Where do I fit Taunt in?
To the OP:
You have the option for a second build. Set up one build for your solo/concept/whatever ideas and the other with Taunt as early as possible for teaming. I assure you, an 8-player team does not need your anemic damage to take down the enemies, they just need you to take the alpha and hold as much aggro as possible. Honestly, you benefit your teammates by knowing your role and sticking to it in a team setting. Once you get the hang of this concept, you can make fun of the Scrankers like all real Tankers do.
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
Quote:
Dodgy thread necromancer!
Take taunt, the ladies will love you for it, and the men will envy you're glow of after battle. Seriously, if you don't get some numbers taunting you either need to work out more, or hit the D and buy some Super Honeys some drinks.
|

He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
I can strip aggro from a tank who only uses auras as their taunts far, far easier than a tank who spams taunt whenever it is up.
So my imput to a anyone who want to be a tank is take your auras, TAKE TAUNT.
I agree with Taunt being something a Tanker should take, but for far different reasons than An AE baby like you might.
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight