Attack chains and Arcanatime


Chaos_String

 

Posted

I haven't really gotten into maximizing DPS attack chains, but decided to give it a shot (at least, on paper). So I read up a little on Arcananatime, and think I get the gist of it, but the question I have is, should I use the listed cast times or the Arcanatimes for calculating the amount of recharge that I need?


 

Posted

Quote:
Originally Posted by Sir_Lionheart View Post
I haven't really gotten into maximizing DPS attack chains, but decided to give it a shot (at least, on paper). So I read up a little on Arcananatime, and think I get the gist of it, but the question I have is, should I use the listed cast times or the Arcanatimes for calculating the amount of recharge that I need?
Use the Arcanatimes.


 

Posted

Quote:
Originally Posted by Chaos_String View Post
Use the Arcanatimes.

Gonna take that a little more in depth here for a moment and say "Yes, use the Arcanatime, but this is why,".

Listed recharges in the game are what the power, on its own, will recharge in without considering anything else in the game. However when you start chaining or looping attacks you have to account for some gaps caused by the server (very short end of a very detailed explanation of what Arcanatime is). Arcanatime gives you this chance to account for the small gaps that will occur and adjust accordingly. Basically it's saying what you need to both perform something, recharge it, and account for the difference.

I couldn't even consider a scenario where you wouldn't use Arcanatime over the listed recharge rates since they're pretty much incorrect considering.


Quote:
Originally Posted by Arcanaville
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Posted

Thanks to both. This might make hitting the necessary recharge times a tad bit easier.