EndMod/Accuracy: Level 50
  • (40) Performance Shifter - Chance for +End: Level 50
Level 22: Quickness
  • (A) Run Speed IO: Level 50
Level 24: Boxing
  • (A) Empty
Level 26: Incinerate
  • (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
  • (27) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (27) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (29) Crushing Impact - Damage/Recharge: Level 50
  • (29) Crushing Impact - Damage/Endurance: Level 50
  • (33) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 28: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 30: Weave
  • (A) Red Fortune - Defense/Endurance: Level 50
  • (31) Red Fortune - Defense: Level 50
  • (31) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (31) Red Fortune - Defense/Recharge: Level 50
  • (33) Red Fortune - Endurance: Level 50
Level 32: Greater Fire Sword
  • (A) Hecatomb - Chance of Damage(Negative): Level 50
  • (40) Hecatomb - Accuracy/Recharge: Level 50
  • (40) Hecatomb - Damage/Endurance: Level 50
  • (42) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (42) Hecatomb - Damage/Recharge: Level 50
  • (43) Crushing Impact - Damage/Endurance/Recharge: Level 50
Level 35: Lucky
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (42) Luck of the Gambler - Defense: Level 50
  • (50) Luck of the Gambler - Defense/Endurance: Level 50
Level 38: Evasion
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (39) Luck of the Gambler - Defense/Endurance: Level 50
  • (39) Gift of the Ancients - Defense/Endurance: Level 40
  • (39) Gift of the Ancients - Defense: Level 40
Level 41: Ring of Fire
  • (A) Devastation - Accuracy/Damage: Level 50
  • (46) Devastation - Damage/Endurance: Level 50
Level 44: Fire Blast
  • (A) Apocalypse - Accuracy/Recharge: Level 50
  • (45) Apocalypse - Accuracy/Damage/Recharge: Level 50
  • (45) Apocalypse - Damage/Endurance: Level 50
  • (45) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
  • (46) Devastation - Accuracy/Damage/Recharge: Level 50
  • (46) Devastation - Damage/Endurance: Level 40
Level 47: Fire Ball
  • (A) Ragnarok - Damage: Level 50
  • (48) Ragnarok - Damage/Recharge: Level 50
  • (48) Ragnarok - Accuracy/Damage/Recharge: Level 50
  • (48) Ragnarok - Accuracy/Recharge: Level 50
  • (50) Ragnarok - Damage/Endurance: Level 50
Level 49: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
  • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit



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How does it look?


 

Posted

I had onther idea of putting the slots from fireblast in RoF and pciking up melt armor but is 9.75% -res really worth it?


 

Posted

Gave you a lot more recharge.

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Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Not doing pvp ios, and i want better slotting in incinerate and fireblast as they will be a part of my ST chain


 

Posted

Quote:
Originally Posted by TRTerror View Post
Not doing pvp ios, and i want better slotting in incinerate and fireblast as they will be a part of my ST chain
Better slotting in what sense? If you're looking for accuracy you already have a lot of that, you have almost 80% from set bonuses alone.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
Better slotting in what sense? If you're looking for accuracy you already have a lot of that, you have almost 80% from set bonuses alone.
end redux and recharge mostly